Expand description
screen capture frame
This object represents a screen capture frame.
The client should attach a buffer, damage the buffer, and then send a capture request.
If the screen capture is successful, the compositor will send the frame metadata (transform, damage, presentation_time in any order) followed by the ready event.
If the screen capture fails, the compositor will send the failed event.
Structs§
- Zcosmic
Screencopy Frame V2 - screen capture frame
Enums§
Constants§
- EVT_
DAMAGE_ OPCODE - The wire opcode for this event
- EVT_
DAMAGE_ SINCE - The minimal object version supporting this event
- EVT_
FAILED_ OPCODE - The wire opcode for this event
- EVT_
FAILED_ SINCE - The minimal object version supporting this event
- EVT_
PRESENTATION_ TIME_ OPCODE - The wire opcode for this event
- EVT_
PRESENTATION_ TIME_ SINCE - The minimal object version supporting this event
- EVT_
READY_ OPCODE - The wire opcode for this event
- EVT_
READY_ SINCE - The minimal object version supporting this event
- EVT_
TRANSFORM_ OPCODE - The wire opcode for this event
- EVT_
TRANSFORM_ SINCE - The minimal object version supporting this event
- REQ_
ATTACH_ BUFFER_ OPCODE - The wire opcode for this request
- REQ_
ATTACH_ BUFFER_ SINCE - The minimal object version supporting this request
- REQ_
CAPTURE_ OPCODE - The wire opcode for this request
- REQ_
CAPTURE_ SINCE - The minimal object version supporting this request
- REQ_
DAMAGE_ BUFFER_ OPCODE - The wire opcode for this request
- REQ_
DAMAGE_ BUFFER_ SINCE - The minimal object version supporting this request
- REQ_
DESTROY_ OPCODE - The wire opcode for this request
- REQ_
DESTROY_ SINCE - The minimal object version supporting this request