Crate cosmic::iced_winit::graphics::core

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The core library of Iced.

This library holds basic types that can be reused and re-exported in different runtime implementations.

The foundations of the Iced ecosystem

Modules§

  • Align and position widgets.
  • Draw lines around containers.
  • Access the clipboard.
  • Handle events of a user interface.
  • Load and use fonts.
  • Colors that transition progressively.
  • Widget and Window IDs.
  • Load and draw raster graphics.
  • Listen to keyboard events.
  • Position your widgets properly.
  • Handle mouse events.
  • Display interactive elements on top of other widgets.
  • Space stuff around the perimeter.
  • Write your own renderer.
  • Load and draw vector graphics.
  • Draw and interact with text.
  • Use the built-in theme and styles.
  • Keep track of time, both in native and web platforms!
  • Build touch events.
  • Create custom widgets and operate on them.
  • Build window-based GUI applications.

Macros§

  • Creates a Color with shorter and cleaner syntax.

Structs§

Enums§

  • Alignment on the axis of a container.
  • The background of some element.
  • The strategy used to fit the contents of a widget to its bounding box.
  • A user interface event.
  • A fill which transitions colors progressively along a direction, either linearly, radially (TBD), or conically (TBD).
  • The strategy used to fill space in a specific dimension.
  • The strategy used to rotate the content.
  • A built-in theme.

Traits§

  • A buffer for short-term storage and transfer within and between applications.
  • An interactive component that can be displayed on top of other widgets.
  • A component that can be used by widgets to draw themselves on a screen.
  • A component that displays information and allows interaction.