use memmap2::MmapMut;
use std::{
ffi::CStr,
fs::File,
os::unix::prelude::{AsFd, AsRawFd},
slice,
sync::{
atomic::{AtomicBool, Ordering},
Arc,
},
};
use wayland_client::{
protocol::{wl_buffer, wl_shm, wl_shm_pool, wl_surface},
Connection, Dispatch, QueueHandle,
};
use super::State;
#[cfg(any(target_os = "linux", target_os = "freebsd"))]
fn create_memfile() -> File {
use rustix::fs::{MemfdFlags, SealFlags};
let name = unsafe { CStr::from_bytes_with_nul_unchecked("softbuffer\0".as_bytes()) };
let fd = rustix::fs::memfd_create(name, MemfdFlags::CLOEXEC | MemfdFlags::ALLOW_SEALING)
.expect("Failed to create memfd to store buffer.");
rustix::fs::fcntl_add_seals(&fd, SealFlags::SHRINK | SealFlags::SEAL)
.expect("Failed to seal memfd.");
File::from(fd)
}
#[cfg(not(any(target_os = "linux", target_os = "freebsd")))]
fn create_memfile() -> File {
use rustix::{fs::Mode, io::Errno, shm::ShmOFlags};
use std::iter;
let mut rng = fastrand::Rng::new();
for _ in 0..=4 {
let mut name = String::from("softbuffer-");
name.extend(iter::repeat_with(|| rng.alphanumeric()).take(7));
name.push('\0');
let name = unsafe { CStr::from_bytes_with_nul_unchecked(name.as_bytes()) };
let fd = rustix::shm::shm_open(
name,
ShmOFlags::RDWR | ShmOFlags::CREATE | ShmOFlags::EXCL,
Mode::RWXU,
);
if !matches!(fd, Err(Errno::EXIST)) {
let fd = fd.expect("Failed to create POSIX shm to store buffer.");
let _ = rustix::shm::shm_unlink(name);
return File::from(fd);
}
}
panic!("Failed to generate non-existant shm name")
}
fn get_pool_size(width: i32, height: i32) -> i32 {
((width * height * 4) as u32).next_power_of_two() as i32
}
unsafe fn map_file(file: &File) -> MmapMut {
unsafe { MmapMut::map_mut(file.as_raw_fd()).expect("Failed to map shared memory") }
}
pub(super) struct WaylandBuffer {
qh: QueueHandle<State>,
tempfile: File,
map: MmapMut,
pool: wl_shm_pool::WlShmPool,
pool_size: i32,
buffer: wl_buffer::WlBuffer,
width: i32,
height: i32,
released: Arc<AtomicBool>,
pub age: u8,
}
impl WaylandBuffer {
pub fn new(shm: &wl_shm::WlShm, width: i32, height: i32, qh: &QueueHandle<State>) -> Self {
let pool_size = get_pool_size(width, height);
let tempfile = create_memfile();
let _ = tempfile.set_len(pool_size as u64);
let map = unsafe { map_file(&tempfile) };
let pool = shm.create_pool(tempfile.as_fd(), pool_size, qh, ());
let released = Arc::new(AtomicBool::new(true));
let buffer = pool.create_buffer(
0,
width,
height,
width * 4,
wl_shm::Format::Argb8888,
qh,
released.clone(),
);
Self {
qh: qh.clone(),
map,
tempfile,
pool,
pool_size,
buffer,
width,
height,
released,
age: 0,
}
}
pub fn resize(&mut self, width: i32, height: i32) {
if self.width != width || self.height != height {
self.buffer.destroy();
let size = ((width * height * 4) as u32).next_power_of_two() as i32;
if size > self.pool_size {
let _ = self.tempfile.set_len(size as u64);
self.pool.resize(size);
self.pool_size = size;
self.map = unsafe { map_file(&self.tempfile) };
}
self.buffer = self.pool.create_buffer(
0,
width,
height,
width * 4,
wl_shm::Format::Argb8888,
&self.qh,
self.released.clone(),
);
self.width = width;
self.height = height;
}
}
pub fn attach(&self, surface: &wl_surface::WlSurface) {
self.released.store(false, Ordering::SeqCst);
surface.attach(Some(&self.buffer), 0, 0);
}
pub fn released(&self) -> bool {
self.released.load(Ordering::SeqCst)
}
fn len(&self) -> usize {
self.width as usize * self.height as usize
}
pub unsafe fn mapped_mut(&mut self) -> &mut [u32] {
unsafe { slice::from_raw_parts_mut(self.map.as_mut_ptr() as *mut u32, self.len()) }
}
}
impl Drop for WaylandBuffer {
fn drop(&mut self) {
self.buffer.destroy();
self.pool.destroy();
}
}
impl Dispatch<wl_shm_pool::WlShmPool, ()> for State {
fn event(
_: &mut State,
_: &wl_shm_pool::WlShmPool,
_: wl_shm_pool::Event,
_: &(),
_: &Connection,
_: &QueueHandle<State>,
) {
}
}
impl Dispatch<wl_buffer::WlBuffer, Arc<AtomicBool>> for State {
fn event(
_: &mut State,
_: &wl_buffer::WlBuffer,
event: wl_buffer::Event,
released: &Arc<AtomicBool>,
_: &Connection,
_: &QueueHandle<State>,
) {
if let wl_buffer::Event::Release = event {
released.store(true, Ordering::SeqCst);
}
}
}