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//! Build different kinds of 2D shapes.
pub mod arc;
mod builder;
#[doc(no_inline)]
pub use arc::Arc;
pub use builder::Builder;
pub use lyon_path;
use crate::core::border;
use crate::core::{Point, Size};
/// An immutable set of points that may or may not be connected.
///
/// A single [`Path`] can represent different kinds of 2D shapes!
#[derive(Debug, Clone)]
pub struct Path {
raw: lyon_path::Path,
}
impl Path {
/// Creates a new [`Path`] with the provided closure.
///
/// Use the [`Builder`] to configure your [`Path`].
pub fn new(f: impl FnOnce(&mut Builder)) -> Self {
let mut builder = Builder::new();
// TODO: Make it pure instead of side-effect-based (?)
f(&mut builder);
builder.build()
}
/// Creates a new [`Path`] representing a line segment given its starting
/// and end points.
pub fn line(from: Point, to: Point) -> Self {
Self::new(|p| {
p.move_to(from);
p.line_to(to);
})
}
/// Creates a new [`Path`] representing a rectangle given its top-left
/// corner coordinate and its `Size`.
pub fn rectangle(top_left: Point, size: Size) -> Self {
Self::new(|p| p.rectangle(top_left, size))
}
/// Creates a new [`Path`] representing a rounded rectangle given its top-left
/// corner coordinate, its [`Size`] and [`border::Radius`].
pub fn rounded_rectangle(
top_left: Point,
size: Size,
radius: border::Radius,
) -> Self {
Self::new(|p| p.rounded_rectangle(top_left, size, radius))
}
/// Creates a new [`Path`] representing a circle given its center
/// coordinate and its radius.
pub fn circle(center: Point, radius: f32) -> Self {
Self::new(|p| p.circle(center, radius))
}
/// Returns the internal [`lyon_path::Path`].
#[inline]
pub fn raw(&self) -> &lyon_path::Path {
&self.raw
}
/// Returns the current [`Path`] with the given transform applied to it.
#[inline]
pub fn transform(&self, transform: &lyon_path::math::Transform) -> Path {
Path {
raw: self.raw.clone().transformed(transform),
}
}
}