use iced::{Limits, Size};
use iced_core::event::{self, Event};
use iced_core::layout;
use iced_core::mouse;
use iced_core::overlay;
use iced_core::renderer;
use iced_core::widget::{tree, Id, Tree};
use iced_core::{Clipboard, Element, Layout, Length, Rectangle, Shell, Vector, Widget};
pub(crate) fn responsive_container<'a, Message: 'static, Theme, E>(
content: E,
id: Id,
on_action: impl Fn(crate::surface::Action) -> Message + 'static,
) -> ResponsiveContainer<'a, Message, Theme, crate::Renderer>
where
E: Into<Element<'a, Message, Theme, crate::Renderer>>,
Theme: iced_widget::container::Catalog,
<Theme as iced_widget::container::Catalog>::Class<'a>: From<crate::theme::Container<'a>>,
{
ResponsiveContainer::new(content, id, on_action)
}
#[allow(missing_debug_implementations)]
pub struct ResponsiveContainer<'a, Message, Theme, Renderer>
where
Renderer: iced_core::Renderer,
{
content: Element<'a, Message, Theme, Renderer>,
id: Id,
size: Option<Size>,
on_action: Box<dyn Fn(crate::surface::Action) -> Message>,
}
impl<'a, Message, Theme, Renderer> ResponsiveContainer<'a, Message, Theme, Renderer>
where
Renderer: iced_core::Renderer,
{
pub(crate) fn new<T>(
content: T,
id: Id,
on_action: impl Fn(crate::surface::Action) -> Message + 'static,
) -> Self
where
T: Into<Element<'a, Message, Theme, Renderer>>,
{
ResponsiveContainer {
content: content.into(),
id,
size: None,
on_action: Box::new(on_action),
}
}
pub(crate) fn size(mut self, size: Size) -> Self {
self.size = Some(size);
self
}
}
impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer>
for ResponsiveContainer<'_, Message, Theme, Renderer>
where
Renderer: iced_core::Renderer,
{
fn tag(&self) -> tree::Tag {
tree::Tag::of::<State>()
}
fn state(&self) -> tree::State {
tree::State::new(State::new())
}
fn children(&self) -> Vec<Tree> {
vec![Tree::new(&self.content)]
}
fn diff(&mut self, tree: &mut Tree) {
tree.children[0].diff(&mut self.content);
}
fn size(&self) -> iced_core::Size<Length> {
self.content.as_widget().size()
}
fn layout(
&self,
tree: &mut Tree,
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
let state = tree.state.downcast_mut::<State>();
let unrestricted_size = self.size.unwrap_or_else(|| {
let node =
self.content
.as_widget()
.layout(&mut tree.children[0], renderer, &Limits::NONE);
node.size()
});
let max_size = limits.max();
let old_max = state.limits.max();
state.needs_update = (unrestricted_size.width > max_size.width)
^ (state.size.width > old_max.width)
|| (unrestricted_size.height > max_size.height) ^ (state.size.height > old_max.height);
if state.needs_update {
state.limits = *limits;
state.size = unrestricted_size;
}
let node = self
.content
.as_widget()
.layout(&mut tree.children[0], renderer, limits);
let size = node.size();
layout::Node::with_children(size, vec![node])
}
fn operate(
&self,
tree: &mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn iced_core::widget::Operation<()>,
) {
operation.container(Some(&self.id), layout.bounds(), &mut |operation| {
self.content.as_widget().operate(
&mut tree.children[0],
layout.children().next().unwrap(),
renderer,
operation,
);
});
}
fn on_event(
&mut self,
tree: &mut Tree,
event: Event,
layout: Layout<'_>,
cursor_position: mouse::Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
viewport: &Rectangle,
) -> event::Status {
let state = tree.state.downcast_mut::<State>();
if state.needs_update {
shell.publish((self.on_action)(
crate::surface::Action::ResponsiveMenuBar {
menu_bar: self.id.clone(),
limits: state.limits,
size: state.size,
},
));
state.needs_update = false;
}
self.content.as_widget_mut().on_event(
&mut tree.children[0],
event.clone(),
layout.children().next().unwrap(),
cursor_position,
renderer,
clipboard,
shell,
viewport,
)
}
fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor_position: mouse::Cursor,
viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
let content_layout = layout.children().next().unwrap();
self.content.as_widget().mouse_interaction(
&tree.children[0],
content_layout,
cursor_position,
viewport,
renderer,
)
}
fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Theme,
renderer_style: &renderer::Style,
layout: Layout<'_>,
cursor_position: mouse::Cursor,
viewport: &Rectangle,
) {
let content_layout = layout.children().next().unwrap();
self.content.as_widget().draw(
&tree.children[0],
renderer,
theme,
renderer_style,
content_layout,
cursor_position,
viewport,
);
}
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
self.content.as_widget_mut().overlay(
&mut tree.children[0],
layout.children().next().unwrap(),
renderer,
translation,
)
}
fn drag_destinations(
&self,
state: &Tree,
layout: Layout<'_>,
renderer: &Renderer,
dnd_rectangles: &mut iced_core::clipboard::DndDestinationRectangles,
) {
let content_layout = layout.children().next().unwrap();
self.content.as_widget().drag_destinations(
&state.children[0],
content_layout,
renderer,
dnd_rectangles,
);
}
fn id(&self) -> Option<crate::widget::Id> {
Some(self.id.clone())
}
fn set_id(&mut self, id: crate::widget::Id) {
self.id = id;
}
#[cfg(feature = "a11y")]
fn a11y_nodes(
&self,
layout: Layout<'_>,
state: &Tree,
p: mouse::Cursor,
) -> iced_accessibility::A11yTree {
let c_layout = layout.children().next().unwrap();
let c_state = &state.children[0];
self.content.as_widget().a11y_nodes(c_layout, c_state, p)
}
}
impl<'a, Message, Theme, Renderer> From<ResponsiveContainer<'a, Message, Theme, Renderer>>
for Element<'a, Message, Theme, Renderer>
where
Message: 'a,
Renderer: 'a + iced_core::Renderer,
Theme: 'a,
{
fn from(
c: ResponsiveContainer<'a, Message, Theme, Renderer>,
) -> Element<'a, Message, Theme, Renderer> {
Element::new(c)
}
}
#[derive(Debug, Clone, Copy)]
struct State {
limits: Limits,
size: Size,
needs_update: bool,
}
impl State {
fn new() -> Self {
Self {
limits: Limits::NONE,
size: Size::new(0., 0.),
needs_update: false,
}
}
}