Struct ZcosmicScreencopyFrameV2

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pub struct ZcosmicScreencopyFrameV2 { /* private fields */ }
Expand description

screen capture frame

This object represents a screen capture frame.

The client should attach a buffer, damage the buffer, and then send a capture request.

If the screen capture is successful, the compositor will send the frame metadata (transform, damage, presentation_time in any order) followed by the ready event.

If the screen capture fails, the compositor will send the failed event.

See also the Request enum for this interface.

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impl ZcosmicScreencopyFrameV2

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pub fn transform(&self, transform: Transform)

buffer transform

This event is sent before the ready event and holds the transform of the source buffer.

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pub fn damage(&self, x: i32, y: i32, width: i32, height: i32)

buffer damaged region

This event is sent before the ready event. It may be generated multiple times to describe a region.

The first captured frame in a session will always carry full damage. Subsequent frames’ damaged regions describe which parts of the buffer have changed since the last ready event.

These coordinates originate in the upper left corner of the buffer.

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pub fn presentation_time(&self, tv_sec_hi: u32, tv_sec_lo: u32, tv_nsec: u32)

presentation time of the frame

This event indicates the time at which the frame is presented to the output in system monotonic time. This event is sent before the ready event.

The timestamp is expressed as tv_sec_hi, tv_sec_lo, tv_nsec triples, each component being an unsigned 32-bit value. Whole seconds are in tv_sec which is a 64-bit value combined from tv_sec_hi and tv_sec_lo, and the additional fractional part in tv_nsec as nanoseconds. Hence, for valid timestamps tv_nsec must be in [0, 999999999].

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pub fn ready(&self)

frame is available for reading

Called as soon as the frame is copied, indicating it is available for reading.

The buffer may be re-used by the client after this event.

After receiving this event, the client must destroy the object.

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pub fn failed(&self, reason: FailureReason)

capture failed

This event indicates that the attempted frame copy has failed.

After receiving this event, the client must destroy the object.

Trait Implementations§

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impl Borrow<ObjectId> for ZcosmicScreencopyFrameV2

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fn borrow(&self) -> &ObjectId

Immutably borrows from an owned value. Read more
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impl Clone for ZcosmicScreencopyFrameV2

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fn clone(&self) -> ZcosmicScreencopyFrameV2

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ZcosmicScreencopyFrameV2

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for ZcosmicScreencopyFrameV2

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fn hash<H: Hasher>(&self, state: &mut H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq<Weak<ZcosmicScreencopyFrameV2>> for ZcosmicScreencopyFrameV2

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fn eq(&self, other: &Weak<ZcosmicScreencopyFrameV2>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialEq for ZcosmicScreencopyFrameV2

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fn eq(&self, other: &ZcosmicScreencopyFrameV2) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Resource for ZcosmicScreencopyFrameV2

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type Request = Request

The request enum for this interface
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type Event<'event> = Event<'event>

The event enum for this interface
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fn interface() -> &'static Interface

The interface description
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fn id(&self) -> ObjectId

The ID of this object
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fn version(&self) -> u32

The version of this object
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fn data<U: 'static>(&self) -> Option<&U>

Access the user-data associated with this object
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fn object_data(&self) -> Option<&Arc<dyn Any + Send + Sync>>

Access the raw data associated with this object. Read more
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fn handle(&self) -> &WeakHandle

Access the backend handle associated with this object
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fn from_id(conn: &DisplayHandle, id: ObjectId) -> Result<Self, InvalidId>

Create an object resource from its ID Read more
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fn send_event(&self, evt: Self::Event<'_>) -> Result<(), InvalidId>

Send an event to this object
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fn parse_request( conn: &DisplayHandle, msg: Message<ObjectId, OwnedFd>, ) -> Result<(Self, Self::Request), DispatchError>

Parse a event for this object Read more
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fn write_event<'a>( &self, conn: &DisplayHandle, msg: Self::Event<'a>, ) -> Result<Message<ObjectId, BorrowedFd<'a>>, InvalidId>

Serialize an event for this object Read more
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fn client(&self) -> Option<Client>

The client owning this object Read more
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fn is_alive(&self) -> bool

Checks if the Wayland object associated with this proxy is still alive
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fn post_error(&self, code: impl Into<u32>, error: impl Into<String>)

Trigger a protocol error on this object Read more
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fn downgrade(&self) -> Weak<Self>

Creates a weak handle to this object Read more
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impl Eq for ZcosmicScreencopyFrameV2

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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