use crate::Theme;
use iced::border;
use iced_core::event::{self, Event};
use iced_core::layout;
use iced_core::mouse;
use iced_core::overlay;
use iced_core::renderer;
use iced_core::touch;
use iced_core::widget::tree::Tree;
use iced_core::{
Border, Clipboard, Element, Layout, Length, Pixels, Rectangle, Shell, Size, Vector, Widget,
};
use iced_widget::radio as iced_radio;
pub use iced_widget::radio::Catalog;
pub fn radio<'a, Message: Clone, V, F>(
label: impl Into<Element<'a, Message, Theme, crate::Renderer>>,
value: V,
selected: Option<V>,
f: F,
) -> Radio<'a, Message, crate::Renderer>
where
V: Eq + Copy,
F: FnOnce(V) -> Message,
{
Radio::new(label, value, selected, f)
}
#[allow(missing_debug_implementations)]
pub struct Radio<'a, Message, Renderer = crate::Renderer>
where
Renderer: iced_core::Renderer,
{
is_selected: bool,
on_click: Message,
label: Element<'a, Message, Theme, Renderer>,
width: Length,
size: f32,
spacing: f32,
}
impl<'a, Message, Renderer> Radio<'a, Message, Renderer>
where
Message: Clone,
Renderer: iced_core::Renderer,
{
pub const DEFAULT_SIZE: f32 = 16.0;
pub const DEFAULT_SPACING: f32 = 8.0;
pub fn new<T, F, V>(label: T, value: V, selected: Option<V>, f: F) -> Self
where
V: Eq + Copy,
F: FnOnce(V) -> Message,
T: Into<Element<'a, Message, Theme, Renderer>>,
{
Radio {
is_selected: Some(value) == selected,
on_click: f(value),
label: label.into(),
width: Length::Shrink,
size: Self::DEFAULT_SIZE,
spacing: Self::DEFAULT_SPACING,
}
}
#[must_use]
pub fn size(mut self, size: impl Into<Pixels>) -> Self {
self.size = size.into().0;
self
}
#[must_use]
pub fn width(mut self, width: impl Into<Length>) -> Self {
self.width = width.into();
self
}
#[must_use]
pub fn spacing(mut self, spacing: impl Into<Pixels>) -> Self {
self.spacing = spacing.into().0;
self
}
}
impl<'a, Message, Renderer> Widget<Message, Theme, Renderer> for Radio<'a, Message, Renderer>
where
Message: Clone,
Renderer: iced_core::Renderer,
{
fn children(&self) -> Vec<Tree> {
vec![Tree::new(&self.label)]
}
fn diff(&mut self, tree: &mut Tree) {
tree.children[0].diff(&mut self.label);
}
fn size(&self) -> Size<Length> {
Size {
width: self.width,
height: Length::Shrink,
}
}
fn layout(
&self,
tree: &mut Tree,
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
layout::next_to_each_other(
&limits.width(self.width),
self.spacing,
|_| layout::Node::new(Size::new(self.size, self.size)),
|limits| {
self.label
.as_widget()
.layout(&mut tree.children[0], renderer, limits)
},
)
}
fn operate(
&self,
tree: &mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn iced_core::widget::Operation<()>,
) {
self.label.as_widget().operate(
&mut tree.children[0],
layout.children().nth(1).unwrap(),
renderer,
operation,
);
}
fn on_event(
&mut self,
tree: &mut Tree,
event: Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
viewport: &Rectangle,
) -> event::Status {
let status = self.label.as_widget_mut().on_event(
&mut tree.children[0],
event.clone(),
layout.children().nth(1).unwrap(),
cursor,
renderer,
clipboard,
shell,
viewport,
);
if status == event::Status::Ignored {
match event {
Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
| Event::Touch(touch::Event::FingerPressed { .. }) => {
if cursor.is_over(layout.bounds()) {
shell.publish(self.on_click.clone());
return event::Status::Captured;
}
}
_ => {}
}
event::Status::Ignored
} else {
status
}
}
fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
let interaction = self.label.as_widget().mouse_interaction(
&tree.children[0],
layout.children().nth(1).unwrap(),
cursor,
viewport,
renderer,
);
if interaction == mouse::Interaction::default() {
if cursor.is_over(layout.bounds()) {
mouse::Interaction::Pointer
} else {
mouse::Interaction::default()
}
} else {
interaction
}
}
fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Theme,
style: &renderer::Style,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
) {
let is_mouse_over = cursor.is_over(layout.bounds());
let mut children = layout.children();
let custom_style = if is_mouse_over {
theme.style(
&(),
iced_radio::Status::Hovered {
is_selected: self.is_selected,
},
)
} else {
theme.style(
&(),
iced_radio::Status::Active {
is_selected: self.is_selected,
},
)
};
{
let layout = children.next().unwrap();
let bounds = layout.bounds();
let size = bounds.width;
let dot_size = 6.0;
renderer.fill_quad(
renderer::Quad {
bounds,
border: Border {
radius: (size / 2.0).into(),
width: custom_style.border_width,
color: custom_style.border_color,
},
..renderer::Quad::default()
},
custom_style.background,
);
if self.is_selected {
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
x: bounds.x + (size - dot_size) / 2.0,
y: bounds.y + (size - dot_size) / 2.0,
width: dot_size,
height: dot_size,
},
border: border::rounded(dot_size / 2.0),
..renderer::Quad::default()
},
custom_style.dot_color,
);
}
}
{
let label_layout = children.next().unwrap();
self.label.as_widget().draw(
&tree.children[0],
renderer,
theme,
style,
label_layout,
cursor,
viewport,
);
}
}
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
self.label.as_widget_mut().overlay(
&mut tree.children[0],
layout.children().nth(1).unwrap(),
renderer,
translation,
)
}
fn drag_destinations(
&self,
state: &Tree,
layout: Layout<'_>,
renderer: &Renderer,
dnd_rectangles: &mut iced_core::clipboard::DndDestinationRectangles,
) {
self.label.as_widget().drag_destinations(
&state.children[0],
layout.children().nth(1).unwrap(),
renderer,
dnd_rectangles,
);
}
}
impl<'a, Message, Renderer> From<Radio<'a, Message, Renderer>>
for Element<'a, Message, Theme, Renderer>
where
Message: 'a + Clone,
Renderer: 'a + iced_core::Renderer,
{
fn from(radio: Radio<'a, Message, Renderer>) -> Element<'a, Message, Theme, Renderer> {
Element::new(radio)
}
}