Struct WlShmPool
pub struct WlShmPool { /* private fields */ }wayland and Linux only.Expand description
a shared memory pool
The wl_shm_pool object encapsulates a piece of memory shared between the compositor and client. Through the wl_shm_pool object, the client can allocate shared memory wl_buffer objects. All objects created through the same pool share the same underlying mapped memory. Reusing the mapped memory avoids the setup/teardown overhead and is useful when interactively resizing a surface or for many small buffers.
This interface has no events.
Implementations§
§impl WlShmPool
impl WlShmPool
pub fn create_buffer<U, D>(
&self,
offset: i32,
width: i32,
height: i32,
stride: i32,
format: Format,
qh: &QueueHandle<D>,
udata: U,
) -> WlBuffer
pub fn create_buffer<U, D>( &self, offset: i32, width: i32, height: i32, stride: i32, format: Format, qh: &QueueHandle<D>, udata: U, ) -> WlBuffer
create a buffer from the pool
Create a wl_buffer object from the pool.
The buffer is created offset bytes into the pool and has width and height as specified. The stride argument specifies the number of bytes from the beginning of one row to the beginning of the next. The format is the pixel format of the buffer and must be one of those advertised through the wl_shm.format event.
A buffer will keep a reference to the pool it was created from so it is valid to destroy the pool immediately after creating a buffer from it.
pub fn destroy(&self)
pub fn destroy(&self)
destroy the pool
Destroy the shared memory pool.
The mmapped memory will be released when all buffers that have been created from this pool are gone.
pub fn resize(&self, size: i32)
pub fn resize(&self, size: i32)
change the size of the pool mapping
This request will cause the server to remap the backing memory for the pool from the file descriptor passed when the pool was created, but using the new size. This request can only be used to make the pool bigger.
This request only changes the amount of bytes that are mmapped by the server and does not touch the file corresponding to the file descriptor passed at creation time. It is the client’s responsibility to ensure that the file is at least as big as the new pool size.
Trait Implementations§
§impl Proxy for WlShmPool
impl Proxy for WlShmPool
§fn object_data(&self) -> Option<&Arc<dyn ObjectData>>
fn object_data(&self) -> Option<&Arc<dyn ObjectData>>
§fn backend(&self) -> &WeakBackend
fn backend(&self) -> &WeakBackend
§fn send_request(
&self,
req: <WlShmPool as Proxy>::Request<'_>,
) -> Result<(), InvalidId>
fn send_request( &self, req: <WlShmPool as Proxy>::Request<'_>, ) -> Result<(), InvalidId>
§fn send_constructor<I>(
&self,
req: <WlShmPool as Proxy>::Request<'_>,
data: Arc<dyn ObjectData>,
) -> Result<I, InvalidId>where
I: Proxy,
fn send_constructor<I>(
&self,
req: <WlShmPool as Proxy>::Request<'_>,
data: Arc<dyn ObjectData>,
) -> Result<I, InvalidId>where
I: Proxy,
§fn from_id(conn: &Connection, id: ObjectId) -> Result<WlShmPool, InvalidId>
fn from_id(conn: &Connection, id: ObjectId) -> Result<WlShmPool, InvalidId>
§fn inert(backend: WeakBackend) -> WlShmPool
fn inert(backend: WeakBackend) -> WlShmPool
§fn parse_event(
conn: &Connection,
msg: Message<ObjectId, OwnedFd>,
) -> Result<(WlShmPool, <WlShmPool as Proxy>::Event), DispatchError>
fn parse_event( conn: &Connection, msg: Message<ObjectId, OwnedFd>, ) -> Result<(WlShmPool, <WlShmPool as Proxy>::Event), DispatchError>
§fn write_request<'a>(
&self,
conn: &Connection,
msg: <WlShmPool as Proxy>::Request<'a>,
) -> Result<(Message<ObjectId, BorrowedFd<'a>>, Option<(&'static Interface, u32)>), InvalidId>
fn write_request<'a>( &self, conn: &Connection, msg: <WlShmPool as Proxy>::Request<'a>, ) -> Result<(Message<ObjectId, BorrowedFd<'a>>, Option<(&'static Interface, u32)>), InvalidId>
impl Eq for WlShmPool
Auto Trait Implementations§
impl Freeze for WlShmPool
impl !RefUnwindSafe for WlShmPool
impl Send for WlShmPool
impl Sync for WlShmPool
impl Unpin for WlShmPool
impl !UnwindSafe for WlShmPool
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