Struct ZcosmicScreencopyFrameV2

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pub struct ZcosmicScreencopyFrameV2 { /* private fields */ }
Expand description

screen capture frame

This object represents a screen capture frame.

The client should attach a buffer, damage the buffer, and then send a capture request.

If the screen capture is successful, the compositor will send the frame metadata (transform, damage, presentation_time in any order) followed by the ready event.

If the screen capture fails, the compositor will send the failed event.

See also the Event enum for this interface.

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impl ZcosmicScreencopyFrameV2

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pub fn destroy(&self)

destroy this object

Destroys the session. This request can be sent at any time by the client.

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pub fn attach_buffer(&self, buffer: &WlBuffer)

attach buffer to session

Attach a buffer to the session.

The wl_buffer.release request is unused.

This request must not be sent after capture, or else the already_captured protocol error is raised.

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pub fn damage_buffer(&self, x: i32, y: i32, width: i32, height: i32)

damage buffer

Apply damage to the buffer which is to be captured next. This request may be sent multiple times to describe a region.

The client indicates the accumulated damage since this wl_buffer was last captured. During capture, the compositor will update the buffer with at least the union of the region passed by the client and the region advertised by zcosmic_screencopy_frame_v2.damage.

When a wl_buffer is captured for the first time, or when the client doesn’t track damage, the client must damage the whole buffer.

This is for optimisation purposes. The compositor may use this information to reduce copying.

These coordinates originate from the upper left corner of the buffer.

If x or y are strictly negative, or if width or height are negative or zero, the invalid_buffer_damage protocol error is raised.

This request must not be sent after capture, or else the already_captured protocol error is raised.

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pub fn capture(&self)

capture a frame

Capture a frame.

Unless this is the first successful captured frame performed in this session, the compositor may wait an indefinite amount of time for the source content to change before performing the copy.

This request may only be sent once, or else the already_captured protocol error is raised. A buffer must be attached before this request is sent, or else the no_buffer protocol error is raised.

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impl Borrow<ObjectId> for ZcosmicScreencopyFrameV2

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fn borrow(&self) -> &ObjectId

Immutably borrows from an owned value. Read more
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impl Clone for ZcosmicScreencopyFrameV2

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fn clone(&self) -> ZcosmicScreencopyFrameV2

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ZcosmicScreencopyFrameV2

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for ZcosmicScreencopyFrameV2

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fn hash<H: Hasher>(&self, state: &mut H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq<Weak<ZcosmicScreencopyFrameV2>> for ZcosmicScreencopyFrameV2

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fn eq(&self, other: &Weak<ZcosmicScreencopyFrameV2>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialEq for ZcosmicScreencopyFrameV2

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fn eq(&self, other: &ZcosmicScreencopyFrameV2) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Proxy for ZcosmicScreencopyFrameV2

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type Request<'request> = Request<'request>

The request enum for this interface
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type Event = Event

The event enum for this interface
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fn interface() -> &'static Interface

The interface description
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fn id(&self) -> ObjectId

The ID of this object
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fn version(&self) -> u32

The version of this object
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fn data<U: Send + Sync + 'static>(&self) -> Option<&U>

Access the user-data associated with this object
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fn object_data(&self) -> Option<&Arc<dyn ObjectData>>

Access the raw data associated with this object. Read more
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fn backend(&self) -> &WeakBackend

Access the backend associated with this object
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fn send_request(&self, req: Self::Request<'_>) -> Result<(), InvalidId>

Send a request for this object. Read more
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fn send_constructor<I: Proxy>( &self, req: Self::Request<'_>, data: Arc<dyn ObjectData>, ) -> Result<I, InvalidId>

Send a request for this object that creates another object. Read more
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fn from_id(conn: &Connection, id: ObjectId) -> Result<Self, InvalidId>

Create an object proxy from its ID Read more
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fn inert(backend: WeakBackend) -> Self

Create an inert object proxy Read more
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fn parse_event( conn: &Connection, msg: Message<ObjectId, OwnedFd>, ) -> Result<(Self, Self::Event), DispatchError>

Parse a event for this object Read more
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fn write_request<'a>( &self, conn: &Connection, msg: Self::Request<'a>, ) -> Result<(Message<ObjectId, BorrowedFd<'a>>, Option<(&'static Interface, u32)>), InvalidId>

Serialize a request for this object Read more
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fn is_alive(&self) -> bool

Checks if the Wayland object associated with this proxy is still alive
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fn downgrade(&self) -> Weak<Self>

Creates a weak handle to this object Read more
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impl Eq for ZcosmicScreencopyFrameV2

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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where T: ?Sized,

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Immutably borrows from an owned value. Read more
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where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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Calls U::from(self).

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