use super::{
menu_inner::{
CloseCondition, Direction, ItemHeight, ItemWidth, Menu, MenuState, PathHighlight,
},
menu_tree::MenuTree,
};
use crate::style::menu_bar::StyleSheet;
use iced::{Point, Vector};
use iced_core::Border;
use iced_widget::core::{
event,
layout::{Limits, Node},
mouse::{self, Cursor},
overlay, renderer, touch,
widget::{tree, Tree},
Alignment, Clipboard, Element, Layout, Length, Padding, Rectangle, Shell, Widget,
};
pub fn menu_bar<Message, Renderer: iced_core::Renderer>(
menu_roots: Vec<MenuTree<Message, Renderer>>,
) -> MenuBar<Message, Renderer> {
MenuBar::new(menu_roots)
}
pub(crate) struct MenuBarState {
pub(crate) pressed: bool,
pub(crate) view_cursor: Cursor,
pub(crate) open: bool,
pub(crate) active_root: Option<usize>,
pub(crate) horizontal_direction: Direction,
pub(crate) vertical_direction: Direction,
pub(crate) menu_states: Vec<MenuState>,
}
impl MenuBarState {
pub(super) fn get_trimmed_indices(&self) -> impl Iterator<Item = usize> + '_ {
self.menu_states
.iter()
.take_while(|ms| ms.index.is_some())
.map(|ms| ms.index.expect("No indices were found in the menu state."))
}
pub(super) fn reset(&mut self) {
self.open = false;
self.active_root = None;
self.menu_states.clear();
}
}
impl Default for MenuBarState {
fn default() -> Self {
Self {
pressed: false,
view_cursor: Cursor::Available([-0.5, -0.5].into()),
open: false,
active_root: None,
horizontal_direction: Direction::Positive,
vertical_direction: Direction::Positive,
menu_states: Vec::new(),
}
}
}
pub(crate) fn menu_roots_children<'a, Message, Renderer>(
menu_roots: &Vec<MenuTree<'a, Message, Renderer>>,
) -> Vec<Tree>
where
Renderer: renderer::Renderer,
{
menu_roots
.iter()
.map(|root| {
let mut tree = Tree::empty();
let flat = root
.flattern()
.iter()
.map(|mt| Tree::new(mt.item.as_widget()))
.collect();
tree.children = flat;
tree
})
.collect()
}
#[allow(invalid_reference_casting)]
pub(crate) fn menu_roots_diff<'a, Message, Renderer>(
menu_roots: &mut Vec<MenuTree<'a, Message, Renderer>>,
tree: &mut Tree,
) where
Renderer: renderer::Renderer,
{
if tree.children.len() > menu_roots.len() {
tree.children.truncate(menu_roots.len());
}
tree.children
.iter_mut()
.zip(menu_roots.iter())
.for_each(|(t, root)| {
let mut flat = root
.flattern()
.iter()
.map(|mt| {
let widget = mt.item.as_widget();
let widget_ptr = widget as *const dyn Widget<Message, crate::Theme, Renderer>;
let widget_ptr_mut =
widget_ptr as *mut dyn Widget<Message, crate::Theme, Renderer>;
unsafe { &mut *widget_ptr_mut }
})
.collect::<Vec<_>>();
t.diff_children(flat.as_mut_slice());
});
if tree.children.len() < menu_roots.len() {
let extended = menu_roots[tree.children.len()..].iter().map(|root| {
let mut tree = Tree::empty();
let flat = root
.flattern()
.iter()
.map(|mt| Tree::new(mt.item.as_widget()))
.collect();
tree.children = flat;
tree
});
tree.children.extend(extended);
}
}
#[allow(missing_debug_implementations)]
pub struct MenuBar<'a, Message, Renderer = crate::Renderer>
where
Renderer: renderer::Renderer,
{
width: Length,
height: Length,
spacing: f32,
padding: Padding,
bounds_expand: u16,
main_offset: i32,
cross_offset: i32,
close_condition: CloseCondition,
item_width: ItemWidth,
item_height: ItemHeight,
path_highlight: Option<PathHighlight>,
menu_roots: Vec<MenuTree<'a, Message, Renderer>>,
style: <crate::Theme as StyleSheet>::Style,
}
impl<'a, Message, Renderer> MenuBar<'a, Message, Renderer>
where
Renderer: renderer::Renderer,
{
#[must_use]
pub fn new(menu_roots: Vec<MenuTree<'a, Message, Renderer>>) -> Self {
let mut menu_roots = menu_roots;
menu_roots.iter_mut().for_each(MenuTree::set_index);
Self {
width: Length::Shrink,
height: Length::Shrink,
spacing: 0.0,
padding: Padding::ZERO,
bounds_expand: 16,
main_offset: 0,
cross_offset: 0,
close_condition: CloseCondition {
leave: false,
click_outside: true,
click_inside: true,
},
item_width: ItemWidth::Uniform(150),
item_height: ItemHeight::Uniform(30),
path_highlight: Some(PathHighlight::MenuActive),
menu_roots,
style: <crate::Theme as StyleSheet>::Style::default(),
}
}
#[must_use]
pub fn bounds_expand(mut self, value: u16) -> Self {
self.bounds_expand = value;
self
}
#[must_use]
pub fn close_condition(mut self, close_condition: CloseCondition) -> Self {
self.close_condition = close_condition;
self
}
#[must_use]
pub fn cross_offset(mut self, value: i32) -> Self {
self.cross_offset = value;
self
}
#[must_use]
pub fn height(mut self, height: Length) -> Self {
self.height = height;
self
}
#[must_use]
pub fn item_height(mut self, item_height: ItemHeight) -> Self {
self.item_height = item_height;
self
}
#[must_use]
pub fn item_width(mut self, item_width: ItemWidth) -> Self {
self.item_width = item_width;
self
}
#[must_use]
pub fn main_offset(mut self, value: i32) -> Self {
self.main_offset = value;
self
}
#[must_use]
pub fn padding<P: Into<Padding>>(mut self, padding: P) -> Self {
self.padding = padding.into();
self
}
#[must_use]
pub fn path_highlight(mut self, path_highlight: Option<PathHighlight>) -> Self {
self.path_highlight = path_highlight;
self
}
#[must_use]
pub fn spacing(mut self, units: f32) -> Self {
self.spacing = units;
self
}
#[must_use]
pub fn style(mut self, style: impl Into<<crate::Theme as StyleSheet>::Style>) -> Self {
self.style = style.into();
self
}
#[must_use]
pub fn width(mut self, width: Length) -> Self {
self.width = width;
self
}
}
impl<'a, Message, Renderer> Widget<Message, crate::Theme, Renderer>
for MenuBar<'a, Message, Renderer>
where
Renderer: renderer::Renderer,
{
fn size(&self) -> iced_core::Size<Length> {
iced_core::Size::new(self.width, self.height)
}
fn diff(&mut self, tree: &mut Tree) {
menu_roots_diff(&mut self.menu_roots, tree);
}
fn tag(&self) -> tree::Tag {
tree::Tag::of::<MenuBarState>()
}
fn state(&self) -> tree::State {
tree::State::new(MenuBarState::default())
}
fn children(&self) -> Vec<Tree> {
menu_roots_children(&self.menu_roots)
}
fn layout(&self, tree: &mut Tree, renderer: &Renderer, limits: &Limits) -> Node {
use super::flex;
let limits = limits.width(self.width).height(self.height);
let children = self
.menu_roots
.iter()
.map(|root| &root.item)
.collect::<Vec<_>>();
let mut tree_children = tree
.children
.iter_mut()
.map(|t| &mut t.children[0])
.collect::<Vec<_>>();
flex::resolve(
&flex::Axis::Horizontal,
renderer,
&limits,
self.padding,
self.spacing,
Alignment::Center,
&children,
&mut tree_children,
)
}
fn on_event(
&mut self,
tree: &mut Tree,
event: event::Event,
layout: Layout<'_>,
view_cursor: Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
viewport: &Rectangle,
) -> event::Status {
use event::Event::{Mouse, Touch};
use mouse::{Button::Left, Event::ButtonReleased};
use touch::Event::{FingerLifted, FingerLost};
let root_status = process_root_events(
&mut self.menu_roots,
view_cursor,
tree,
&event,
layout,
renderer,
clipboard,
shell,
viewport,
);
let state = tree.state.downcast_mut::<MenuBarState>();
match event {
Mouse(ButtonReleased(Left)) | Touch(FingerLifted { .. } | FingerLost { .. }) => {
if state.menu_states.is_empty() && view_cursor.is_over(layout.bounds()) {
state.view_cursor = view_cursor;
state.open = true;
}
}
_ => (),
}
root_status
}
fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &crate::Theme,
style: &renderer::Style,
layout: Layout<'_>,
view_cursor: Cursor,
viewport: &Rectangle,
) {
let state = tree.state.downcast_ref::<MenuBarState>();
let cursor_pos = view_cursor.position().unwrap_or_default();
let position = if state.open && (cursor_pos.x < 0.0 || cursor_pos.y < 0.0) {
state.view_cursor
} else {
view_cursor
};
if self.path_highlight.is_some() {
let styling = theme.appearance(&self.style);
if let Some(active) = state.active_root {
let active_bounds = layout
.children()
.nth(active)
.expect("Active child not found in menu?")
.bounds();
let path_quad = renderer::Quad {
bounds: active_bounds,
border: Border {
radius: styling.bar_border_radius.into(),
..Default::default()
},
shadow: Default::default(),
};
renderer.fill_quad(path_quad, styling.path);
}
}
self.menu_roots
.iter()
.zip(&tree.children)
.zip(layout.children())
.for_each(|((root, t), lo)| {
root.item.as_widget().draw(
&t.children[root.index],
renderer,
theme,
style,
lo,
position,
viewport,
);
});
}
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
_renderer: &Renderer,
translation: Vector,
) -> Option<overlay::Element<'b, Message, crate::Theme, Renderer>> {
let state = tree.state.downcast_ref::<MenuBarState>();
if !state.open {
return None;
}
Some(
Menu {
tree,
menu_roots: &mut self.menu_roots,
bounds_expand: self.bounds_expand,
menu_overlays_parent: false,
close_condition: self.close_condition,
item_width: self.item_width,
item_height: self.item_height,
bar_bounds: layout.bounds(),
main_offset: self.main_offset,
cross_offset: self.cross_offset,
root_bounds_list: layout.children().map(|lo| lo.bounds()).collect(),
path_highlight: self.path_highlight,
style: &self.style,
position: Point::new(translation.x, translation.y),
}
.overlay(),
)
}
}
impl<'a, Message, Renderer> From<MenuBar<'a, Message, Renderer>>
for Element<'a, Message, crate::Theme, Renderer>
where
Message: 'a,
Renderer: 'a + renderer::Renderer,
{
fn from(value: MenuBar<'a, Message, Renderer>) -> Self {
Self::new(value)
}
}
#[allow(unused_results, clippy::too_many_arguments)]
fn process_root_events<Message, Renderer>(
menu_roots: &mut [MenuTree<'_, Message, Renderer>],
view_cursor: Cursor,
tree: &mut Tree,
event: &event::Event,
layout: Layout<'_>,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
viewport: &Rectangle,
) -> event::Status
where
Renderer: renderer::Renderer,
{
menu_roots
.iter_mut()
.zip(&mut tree.children)
.zip(layout.children())
.map(|((root, t), lo)| {
root.item.as_widget_mut().on_event(
&mut t.children[root.index],
event.clone(),
lo,
view_cursor,
renderer,
clipboard,
shell,
viewport,
)
})
.fold(event::Status::Ignored, event::Status::merge)
}