pub type Box3D<T> = Box3D<T, UnknownUnit>;
Aliased Type§
struct Box3D<T> {
pub min: Point3D<T, UnknownUnit>,
pub max: Point3D<T, UnknownUnit>,
}
Fields§
§min: Point3D<T, UnknownUnit>
§max: Point3D<T, UnknownUnit>
pub type Box3D<T> = Box3D<T, UnknownUnit>;
struct Box3D<T> {
pub min: Point3D<T, UnknownUnit>,
pub max: Point3D<T, UnknownUnit>,
}
min: Point3D<T, UnknownUnit>
§max: Point3D<T, UnknownUnit>