Enum accesskit::Action

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#[repr(u8)]
pub enum Action {
Show 24 variants Default = 0, Focus = 1, Blur = 2, Collapse = 3, Expand = 4, CustomAction = 5, Decrement = 6, Increment = 7, HideTooltip = 8, ShowTooltip = 9, ReplaceSelectedText = 10, ScrollBackward = 11, ScrollDown = 12, ScrollForward = 13, ScrollLeft = 14, ScrollRight = 15, ScrollUp = 16, ScrollIntoView = 17, ScrollToPoint = 18, SetScrollOffset = 19, SetTextSelection = 20, SetSequentialFocusNavigationStartingPoint = 21, SetValue = 22, ShowContextMenu = 23,
}
Expand description

An action to be taken on an accessibility node.

In contrast to DefaultActionVerb, these describe what happens to the object, e.g. “focus”.

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Default = 0

Do the default action for an object, typically this means “click”.

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Focus = 1

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Blur = 2

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Collapse = 3

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Expand = 4

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CustomAction = 5

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Decrement = 6

Decrement a numeric value by one step.

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Increment = 7

Increment a numeric value by one step.

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HideTooltip = 8

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ShowTooltip = 9

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ReplaceSelectedText = 10

Delete any selected text in the control’s text value and insert the specified value in its place, like when typing or pasting. Requires ActionRequest::data to be set to ActionData::Value.

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ScrollBackward = 11

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ScrollDown = 12

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ScrollForward = 13

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ScrollLeft = 14

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ScrollRight = 15

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ScrollUp = 16

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ScrollIntoView = 17

Scroll any scrollable containers to make the target object visible on the screen. Optionally set ActionRequest::data to ActionData::ScrollTargetRect.

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ScrollToPoint = 18

Scroll the given object to a specified point in the tree’s container (e.g. window). Requires ActionRequest::data to be set to ActionData::ScrollToPoint.

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SetScrollOffset = 19

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SetTextSelection = 20

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SetSequentialFocusNavigationStartingPoint = 21

Don’t focus this node, but set it as the sequential focus navigation starting point, so that pressing Tab moves to the next element following this one, for example.

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SetValue = 22

Replace the value of the control with the specified value and reset the selection, if applicable. Requires ActionRequest::data to be set to ActionData::Value or ActionData::NumericValue.

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ShowContextMenu = 23

Trait Implementations§

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impl Clone for Action

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fn clone(&self) -> Action

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Action

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for Action

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for Action

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fn cmp(&self, other: &Action) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized + PartialOrd,

Restrict a value to a certain interval. Read more
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impl PartialEq for Action

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fn eq(&self, other: &Action) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for Action

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fn partial_cmp(&self, other: &Action) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Copy for Action

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impl Eq for Action

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impl StructuralPartialEq for Action

Auto Trait Implementations§

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impl Freeze for Action

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impl RefUnwindSafe for Action

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impl Send for Action

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impl Sync for Action

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impl Unpin for Action

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impl UnwindSafe for Action

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.