Struct Tree

pub struct Tree {
    pub tag: Tag,
    pub id: Option<Id>,
    pub state: State,
    pub children: Vec<Tree>,
}
Expand description

A persistent state widget tree.

A Tree is normally associated with a specific widget in the widget tree.

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§tag: Tag

The tag of the Tree.

§id: Option<Id>

the Id of the Tree

§state: State

The State of the Tree.

§children: Vec<Tree>

The children of the root widget of the Tree.

Implementations§

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impl Tree

pub fn empty() -> Tree

Creates an empty, stateless Tree with no children.

pub fn new<'a, Message, Theme, Renderer>( widget: impl Borrow<dyn Widget<Message, Theme, Renderer> + 'a>, ) -> Tree
where Renderer: Renderer,

Creates a new Tree for the provided Widget.

pub fn take_all_named( &mut self, ) -> HashMap<Cow<'static, str>, (State, Vec<(usize, Tree)>)>

Takes all named widgets from the tree.

pub fn find<'a>(&'a self, id: &Id) -> Option<&'a Tree>

Finds a widget state in the tree by its id.

pub fn diff<'a, Message, Theme, Renderer>( &mut self, new: impl BorrowMut<dyn Widget<Message, Theme, Renderer> + 'a>, )
where Renderer: Renderer,

Reconciliates the current tree with the provided Widget.

If the tag of the Widget matches the tag of the Tree, then the Widget proceeds with the reconciliation (i.e. Widget::diff is called).

Otherwise, the whole Tree is recreated.

pub fn diff_children<'a, Message, Theme, Renderer>( &mut self, new_children: &mut [impl BorrowMut<dyn Widget<Message, Theme, Renderer> + 'a>], )
where Renderer: Renderer,

Reconciles the children of the tree with the provided list of widgets.

pub fn diff_children_custom<T>( &mut self, new_children: &mut [T], new_ids: Vec<Option<Id>>, diff: impl Fn(&mut Tree, &mut T), new_state: impl Fn(&T) -> Tree, )

Reconciles the children of the tree with the provided list of widgets using custom logic both for diffing and creating new widget state.

Trait Implementations§

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impl Debug for Tree

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl Freeze for Tree

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impl !RefUnwindSafe for Tree

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impl !Send for Tree

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impl !Sync for Tree

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impl Unpin for Tree

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impl !UnwindSafe for Tree

Blanket Implementations§

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Real + Zero + Arithmetics + Clone, Swp: WhitePoint<T>, Dwp: WhitePoint<T>, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

Convert the source color to the destination color using the specified method.
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default.
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impl<T> Also for T

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fn also<F>(self, block: F) -> Self
where F: FnOnce(&mut Self),

Apply a function to this value and return the (possibly) modified value.
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impl<T> Any for T
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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, Res> Apply<Res> for T
where T: ?Sized,

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fn apply<F>(self, f: F) -> Res
where F: FnOnce(Self) -> Res, Self: Sized,

Apply a function which takes the parameter by value.
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fn apply_ref<F>(&self, f: F) -> Res
where F: FnOnce(&Self) -> Res,

Apply a function which takes the parameter by reference.
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fn apply_mut<F>(&mut self, f: F) -> Res
where F: FnOnce(&mut Self) -> Res,

Apply a function which takes the parameter by mutable reference.
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impl<T, C> ArraysFrom<C> for T
where C: IntoArrays<T>,

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fn arrays_from(colors: C) -> T

Cast a collection of colors into a collection of arrays.
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impl<T, C> ArraysInto<C> for T
where C: FromArrays<T>,

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fn arrays_into(self) -> C

Cast this collection of arrays into a collection of colors.
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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

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where T: FromCam16Unclamped<WpParam, U>,

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type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
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Converts self into C, using the provided parameters.
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fn components_from(colors: C) -> T

Cast a collection of colors into a collection of color components.
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Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Performs a conversion from angle.
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Converts other into Self, while performing the appropriate scaling, rounding and clamping.
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The number type that’s used in parameters when converting.
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Converts self into C, using the provided parameters.
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fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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fn into_stimulus(self) -> T

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type Output = T

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type Error = <C as TryFromComponents<T>>::Error

The error for when try_into_colors fails to cast.
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fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>

Try to cast this collection of color components into a collection of colors. Read more
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fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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Cast a collection of colors into a collection of unsigned integers.
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fn uints_into(self) -> C

Cast this collection of unsigned integers into a collection of colors.
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fn vzip(self) -> V

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