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//! Store internal widget state in a state tree to ensure continuity.
use crate::id::{Id, Internal};
use crate::Widget;
use std::any::{self, Any};
use std::borrow::{Borrow, BorrowMut, Cow};
use std::collections::HashMap;
use std::hash::Hash;
use std::{fmt, mem};

thread_local! {
    /// A map of named widget states.
pub static NAMED: std::cell::RefCell<HashMap<Cow<'static, str>, (State, Vec<(usize, Tree)>)>> = std::cell::RefCell::new(HashMap::new());
}

/// A persistent state widget tree.
///
/// A [`Tree`] is normally associated with a specific widget in the widget tree.
#[derive(Debug)]
pub struct Tree {
    /// The tag of the [`Tree`].
    pub tag: Tag,

    /// the Id of the [`Tree`]
    pub id: Option<Id>,

    /// The [`State`] of the [`Tree`].
    pub state: State,

    /// The children of the root widget of the [`Tree`].
    pub children: Vec<Tree>,
}

impl Tree {
    /// Creates an empty, stateless [`Tree`] with no children.
    pub fn empty() -> Self {
        Self {
            id: None,
            tag: Tag::stateless(),
            state: State::None,
            children: Vec::new(),
        }
    }

    /// Creates a new [`Tree`] for the provided [`Widget`].
    pub fn new<'a, Message, Theme, Renderer>(
        widget: impl Borrow<dyn Widget<Message, Theme, Renderer> + 'a>,
    ) -> Self
    where
        Renderer: crate::Renderer,
    {
        let widget = widget.borrow();

        Self {
            id: widget.id(),
            tag: widget.tag(),
            state: widget.state(),
            children: widget.children(),
        }
    }

    /// Takes all named widgets from the tree.
    pub fn take_all_named(
        &mut self,
    ) -> HashMap<Cow<'static, str>, (State, Vec<(usize, Tree)>)> {
        let mut named = HashMap::new();
        struct Visit {
            parent: Cow<'static, str>,
            index: usize,
            visited: bool,
        }
        // tree traversal to find all named widgets
        // and keep their state and children
        let mut stack = vec![(self, None)];
        while let Some((tree, visit)) = stack.pop() {
            if let Some(Id(Internal::Custom(_, n))) = tree.id.clone() {
                let state = mem::replace(&mut tree.state, State::None);
                let children_count = tree.children.len();
                let children =
                    tree.children.iter_mut().rev().enumerate().map(|(i, c)| {
                        if matches!(c.id, Some(Id(Internal::Custom(_, _)))) {
                            (c, None)
                        } else {
                            (
                                c,
                                Some(Visit {
                                    index: i,
                                    parent: n.clone(),
                                    visited: false,
                                }),
                            )
                        }
                    });
                _ = named.insert(
                    n.clone(),
                    (state, Vec::with_capacity(children_count)),
                );
                stack.extend(children);
            } else if let Some(visit) = visit {
                if visit.visited {
                    named.get_mut(&visit.parent).unwrap().1.push((
                        visit.index,
                        mem::replace(
                            tree,
                            Tree {
                                id: tree.id.clone(),
                                tag: tree.tag,
                                ..Tree::empty()
                            },
                        ),
                    ));
                } else {
                    let ptr = tree as *mut Tree;

                    stack.push((
                        // TODO remove this unsafe block
                        #[allow(unsafe_code)]
                        // SAFETY: when the reference is finally accessed, all the children references will have been processed first.
                        unsafe {
                            ptr.as_mut().unwrap()
                        },
                        Some(Visit {
                            visited: true,
                            ..visit
                        }),
                    ));
                    stack.extend(tree.children.iter_mut().map(|c| (c, None)));
                }
            } else {
                stack.extend(tree.children.iter_mut().map(|s| (s, None)));
            }
        }

        named
    }

    /// Finds a widget state in the tree by its id.
    pub fn find<'a>(&'a self, id: &Id) -> Option<&'a Tree> {
        if self.id == Some(id.clone()) {
            return Some(self);
        }

        for child in self.children.iter() {
            if let Some(tree) = child.find(id) {
                return Some(tree);
            }
        }

        None
    }

    /// Reconciliates the current tree with the provided [`Widget`].
    ///
    /// If the tag of the [`Widget`] matches the tag of the [`Tree`], then the
    /// [`Widget`] proceeds with the reconciliation (i.e. [`Widget::diff`] is called).
    ///
    /// Otherwise, the whole [`Tree`] is recreated.
    ///
    /// [`Widget::diff`]: crate::Widget::diff
    pub fn diff<'a, Message, Theme, Renderer>(
        &mut self,
        mut new: impl BorrowMut<dyn Widget<Message, Theme, Renderer> + 'a>,
    ) where
        Renderer: crate::Renderer,
    {
        let borrowed: &mut dyn Widget<Message, Theme, Renderer> =
            new.borrow_mut();
        let mut needs_reset = false;
        let tag_match = self.tag == borrowed.tag();
        if let Some(Id(Internal::Custom(_, n))) = borrowed.id() {
            if let Some((mut state, children)) = NAMED
                .with(|named| named.borrow_mut().remove(&n))
                .or_else(|| {
                    //check self.id
                    if let Some(Id(Internal::Custom(_, ref name))) = self.id {
                        if name == &n {
                            Some((
                                mem::replace(&mut self.state, State::None),
                                self.children
                                    .iter_mut()
                                    .map(|s| {
                                        // take the data
                                        mem::replace(
                                            s,
                                            Tree {
                                                id: s.id.clone(),
                                                tag: s.tag,
                                                ..Tree::empty()
                                            },
                                        )
                                    })
                                    .enumerate()
                                    .collect(),
                            ))
                        } else {
                            None
                        }
                    } else {
                        None
                    }
                })
            {
                std::mem::swap(&mut self.state, &mut state);
                let widget_children = borrowed.children();
                if !tag_match || self.children.len() != widget_children.len() {
                    self.children = borrowed.children();
                } else {
                    for (old_i, mut old) in children {
                        let Some(my_state) = self.children.get_mut(old_i)
                        else {
                            continue;
                        };
                        if my_state.tag != old.tag || {
                            !match (&old.id, &my_state.id) {
                                (
                                    Some(Id(Internal::Custom(_, ref old_name))),
                                    Some(Id(Internal::Custom(_, ref my_name))),
                                ) => old_name == my_name,
                                (
                                    Some(Id(Internal::Set(a))),
                                    Some(Id(Internal::Set(b))),
                                ) => a.len() == b.len(),
                                (
                                    Some(Id(Internal::Unique(_))),
                                    Some(Id(Internal::Unique(_))),
                                ) => true,
                                (None, None) => true,
                                _ => false,
                            }
                        } {
                            continue;
                        }

                        mem::swap(my_state, &mut old);
                    }
                }
            } else {
                needs_reset = true;
            }
        } else if tag_match {
            if let Some(id) = self.id.clone() {
                borrowed.set_id(id);
            }
            if self.children.len() != borrowed.children().len() {
                self.children = borrowed.children();
            }
        } else {
            needs_reset = true;
        }
        if needs_reset {
            *self = Self::new(borrowed);
            let borrowed = new.borrow_mut();
            borrowed.diff(self);
        } else {
            borrowed.diff(self);
        }
    }

    /// Reconciles the children of the tree with the provided list of widgets.
    pub fn diff_children<'a, Message, Theme, Renderer>(
        &mut self,
        new_children: &mut [impl BorrowMut<
            dyn Widget<Message, Theme, Renderer> + 'a,
        >],
    ) where
        Renderer: crate::Renderer,
    {
        self.diff_children_custom(
            new_children,
            new_children.iter().map(|c| c.borrow().id()).collect(),
            |tree, widget| {
                let borrowed: &mut dyn Widget<_, _, _> = widget.borrow_mut();
                tree.diff(borrowed)
            },
            |widget| {
                let borrowed: &dyn Widget<_, _, _> = widget.borrow();
                Self::new(borrowed)
            },
        )
    }

    /// Reconciliates the children of the tree with the provided list of widgets using custom
    /// logic both for diffing and creating new widget state.
    pub fn diff_children_custom<T>(
        &mut self,
        new_children: &mut [T],
        new_ids: Vec<Option<Id>>,
        diff: impl Fn(&mut Tree, &mut T),
        new_state: impl Fn(&T) -> Self,
    ) {
        if self.children.len() > new_children.len() {
            self.children.truncate(new_children.len());
        }

        let len_changed = self.children.len() != new_children.len();

        let children_len = self.children.len();
        let (mut id_map, mut id_list): (
            HashMap<String, &mut Tree>,
            Vec<&mut Tree>,
        ) = self.children.iter_mut().fold(
            (HashMap::new(), Vec::with_capacity(children_len)),
            |(mut id_map, mut id_list), c| {
                if let Some(id) = c.id.as_ref() {
                    if let Internal::Custom(_, ref name) = id.0 {
                        let _ = id_map.insert(name.to_string(), c);
                    } else {
                        id_list.push(c);
                    }
                } else {
                    id_list.push(c);
                }
                (id_map, id_list)
            },
        );

        let mut child_state_i = 0;
        let mut new_trees: Vec<(Tree, usize)> =
            Vec::with_capacity(new_children.len());
        for (i, (new, new_id)) in
            new_children.iter_mut().zip(new_ids.iter()).enumerate()
        {
            let child_state = if let Some(c) = new_id.as_ref().and_then(|id| {
                if let Internal::Custom(_, ref name) = id.0 {
                    id_map.remove(name.as_ref())
                } else {
                    None
                }
            }) {
                c
            } else if child_state_i < id_list.len()
                && !matches!(
                    id_list[child_state_i].id,
                    Some(Id(Internal::Custom(_, _)))
                )
            {
                let c = &mut id_list[child_state_i];
                if len_changed {
                    c.id.clone_from(new_id);
                }
                child_state_i += 1;
                c
            } else {
                let mut my_new_state = new_state(new);
                diff(&mut my_new_state, new);
                new_trees.push((my_new_state, i));
                continue;
            };

            diff(child_state, new);
        }

        for (new_tree, i) in new_trees {
            self.children.insert(i, new_tree);
        }
    }
}

/// Reconciliates the `current_children` with the provided list of widgets using
/// custom logic both for diffing and creating new widget state.
///
/// The algorithm will try to minimize the impact of diffing by querying the
/// `maybe_changed` closure.
pub fn diff_children_custom_with_search<T>(
    current_children: &mut Vec<Tree>,
    new_children: &mut [T],
    diff: impl Fn(&mut Tree, &mut T),
    maybe_changed: impl Fn(usize) -> bool,
    new_state: impl Fn(&T) -> Tree,
) {
    if new_children.is_empty() {
        current_children.clear();
        return;
    }

    if current_children.is_empty() {
        current_children.extend(new_children.iter().map(new_state));
        return;
    }

    let first_maybe_changed = maybe_changed(0);
    let last_maybe_changed = maybe_changed(current_children.len() - 1);

    if current_children.len() > new_children.len() {
        if !first_maybe_changed && last_maybe_changed {
            current_children.truncate(new_children.len());
        } else {
            let difference_index = if first_maybe_changed {
                0
            } else {
                (1..current_children.len())
                    .find(|&i| maybe_changed(i))
                    .unwrap_or(0)
            };

            let _ = current_children.splice(
                difference_index
                    ..difference_index
                        + (current_children.len() - new_children.len()),
                std::iter::empty(),
            );
        }
    }

    if current_children.len() < new_children.len() {
        let first_maybe_changed = maybe_changed(0);
        let last_maybe_changed = maybe_changed(current_children.len() - 1);

        if !first_maybe_changed && last_maybe_changed {
            current_children.extend(
                new_children[current_children.len()..].iter().map(new_state),
            );
        } else {
            let difference_index = if first_maybe_changed {
                0
            } else {
                (1..current_children.len())
                    .find(|&i| maybe_changed(i))
                    .unwrap_or(0)
            };

            let _ = current_children.splice(
                difference_index..difference_index,
                new_children[difference_index
                    ..difference_index
                        + (new_children.len() - current_children.len())]
                    .iter()
                    .map(new_state),
            );
        }
    }

    // TODO: Merge loop with extend logic (?)
    for (child_state, new) in
        current_children.iter_mut().zip(new_children.iter_mut())
    {
        diff(child_state, new);
    }
}

/// The identifier of some widget state.
#[derive(Debug, Clone, Copy, PartialOrd, Ord, PartialEq, Eq, Hash)]
pub struct Tag(any::TypeId);

impl Tag {
    /// Creates a [`Tag`] for a state of type `T`.
    pub fn of<T>() -> Self
    where
        T: 'static,
    {
        Self(any::TypeId::of::<T>())
    }

    /// Creates a [`Tag`] for a stateless widget.
    pub fn stateless() -> Self {
        Self::of::<()>()
    }
}

/// The internal [`State`] of a widget.
pub enum State {
    /// No meaningful internal state.
    None,

    /// Some meaningful internal state.
    Some(Box<dyn Any>),
}

impl State {
    /// Creates a new [`State`].
    pub fn new<T>(state: T) -> Self
    where
        T: 'static,
    {
        State::Some(Box::new(state))
    }

    /// Downcasts the [`State`] to `T` and returns a reference to it.
    ///
    /// # Panics
    /// This method will panic if the downcast fails or the [`State`] is [`State::None`].
    pub fn downcast_ref<T>(&self) -> &T
    where
        T: 'static,
    {
        match self {
            State::None => panic!("Downcast on stateless state"),
            State::Some(state) => {
                state.downcast_ref().expect("Downcast widget state")
            }
        }
    }

    /// Downcasts the [`State`] to `T` and returns a mutable reference to it.
    ///
    /// # Panics
    /// This method will panic if the downcast fails or the [`State`] is [`State::None`].
    pub fn downcast_mut<T>(&mut self) -> &mut T
    where
        T: 'static,
    {
        match self {
            State::None => panic!("Downcast on stateless state"),
            State::Some(state) => {
                state.downcast_mut().expect("Downcast widget state")
            }
        }
    }
}

impl fmt::Debug for State {
    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
        match self {
            Self::None => write!(f, "State::None"),
            Self::Some(_) => write!(f, "State::Some"),
        }
    }
}