1use crate::core::alignment::{self, Alignment};
3use crate::core::event::{self, Event};
4use crate::core::layout;
5use crate::core::mouse;
6use crate::core::overlay;
7use crate::core::renderer;
8use crate::core::widget::{Operation, Tree};
9use crate::core::{
10 Clipboard, Element, Layout, Length, Padding, Pixels, Rectangle, Shell,
11 Size, Vector, Widget,
12};
13
14#[allow(missing_debug_implementations)]
37pub struct Column<'a, Message, Theme = crate::Theme, Renderer = crate::Renderer>
38{
39 spacing: f32,
40 padding: Padding,
41 width: Length,
42 height: Length,
43 max_width: f32,
44 align: Alignment,
45 clip: bool,
46 children: Vec<Element<'a, Message, Theme, Renderer>>,
47}
48
49impl<'a, Message, Theme, Renderer> Column<'a, Message, Theme, Renderer>
50where
51 Renderer: crate::core::Renderer,
52{
53 pub fn new() -> Self {
55 Self::from_vec(Vec::new())
56 }
57
58 pub fn with_capacity(capacity: usize) -> Self {
60 Self::from_vec(Vec::with_capacity(capacity))
61 }
62
63 pub fn with_children(
65 children: impl IntoIterator<Item = Element<'a, Message, Theme, Renderer>>,
66 ) -> Self {
67 let iterator = children.into_iter();
68
69 Self::with_capacity(iterator.size_hint().0).extend(iterator)
70 }
71
72 pub fn from_vec(
80 children: Vec<Element<'a, Message, Theme, Renderer>>,
81 ) -> Self {
82 Self {
83 spacing: 0.0,
84 padding: Padding::ZERO,
85 width: Length::Shrink,
86 height: Length::Shrink,
87 max_width: f32::INFINITY,
88 align: Alignment::Start,
89 clip: false,
90 children,
91 }
92 }
93
94 pub fn spacing(mut self, amount: impl Into<Pixels>) -> Self {
100 self.spacing = amount.into().0;
101 self
102 }
103
104 pub fn padding<P: Into<Padding>>(mut self, padding: P) -> Self {
106 self.padding = padding.into();
107 self
108 }
109
110 pub fn width(mut self, width: impl Into<Length>) -> Self {
112 self.width = width.into();
113 self
114 }
115
116 pub fn height(mut self, height: impl Into<Length>) -> Self {
118 self.height = height.into();
119 self
120 }
121
122 pub fn max_width(mut self, max_width: impl Into<Pixels>) -> Self {
124 self.max_width = max_width.into().0;
125 self
126 }
127
128 pub fn align_x(mut self, align: impl Into<alignment::Horizontal>) -> Self {
130 self.align = Alignment::from(align.into());
131 self
132 }
133
134 pub fn clip(mut self, clip: bool) -> Self {
137 self.clip = clip;
138 self
139 }
140
141 pub fn push(
143 mut self,
144 child: impl Into<Element<'a, Message, Theme, Renderer>>,
145 ) -> Self {
146 let child = child.into();
147 let child_size = child.as_widget().size_hint();
148
149 self.width = self.width.enclose(child_size.width);
150 self.height = self.height.enclose(child_size.height);
151
152 self.children.push(child);
153 self
154 }
155
156 pub fn push_maybe(
158 self,
159 child: Option<impl Into<Element<'a, Message, Theme, Renderer>>>,
160 ) -> Self {
161 if let Some(child) = child {
162 self.push(child)
163 } else {
164 self
165 }
166 }
167
168 pub fn extend(
170 self,
171 children: impl IntoIterator<Item = Element<'a, Message, Theme, Renderer>>,
172 ) -> Self {
173 children.into_iter().fold(self, Self::push)
174 }
175}
176
177impl<'a, Message, Renderer> Default for Column<'a, Message, Renderer>
178where
179 Renderer: crate::core::Renderer,
180{
181 fn default() -> Self {
182 Self::new()
183 }
184}
185
186impl<'a, Message, Theme, Renderer: crate::core::Renderer>
187 FromIterator<Element<'a, Message, Theme, Renderer>>
188 for Column<'a, Message, Theme, Renderer>
189{
190 fn from_iter<
191 T: IntoIterator<Item = Element<'a, Message, Theme, Renderer>>,
192 >(
193 iter: T,
194 ) -> Self {
195 Self::with_children(iter)
196 }
197}
198
199impl<'a, Message, Theme, Renderer> Widget<Message, Theme, Renderer>
200 for Column<'a, Message, Theme, Renderer>
201where
202 Renderer: crate::core::Renderer,
203{
204 fn children(&self) -> Vec<Tree> {
205 self.children.iter().map(Tree::new).collect()
206 }
207
208 fn diff(&mut self, tree: &mut Tree) {
209 tree.diff_children(self.children.as_mut_slice());
210 }
211
212 fn size(&self) -> Size<Length> {
213 Size {
214 width: self.width,
215 height: self.height,
216 }
217 }
218
219 fn layout(
220 &self,
221 tree: &mut Tree,
222 renderer: &Renderer,
223 limits: &layout::Limits,
224 ) -> layout::Node {
225 let limits = limits.max_width(self.max_width);
226
227 layout::flex::resolve(
228 layout::flex::Axis::Vertical,
229 renderer,
230 &limits,
231 self.width,
232 self.height,
233 self.padding,
234 self.spacing,
235 self.align,
236 &self.children,
237 &mut tree.children,
238 )
239 }
240
241 fn operate(
242 &self,
243 tree: &mut Tree,
244 layout: Layout<'_>,
245 renderer: &Renderer,
246 operation: &mut dyn Operation,
247 ) {
248 operation.container(None, layout.bounds(), &mut |operation| {
249 self.children
250 .iter()
251 .zip(&mut tree.children)
252 .zip(layout.children())
253 .for_each(|((child, state), c_layout)| {
254 child.as_widget().operate(
255 state,
256 c_layout.with_virtual_offset(layout.virtual_offset()),
257 renderer,
258 operation,
259 );
260 });
261 });
262 }
263
264 fn on_event(
265 &mut self,
266 tree: &mut Tree,
267 event: Event,
268 layout: Layout<'_>,
269 cursor: mouse::Cursor,
270 renderer: &Renderer,
271 clipboard: &mut dyn Clipboard,
272 shell: &mut Shell<'_, Message>,
273 viewport: &Rectangle,
274 ) -> event::Status {
275 self.children
276 .iter_mut()
277 .zip(&mut tree.children)
278 .zip(layout.children())
279 .map(|((child, state), c_layout)| {
280 child.as_widget_mut().on_event(
281 state,
282 event.clone(),
283 c_layout.with_virtual_offset(layout.virtual_offset()),
284 cursor,
285 renderer,
286 clipboard,
287 shell,
288 viewport,
289 )
290 })
291 .fold(event::Status::Ignored, event::Status::merge)
292 }
293
294 fn mouse_interaction(
295 &self,
296 tree: &Tree,
297 layout: Layout<'_>,
298 cursor: mouse::Cursor,
299 viewport: &Rectangle,
300 renderer: &Renderer,
301 ) -> mouse::Interaction {
302 self.children
303 .iter()
304 .zip(&tree.children)
305 .zip(layout.children())
306 .map(|((child, state), c_layout)| {
307 child.as_widget().mouse_interaction(
308 state,
309 c_layout.with_virtual_offset(layout.virtual_offset()),
310 cursor,
311 viewport,
312 renderer,
313 )
314 })
315 .max()
316 .unwrap_or_default()
317 }
318
319 fn draw(
320 &self,
321 tree: &Tree,
322 renderer: &mut Renderer,
323 theme: &Theme,
324 style: &renderer::Style,
325 layout: Layout<'_>,
326 cursor: mouse::Cursor,
327 viewport: &Rectangle,
328 ) {
329 if let Some(clipped_viewport) = layout.bounds().intersection(viewport) {
330 let viewport = if self.clip {
331 &clipped_viewport
332 } else {
333 viewport
334 };
335
336 for ((child, state), c_layout) in self
337 .children
338 .iter()
339 .zip(&tree.children)
340 .zip(layout.children())
341 .filter(|(_, layout)| layout.bounds().intersects(viewport))
342 {
343 child.as_widget().draw(
344 state,
345 renderer,
346 theme,
347 style,
348 c_layout.with_virtual_offset(layout.virtual_offset()),
349 cursor,
350 viewport,
351 );
352 }
353 }
354 }
355
356 fn overlay<'b>(
357 &'b mut self,
358 tree: &'b mut Tree,
359 layout: Layout<'_>,
360 renderer: &Renderer,
361 translation: Vector,
362 ) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
363 overlay::from_children(
364 &mut self.children,
365 tree,
366 layout,
367 renderer,
368 translation,
369 )
370 }
371
372 #[cfg(feature = "a11y")]
373 fn a11y_nodes(
375 &self,
376 layout: Layout<'_>,
377 state: &Tree,
378 cursor: mouse::Cursor,
379 ) -> iced_accessibility::A11yTree {
380 use iced_accessibility::A11yTree;
381 A11yTree::join(
382 self.children
383 .iter()
384 .zip(layout.children())
385 .zip(state.children.iter())
386 .map(|((c, c_layout), state)| {
387 c.as_widget().a11y_nodes(
388 c_layout.with_virtual_offset(layout.virtual_offset()),
389 state,
390 cursor,
391 )
392 }),
393 )
394 }
395
396 fn drag_destinations(
397 &self,
398 state: &Tree,
399 layout: Layout<'_>,
400 renderer: &Renderer,
401 dnd_rectangles: &mut crate::core::clipboard::DndDestinationRectangles,
402 ) {
403 for ((e, c_layout), state) in self
404 .children
405 .iter()
406 .zip(layout.children())
407 .zip(state.children.iter())
408 {
409 e.as_widget().drag_destinations(
410 state,
411 c_layout.with_virtual_offset(layout.virtual_offset()),
412 renderer,
413 dnd_rectangles,
414 );
415 }
416 }
417}
418
419impl<'a, Message, Theme, Renderer> From<Column<'a, Message, Theme, Renderer>>
420 for Element<'a, Message, Theme, Renderer>
421where
422 Message: 'a,
423 Theme: 'a,
424 Renderer: crate::core::Renderer + 'a,
425{
426 fn from(column: Column<'a, Message, Theme, Renderer>) -> Self {
427 Self::new(column)
428 }
429}