1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
// Copyright 2022 System76 <info@system76.com>
// SPDX-License-Identifier: MPL-2.0

//! Contains stylesheet implementation for [`crate::widget::segmented_button`].

use crate::widget::segmented_button::{Appearance, ItemAppearance, StyleSheet};
use crate::{theme::Theme, widget::segmented_button::ItemStatusAppearance};
use cosmic_theme::{Component, Container};
use iced_core::{border::Radius, Background};

#[derive(Default)]
pub enum SegmentedButton {
    /// A tabbed widget for switching between views in an interface.
    #[default]
    TabBar,
    /// A widget for multiple choice selection.
    Control,
    /// Or implement any custom theme of your liking.
    Custom(Box<dyn Fn(&Theme) -> Appearance>),
}

impl StyleSheet for Theme {
    type Style = SegmentedButton;

    #[allow(clippy::too_many_lines)]
    fn horizontal(&self, style: &Self::Style) -> Appearance {
        let container = &self.current_container();

        match style {
            SegmentedButton::TabBar => {
                let cosmic = self.cosmic();
                let active = horizontal::tab_bar_active(cosmic);
                Appearance {
                    border_radius: cosmic.corner_radii.radius_0.into(),
                    inactive: ItemStatusAppearance {
                        background: None,
                        first: ItemAppearance {
                            border_radius: cosmic.corner_radii.radius_0.into(),
                            border_bottom: Some((1.0, cosmic.accent.base.into())),
                            ..Default::default()
                        },
                        middle: ItemAppearance {
                            border_radius: cosmic.corner_radii.radius_0.into(),
                            border_bottom: Some((1.0, cosmic.accent.base.into())),
                            ..Default::default()
                        },
                        last: ItemAppearance {
                            border_radius: cosmic.corner_radii.radius_0.into(),
                            border_bottom: Some((1.0, cosmic.accent.base.into())),
                            ..Default::default()
                        },
                        text_color: container.component.on.into(),
                    },
                    hover: hover(cosmic, &container.component, &active),
                    focus: focus(cosmic, container, &active),
                    active,
                    ..Default::default()
                }
            }
            SegmentedButton::Control => {
                let cosmic = self.cosmic();
                let active = horizontal::selection_active(cosmic, &container.component);
                let rad_m = cosmic.corner_radii.radius_m;
                let rad_0 = cosmic.corner_radii.radius_0;
                Appearance {
                    background: Some(Background::Color(container.small_widget.into())),
                    border_radius: rad_m.into(),
                    inactive: ItemStatusAppearance {
                        background: None,
                        first: ItemAppearance {
                            border_radius: Radius::from([rad_m[0], rad_0[1], rad_0[2], rad_m[3]]),
                            ..Default::default()
                        },
                        middle: ItemAppearance {
                            border_radius: cosmic.corner_radii.radius_0.into(),
                            ..Default::default()
                        },
                        last: ItemAppearance {
                            border_radius: Radius::from([rad_0[0], rad_m[1], rad_m[2], rad_0[3]]),
                            ..Default::default()
                        },
                        text_color: container.component.on.into(),
                    },
                    hover: hover(cosmic, &container.component, &active),
                    focus: focus(cosmic, container, &active),
                    active,
                    ..Default::default()
                }
            }
            SegmentedButton::Custom(func) => func(self),
        }
    }

    #[allow(clippy::too_many_lines)]
    fn vertical(&self, style: &Self::Style) -> Appearance {
        let cosmic = self.cosmic();
        let rad_m = cosmic.corner_radii.radius_m;
        let rad_0 = cosmic.corner_radii.radius_0;
        match style {
            SegmentedButton::TabBar => {
                let container = &self.cosmic().primary;
                let active = vertical::tab_bar_active(cosmic);
                Appearance {
                    border_radius: cosmic.corner_radii.radius_0.into(),
                    inactive: ItemStatusAppearance {
                        background: None,
                        text_color: container.component.on.into(),
                        ..active
                    },
                    hover: hover(cosmic, &container.component, &active),
                    focus: focus(cosmic, container, &active),
                    active,
                    ..Default::default()
                }
            }
            SegmentedButton::Control => {
                let container = self.current_container();
                let active = vertical::selection_active(cosmic, &container.component);
                Appearance {
                    background: Some(Background::Color(container.small_widget.into())),
                    border_radius: rad_m.into(),
                    inactive: ItemStatusAppearance {
                        background: None,
                        first: ItemAppearance {
                            border_radius: Radius::from([rad_m[0], rad_m[1], rad_0[0], rad_0[0]]),
                            ..Default::default()
                        },
                        middle: ItemAppearance {
                            border_radius: cosmic.corner_radii.radius_0.into(),
                            ..Default::default()
                        },
                        last: ItemAppearance {
                            border_radius: Radius::from([rad_0[0], rad_0[1], rad_m[2], rad_m[3]]),
                            ..Default::default()
                        },
                        text_color: container.component.on.into(),
                    },
                    hover: hover(cosmic, &container.component, &active),
                    focus: focus(cosmic, container, &active),
                    active,
                    ..Default::default()
                }
            }
            SegmentedButton::Custom(func) => func(self),
        }
    }
}

mod horizontal {
    use crate::widget::segmented_button::{ItemAppearance, ItemStatusAppearance};
    use cosmic_theme::Component;
    use iced_core::{border::Radius, Background};

    pub fn selection_active(
        cosmic: &cosmic_theme::Theme,
        component: &Component,
    ) -> ItemStatusAppearance {
        let mut color = cosmic.palette.neutral_5;
        color.alpha = 0.2;

        let rad_m = cosmic.corner_radii.radius_m;
        let rad_0 = cosmic.corner_radii.radius_0;

        ItemStatusAppearance {
            background: Some(Background::Color(color.into())),
            first: ItemAppearance {
                border_radius: Radius::from([rad_m[0], rad_0[1], rad_0[2], rad_m[3]]),
                ..Default::default()
            },
            middle: ItemAppearance {
                border_radius: cosmic.corner_radii.radius_0.into(),
                ..Default::default()
            },
            last: ItemAppearance {
                border_radius: Radius::from([rad_0[0], rad_m[1], rad_m[2], rad_0[3]]),
                ..Default::default()
            },
            text_color: cosmic.accent.base.into(),
        }
    }

    pub fn tab_bar_active(cosmic: &cosmic_theme::Theme) -> ItemStatusAppearance {
        let mut neutral_5 = cosmic.palette.neutral_5;
        neutral_5.alpha = 0.2;
        let rad_s = cosmic.corner_radii.radius_s;
        let rad_0 = cosmic.corner_radii.radius_0;
        ItemStatusAppearance {
            background: Some(Background::Color(neutral_5.into())),
            first: ItemAppearance {
                border_radius: Radius::from([rad_s[0], rad_s[1], rad_0[2], rad_0[3]]),
                border_bottom: Some((4.0, cosmic.accent.base.into())),
                ..Default::default()
            },
            middle: ItemAppearance {
                border_radius: Radius::from([rad_s[0], rad_s[1], rad_0[2], rad_0[3]]),
                border_bottom: Some((4.0, cosmic.accent.base.into())),
                ..Default::default()
            },
            last: ItemAppearance {
                border_radius: Radius::from([rad_s[0], rad_s[1], rad_0[2], rad_0[3]]),
                border_bottom: Some((4.0, cosmic.accent.base.into())),
                ..Default::default()
            },
            text_color: cosmic.accent.base.into(),
        }
    }
}

pub fn focus(
    cosmic: &cosmic_theme::Theme,
    container: &Container,
    default: &ItemStatusAppearance,
) -> ItemStatusAppearance {
    let color = container.small_widget;
    ItemStatusAppearance {
        background: Some(Background::Color(color.into())),
        text_color: cosmic.accent.base.into(),
        ..*default
    }
}

pub fn hover(
    cosmic: &cosmic_theme::Theme,
    component: &Component,
    default: &ItemStatusAppearance,
) -> ItemStatusAppearance {
    let mut color = cosmic.palette.neutral_8;
    color.alpha = 0.2;
    ItemStatusAppearance {
        background: Some(Background::Color(color.into())),
        text_color: cosmic.accent.base.into(),
        ..*default
    }
}

mod vertical {
    use crate::widget::segmented_button::{ItemAppearance, ItemStatusAppearance};
    use cosmic_theme::Component;
    use iced_core::{border::Radius, Background};

    pub fn selection_active(
        cosmic: &cosmic_theme::Theme,
        component: &Component,
    ) -> ItemStatusAppearance {
        let mut color = component.selected_state_color();
        color.alpha = 0.3;

        let rad_0 = cosmic.corner_radii.radius_0;
        let rad_m = cosmic.corner_radii.radius_m;

        ItemStatusAppearance {
            background: Some(Background::Color(color.into())),
            first: ItemAppearance {
                border_radius: Radius::from([rad_m[0], rad_m[1], rad_0[2], rad_0[3]]),
                ..Default::default()
            },
            middle: ItemAppearance {
                border_radius: cosmic.corner_radii.radius_0.into(),
                ..Default::default()
            },
            last: ItemAppearance {
                border_radius: Radius::from([rad_0[0], rad_0[1], rad_m[2], rad_m[3]]),
                ..Default::default()
            },
            text_color: cosmic.accent.base.into(),
        }
    }

    pub fn tab_bar_active(cosmic: &cosmic_theme::Theme) -> ItemStatusAppearance {
        let mut neutral_5 = cosmic.palette.neutral_5;
        neutral_5.alpha = 0.2;
        ItemStatusAppearance {
            background: Some(Background::Color(neutral_5.into())),
            first: ItemAppearance {
                border_radius: cosmic.corner_radii.radius_m.into(),
                ..Default::default()
            },
            middle: ItemAppearance {
                border_radius: cosmic.corner_radii.radius_m.into(),
                ..Default::default()
            },
            last: ItemAppearance {
                border_radius: cosmic.corner_radii.radius_m.into(),
                ..Default::default()
            },
            text_color: cosmic.accent.base.into(),
        }
    }
}