1use iced_core::event::{self, Event};
2use iced_core::layout;
3use iced_core::mouse;
4use iced_core::overlay;
5use iced_core::renderer;
6use iced_core::widget::{Id, Operation, Tree};
7use iced_core::{Clipboard, Element, Layout, Length, Rectangle, Shell, Vector, Widget};
8pub use iced_widget::container::{Catalog, Style};
9
10pub fn id_container<'a, Message: 'static, Theme, E>(
11 content: E,
12 id: Id,
13) -> IdContainer<'a, Message, Theme, crate::Renderer>
14where
15 E: Into<Element<'a, Message, Theme, crate::Renderer>>,
16 Theme: iced_widget::container::Catalog,
17 <Theme as iced_widget::container::Catalog>::Class<'a>: From<crate::theme::Container<'a>>,
18{
19 IdContainer::new(content, id)
20}
21
22#[allow(missing_debug_implementations)]
26pub struct IdContainer<'a, Message, Theme, Renderer>
27where
28 Renderer: iced_core::Renderer,
29{
30 content: Element<'a, Message, Theme, Renderer>,
31 id: Id,
32}
33
34impl<'a, Message, Theme, Renderer> IdContainer<'a, Message, Theme, Renderer>
35where
36 Renderer: iced_core::Renderer,
37{
38 pub(crate) fn new<T>(content: T, id: Id) -> Self
40 where
41 T: Into<Element<'a, Message, Theme, Renderer>>,
42 {
43 IdContainer {
44 content: content.into(),
45 id,
46 }
47 }
48}
49
50impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer>
51 for IdContainer<'_, Message, Theme, Renderer>
52where
53 Renderer: iced_core::Renderer,
54{
55 fn children(&self) -> Vec<Tree> {
56 vec![Tree::new(&self.content)]
57 }
58
59 fn diff(&mut self, tree: &mut Tree) {
60 tree.diff_children(std::slice::from_mut(&mut self.content));
61 }
62
63 fn size(&self) -> iced_core::Size<Length> {
64 self.content.as_widget().size()
65 }
66
67 fn layout(
68 &mut self,
69 tree: &mut Tree,
70 renderer: &Renderer,
71 limits: &layout::Limits,
72 ) -> layout::Node {
73 let node = self
74 .content
75 .as_widget_mut()
76 .layout(&mut tree.children[0], renderer, limits);
77 let size = node.size();
78 layout::Node::with_children(size, vec![node])
79 }
80
81 fn operate(
82 &mut self,
83 tree: &mut Tree,
84 layout: Layout<'_>,
85 renderer: &Renderer,
86 operation: &mut dyn Operation,
87 ) {
88 operation.container(Some(&self.id), layout.bounds());
89 operation.traverse(&mut |operation| {
90 self.content.as_widget_mut().operate(
91 &mut tree.children[0],
92 layout
93 .children()
94 .next()
95 .unwrap()
96 .with_virtual_offset(layout.virtual_offset()),
97 renderer,
98 operation,
99 );
100 });
101 }
102
103 fn update(
104 &mut self,
105 tree: &mut Tree,
106 event: &Event,
107 layout: Layout<'_>,
108 cursor_position: mouse::Cursor,
109 renderer: &Renderer,
110 clipboard: &mut dyn Clipboard,
111 shell: &mut Shell<'_, Message>,
112 viewport: &Rectangle,
113 ) {
114 self.content.as_widget_mut().update(
115 &mut tree.children[0],
116 event,
117 layout
118 .children()
119 .next()
120 .unwrap()
121 .with_virtual_offset(layout.virtual_offset()),
122 cursor_position,
123 renderer,
124 clipboard,
125 shell,
126 viewport,
127 );
128 }
129
130 fn mouse_interaction(
131 &self,
132 tree: &Tree,
133 layout: Layout<'_>,
134 cursor_position: mouse::Cursor,
135 viewport: &Rectangle,
136 renderer: &Renderer,
137 ) -> mouse::Interaction {
138 let content_layout = layout.children().next().unwrap();
139 self.content.as_widget().mouse_interaction(
140 &tree.children[0],
141 content_layout.with_virtual_offset(layout.virtual_offset()),
142 cursor_position,
143 viewport,
144 renderer,
145 )
146 }
147
148 fn draw(
149 &self,
150 tree: &Tree,
151 renderer: &mut Renderer,
152 theme: &Theme,
153 renderer_style: &renderer::Style,
154 layout: Layout<'_>,
155 cursor_position: mouse::Cursor,
156 viewport: &Rectangle,
157 ) {
158 let content_layout = layout.children().next().unwrap();
159 self.content.as_widget().draw(
160 &tree.children[0],
161 renderer,
162 theme,
163 renderer_style,
164 content_layout.with_virtual_offset(layout.virtual_offset()),
165 cursor_position,
166 viewport,
167 );
168 }
169
170 fn overlay<'b>(
171 &'b mut self,
172 tree: &'b mut Tree,
173 layout: Layout<'b>,
174 renderer: &Renderer,
175 viewport: &Rectangle,
176 translation: Vector,
177 ) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
178 self.content.as_widget_mut().overlay(
179 &mut tree.children[0],
180 layout
181 .children()
182 .next()
183 .unwrap()
184 .with_virtual_offset(layout.virtual_offset()),
185 renderer,
186 viewport,
187 translation,
188 )
189 }
190
191 fn drag_destinations(
192 &self,
193 state: &Tree,
194 layout: Layout<'_>,
195 renderer: &Renderer,
196 dnd_rectangles: &mut iced_core::clipboard::DndDestinationRectangles,
197 ) {
198 let content_layout = layout.children().next().unwrap();
199 self.content.as_widget().drag_destinations(
200 &state.children[0],
201 content_layout.with_virtual_offset(layout.virtual_offset()),
202 renderer,
203 dnd_rectangles,
204 );
205 }
206
207 fn id(&self) -> Option<crate::widget::Id> {
208 Some(self.id.clone())
209 }
210
211 fn set_id(&mut self, id: crate::widget::Id) {
212 self.id = id;
213 }
214
215 #[cfg(feature = "a11y")]
216 fn a11y_nodes(
218 &self,
219 layout: Layout<'_>,
220 state: &Tree,
221 p: mouse::Cursor,
222 ) -> iced_accessibility::A11yTree {
223 let c_layout = layout.children().next().unwrap();
224 let c_state = &state.children[0];
225 self.content.as_widget().a11y_nodes(
226 c_layout.with_virtual_offset(layout.virtual_offset()),
227 c_state,
228 p,
229 )
230 }
231}
232
233impl<'a, Message, Theme, Renderer> From<IdContainer<'a, Message, Theme, Renderer>>
234 for Element<'a, Message, Theme, Renderer>
235where
236 Message: 'a,
237 Renderer: 'a + iced_core::Renderer,
238 Theme: 'a,
239{
240 fn from(c: IdContainer<'a, Message, Theme, Renderer>) -> Element<'a, Message, Theme, Renderer> {
241 Element::new(c)
242 }
243}