Struct FallbackFrame

pub struct FallbackFrame<State> { /* private fields */ }
Available on crate feature wayland and Linux only.
Expand description

The default ugly frame.

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impl<State> FallbackFrame<State>

pub fn new( parent: &impl WaylandSurface, shm: &Shm, subcompositor: Arc<SubcompositorState>, queue_handle: QueueHandle<State>, ) -> Result<FallbackFrame<State>, Box<dyn Error>>

Trait Implementations§

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impl<State> Debug for FallbackFrame<State>
where State: Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<State> DecorationsFrame for FallbackFrame<State>

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fn set_scaling_factor(&mut self, scale_factor: f64)

Set the scaling of the decorations frame. Read more
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fn on_click( &mut self, _timestamp: Duration, click: FrameClick, pressed: bool, ) -> Option<FrameAction>

Emulate click on the decorations. Read more
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fn click_point_moved( &mut self, _timestamp: Duration, surface_id: &ObjectId, x: f64, y: f64, ) -> Option<CursorIcon>

Emulate pointer moved event on the decorations frame. Read more
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fn click_point_left(&mut self)

All clicks left the decorations. Read more
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fn set_hidden(&mut self, hidden: bool)

Set the frame as hidden. Read more
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fn set_resizable(&mut self, resizable: bool)

Mark the frame as resizable. Read more
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fn update_state(&mut self, state: WindowState)

Update the state of the frame. Read more
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fn resize(&mut self, width: NonZero<u32>, height: NonZero<u32>)

Resize the window to the new size. Read more
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fn subtract_borders( &self, width: NonZero<u32>, height: NonZero<u32>, ) -> (Option<NonZero<u32>>, Option<NonZero<u32>>)

Subtract the borders from the given width and height. Read more
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fn add_borders(&self, width: u32, height: u32) -> (u32, u32)

Add the borders to the given width and height. Read more
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fn is_hidden(&self) -> bool

Get the frame hidden state. Read more
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fn location(&self) -> (i32, i32)

Return the coordinates of the top-left corner of the borders relative to the content. Read more
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fn is_dirty(&self) -> bool

Whether the given frame is dirty and should be redrawn.
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fn draw(&mut self) -> bool

Draw the decorations frame. Read more
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fn update_wm_capabilities(&mut self, capabilities: WindowManagerCapabilities)

Update the window manager capabilites. Read more
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fn set_title(&mut self, _: impl Into<String>)

Set the frames title.

Auto Trait Implementations§

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impl<State> Freeze for FallbackFrame<State>

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impl<State> !RefUnwindSafe for FallbackFrame<State>

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impl<State> Send for FallbackFrame<State>

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impl<State> Sync for FallbackFrame<State>

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impl<State> Unpin for FallbackFrame<State>

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impl<State> !UnwindSafe for FallbackFrame<State>

Blanket Implementations§

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Real + Zero + Arithmetics + Clone, Swp: WhitePoint<T>, Dwp: WhitePoint<T>, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

Convert the source color to the destination color using the specified method.
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default.
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impl<T> Also for T

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fn also<F>(self, block: F) -> Self
where F: FnOnce(&mut Self),

Apply a function to this value and return the (possibly) modified value.
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, Res> Apply<Res> for T
where T: ?Sized,

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fn apply<F>(self, f: F) -> Res
where F: FnOnce(Self) -> Res, Self: Sized,

Apply a function which takes the parameter by value.
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fn apply_ref<F>(&self, f: F) -> Res
where F: FnOnce(&Self) -> Res,

Apply a function which takes the parameter by reference.
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fn apply_mut<F>(&mut self, f: F) -> Res
where F: FnOnce(&mut Self) -> Res,

Apply a function which takes the parameter by mutable reference.
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impl<T, C> ArraysFrom<C> for T
where C: IntoArrays<T>,

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fn arrays_from(colors: C) -> T

Cast a collection of colors into a collection of arrays.
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impl<T, C> ArraysInto<C> for T
where C: FromArrays<T>,

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fn arrays_into(self) -> C

Cast this collection of arrays into a collection of colors.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for U
where T: FromCam16Unclamped<WpParam, U>,

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type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
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fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
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impl<T, C> ComponentsFrom<C> for T
where C: IntoComponents<T>,

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fn components_from(colors: C) -> T

Cast a collection of colors into a collection of color components.
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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fn from(t: T) -> T

Returns the argument unchanged.

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fn from_angle(angle: T) -> T

Performs a conversion from angle.
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where U: IntoStimulus<T>,

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fn from_stimulus(other: U) -> T

Converts other into Self, while performing the appropriate scaling, rounding and clamping.
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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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Calls U::from(self).

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fn into_angle(self) -> U

Performs a conversion into T.
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impl<State, Message> IntoBoot<State, Message> for State

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fn into_boot(self) -> (State, Task<Message>)

Turns some type into the initial state of some Application.
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impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for U
where T: Cam16FromUnclamped<WpParam, U>,

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type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
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fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
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impl<T, U> IntoColor<U> for T
where U: FromColor<T>,

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fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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impl<T, U> IntoColorUnclamped<U> for T
where U: FromColorUnclamped<T>,

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fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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impl<T> IntoStimulus<T> for T

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fn into_stimulus(self) -> T

Converts self into T, while performing the appropriate scaling, rounding and clamping.
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T, C> TryComponentsInto<C> for T
where C: TryFromComponents<T>,

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type Error = <C as TryFromComponents<T>>::Error

The error for when try_into_colors fails to cast.
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fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>

Try to cast this collection of color components into a collection of colors. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T, U> TryIntoColor<U> for T
where U: TryFromColor<T>,

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fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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impl<C, U> UintsFrom<C> for U
where C: IntoUints<U>,

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fn uints_from(colors: C) -> U

Cast a collection of colors into a collection of unsigned integers.
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impl<C, U> UintsInto<C> for U
where C: FromUints<U>,

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fn uints_into(self) -> C

Cast this collection of unsigned integers into a collection of colors.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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where S: Into<Dispatch>,

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