Expand description
Convert winit
types into iced_runtime
types, and viceversa.
Functions§
- cursor_
position - Converts a physical cursor position to a logical
Point
. - fullscreen
- Converts a
window::Mode
to awinit
fullscreen mode. - icon
- Converts some
window::Icon
into it’swinit
counterpart. - key
- Converts a
Key
fromwinit
to aniced
key. - key_
code - Converts a
KeyCode
fromwinit
to aniced
key code. - mode
- Converts a
winit
fullscreen mode to awindow::Mode
. - modifiers
- Converts some
ModifiersState
fromwinit
to aniced
modifiers state. - mouse_
button - Converts a
MouseButton
fromwinit
to aniced
mouse button. - mouse_
interaction - Converts a
mouse::Interaction
to awinit
cursor icon. - native_
key_ code - Converts a
NativeKeyCode
fromwinit
to aniced
native key code. - physical_
key - Converts a
PhysicalKey
fromwinit
to aniced
physical key. - position
- Converts a
window::Position
to awinit
logical position for a given monitor. - touch_
event - Converts a
Touch
fromwinit
to aniced
touch event. - user_
attention - Converts some
UserAttention
into it’swinit
counterpart. - visible
- Converts a
window::Mode
to a visibility flag. - window_
attributes - Converts some
window::Settings
into someWindowAttributes
fromwinit
. - window_
event - Converts a winit window event into an iced event.
- window_
level - Converts a
window::Level
to awinit
window level.