Struct Row

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pub struct Row<'a, Message, Theme = Theme, Renderer = Renderer> { /* private fields */ }
Available on crate feature applet only.
Expand description

A container that distributes its contents horizontally.

§Example

use iced::widget::{button, row};

#[derive(Debug, Clone)]
enum Message {
    // ...
}

fn view(state: &State) -> Element<'_, Message> {
    row![
        "I am to the left!",
        button("I am in the middle!"),
        "I am to the right!",
    ].into()
}

Implementations§

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impl<'a, Message, Theme, Renderer> Row<'a, Message, Theme, Renderer>
where Renderer: Renderer,

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pub fn new() -> Self

Creates an empty Row.

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pub fn with_capacity(capacity: usize) -> Self

Creates a Row with the given capacity.

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pub fn with_children( children: impl IntoIterator<Item = Element<'a, Message, Theme, Renderer>>, ) -> Self

Creates a Row with the given elements.

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pub fn from_vec(children: Vec<Element<'a, Message, Theme, Renderer>>) -> Self

Creates a Row from an already allocated Vec.

Keep in mind that the Row will not inspect the Vec, which means it won’t automatically adapt to the sizing strategy of its contents.

If any of the children have a Length::Fill strategy, you will need to call Row::width or Row::height accordingly.

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pub fn spacing(self, amount: impl Into<Pixels>) -> Self

Sets the horizontal spacing between elements.

Custom margins per element do not exist in iced. You should use this method instead! While less flexible, it helps you keep spacing between elements consistent.

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pub fn padding<P: Into<Padding>>(self, padding: P) -> Self

Sets the Padding of the Row.

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pub fn width(self, width: impl Into<Length>) -> Self

Sets the width of the Row.

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pub fn height(self, height: impl Into<Length>) -> Self

Sets the height of the Row.

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pub fn align_y(self, align: impl Into<Vertical>) -> Self

Sets the vertical alignment of the contents of the Row .

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pub fn clip(self, clip: bool) -> Self

Sets whether the contents of the Row should be clipped on overflow.

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pub fn push( self, child: impl Into<Element<'a, Message, Theme, Renderer>>, ) -> Self

Adds an Element to the Row.

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pub fn push_maybe( self, child: Option<impl Into<Element<'a, Message, Theme, Renderer>>>, ) -> Self

Adds an element to the Row, if Some.

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pub fn extend( self, children: impl IntoIterator<Item = Element<'a, Message, Theme, Renderer>>, ) -> Self

Extends the Row with the given children.

Trait Implementations§

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impl<'a, Message, Renderer> Default for Row<'a, Message, Renderer>
where Renderer: Renderer,

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'a, Message, Theme, Renderer> From<Row<'a, Message, Theme, Renderer>> for Element<'a, Message, Theme, Renderer>
where Message: 'a, Theme: 'a, Renderer: Renderer + 'a,

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fn from(row: Row<'a, Message, Theme, Renderer>) -> Self

Converts to this type from the input type.
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impl<'a, Message, Theme, Renderer: Renderer> FromIterator<Element<'a, Message, Theme, Renderer>> for Row<'a, Message, Theme, Renderer>

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fn from_iter<T: IntoIterator<Item = Element<'a, Message, Theme, Renderer>>>( iter: T, ) -> Self

Creates a value from an iterator. Read more
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impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer> for Row<'_, Message, Theme, Renderer>
where Renderer: Renderer,

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fn a11y_nodes( &self, layout: Layout<'_>, state: &Tree, cursor: Cursor, ) -> A11yTree

get the a11y nodes for the widget

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fn children(&self) -> Vec<Tree>

Returns the state Tree of the children of the Widget.
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fn state(&self) -> State

Returns the State of the Widget.
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fn tag(&self) -> Tag

Returns the Tag of the Widget.
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fn diff(&mut self, tree: &mut Tree)

Reconciles the Widget with the provided Tree.
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fn size(&self) -> Size<Length>

Returns the Size of the Widget in lengths.
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fn layout( &mut self, tree: &mut Tree, renderer: &Renderer, limits: &Limits, ) -> Node

Returns the layout::Node of the Widget. Read more
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fn operate( &mut self, tree: &mut Tree, layout: Layout<'_>, renderer: &Renderer, operation: &mut dyn Operation, )

Applies an Operation to the Widget.
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fn update( &mut self, tree: &mut Tree, event: &Event, layout: Layout<'_>, cursor: Cursor, renderer: &Renderer, clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message>, viewport: &Rectangle, )

Processes a runtime Event. Read more
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fn mouse_interaction( &self, tree: &Tree, layout: Layout<'_>, cursor: Cursor, viewport: &Rectangle, renderer: &Renderer, ) -> Interaction

Returns the current mouse::Interaction of the Widget. Read more
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fn draw( &self, tree: &Tree, renderer: &mut Renderer, theme: &Theme, style: &Style, layout: Layout<'_>, cursor: Cursor, viewport: &Rectangle, )

Draws the Widget using the associated Renderer.
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fn overlay<'b>( &'b mut self, tree: &'b mut Tree, layout: Layout<'b>, renderer: &Renderer, viewport: &Rectangle, translation: Vector, ) -> Option<Element<'b, Message, Theme, Renderer>>

Returns the overlay of the Widget, if there is any.
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fn drag_destinations( &self, state: &Tree, layout: Layout<'_>, renderer: &Renderer, dnd_rectangles: &mut DndDestinationRectangles, )

Adds the drag destination rectangles of the widget. Runs after the layout phase for each widget in the tree.
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fn size_hint(&self) -> Size<Length>

Returns a Size hint for laying out the Widget. Read more
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fn id(&self) -> Option<Id>

Returns the id of the widget
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fn set_id(&mut self, _id: Id)

Sets the id of the widget This may be called while diffing the widget tree

Auto Trait Implementations§

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impl<'a, Message, Theme, Renderer> Freeze for Row<'a, Message, Theme, Renderer>

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impl<'a, Message, Theme = Theme, Renderer = Renderer> !RefUnwindSafe for Row<'a, Message, Theme, Renderer>

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impl<'a, Message, Theme = Theme, Renderer = Renderer> !Send for Row<'a, Message, Theme, Renderer>

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impl<'a, Message, Theme = Theme, Renderer = Renderer> !Sync for Row<'a, Message, Theme, Renderer>

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impl<'a, Message, Theme, Renderer> Unpin for Row<'a, Message, Theme, Renderer>

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impl<'a, Message, Theme = Theme, Renderer = Renderer> !UnwindSafe for Row<'a, Message, Theme, Renderer>

Blanket Implementations§

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Real + Zero + Arithmetics + Clone, Swp: WhitePoint<T>, Dwp: WhitePoint<T>, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

Convert the source color to the destination color using the specified method.
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default.
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impl<T> Also for T

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fn also<F>(self, block: F) -> Self
where F: FnOnce(&mut Self),

Apply a function to this value and return the (possibly) modified value.
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, Res> Apply<Res> for T
where T: ?Sized,

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fn apply<F>(self, f: F) -> Res
where F: FnOnce(Self) -> Res, Self: Sized,

Apply a function which takes the parameter by value.
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fn apply_ref<F>(&self, f: F) -> Res
where F: FnOnce(&Self) -> Res,

Apply a function which takes the parameter by reference.
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fn apply_mut<F>(&mut self, f: F) -> Res
where F: FnOnce(&mut Self) -> Res,

Apply a function which takes the parameter by mutable reference.
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impl<T, C> ArraysFrom<C> for T
where C: IntoArrays<T>,

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fn arrays_from(colors: C) -> T

Cast a collection of colors into a collection of arrays.
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impl<T, C> ArraysInto<C> for T
where C: FromArrays<T>,

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fn arrays_into(self) -> C

Cast this collection of arrays into a collection of colors.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for U
where T: FromCam16Unclamped<WpParam, U>,

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type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
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fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
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impl<T, C> ComponentsFrom<C> for T
where C: IntoComponents<T>,

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fn components_from(colors: C) -> T

Cast a collection of colors into a collection of color components.
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromAngle<T> for T

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fn from_angle(angle: T) -> T

Performs a conversion from angle.
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impl<T, U> FromStimulus<U> for T
where U: IntoStimulus<T>,

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fn from_stimulus(other: U) -> T

Converts other into Self, while performing the appropriate scaling, rounding and clamping.
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> IntoAngle<U> for T
where U: FromAngle<T>,

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fn into_angle(self) -> U

Performs a conversion into T.
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impl<State, Message> IntoBoot<State, Message> for State

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fn into_boot(self) -> (State, Task<Message>)

Turns some type into the initial state of some Application.
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impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for U
where T: Cam16FromUnclamped<WpParam, U>,

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type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
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fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
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impl<T, U> IntoColor<U> for T
where U: FromColor<T>,

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fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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impl<T, U> IntoColorUnclamped<U> for T
where U: FromColorUnclamped<T>,

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fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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impl<'a, Message, T> IntoListItem<'a, Message> for T
where T: Into<Element<'a, Message, Theme, Renderer>>,

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fn into_list_item(self) -> ListItem<'a, Message>

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impl<T> IntoStimulus<T> for T

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fn into_stimulus(self) -> T

Converts self into T, while performing the appropriate scaling, rounding and clamping.
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impl<T> NoneValue for T
where T: Default,

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type NoneType = T

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fn null_value() -> T

The none-equivalent value.
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T, C> TryComponentsInto<C> for T
where C: TryFromComponents<T>,

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type Error = <C as TryFromComponents<T>>::Error

The error for when try_into_colors fails to cast.
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fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>

Try to cast this collection of color components into a collection of colors. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T, U> TryIntoColor<U> for T
where U: TryFromColor<T>,

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fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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impl<C, U> UintsFrom<C> for U
where C: IntoUints<U>,

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fn uints_from(colors: C) -> U

Cast a collection of colors into a collection of unsigned integers.
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impl<C, U> UintsInto<C> for U
where C: FromUints<U>,

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fn uints_into(self) -> C

Cast this collection of unsigned integers into a collection of colors.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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impl<T> MaybeClone for T

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impl<T> MaybeDebug for T