pub struct Toggler<'a, Message, Theme = Theme, Renderer = Renderer>{ /* private fields */ }Expand description
A toggler widget.
§Example
use iced::widget::toggler;
struct State {
   is_checked: bool,
}
enum Message {
    TogglerToggled(bool),
}
fn view(state: &State) -> Element<'_, Message> {
    toggler(state.is_checked)
        .label("Toggle me!")
        .on_toggle(Message::TogglerToggled)
        .into()
}
fn update(state: &mut State, message: Message) {
    match message {
        Message::TogglerToggled(is_checked) => {
            state.is_checked = is_checked;
        }
    }
}Implementations§
Source§impl<'a, Message, Theme, Renderer> Toggler<'a, Message, Theme, Renderer>
 
impl<'a, Message, Theme, Renderer> Toggler<'a, Message, Theme, Renderer>
Sourcepub const DEFAULT_SIZE: f32 = 16f32
 
pub const DEFAULT_SIZE: f32 = 16f32
The default size of a Toggler.
Sourcepub fn label(
    self,
    label: impl IntoFragment<'a>,
) -> Toggler<'a, Message, Theme, Renderer>
 
pub fn label( self, label: impl IntoFragment<'a>, ) -> Toggler<'a, Message, Theme, Renderer>
Sets the label of the Toggler.
Sourcepub fn on_toggle(
    self,
    on_toggle: impl Fn(bool) -> Message + 'a,
) -> Toggler<'a, Message, Theme, Renderer>
 
pub fn on_toggle( self, on_toggle: impl Fn(bool) -> Message + 'a, ) -> Toggler<'a, Message, Theme, Renderer>
Sourcepub fn on_toggle_maybe(
    self,
    on_toggle: Option<impl Fn(bool) -> Message + 'a>,
) -> Toggler<'a, Message, Theme, Renderer>
 
pub fn on_toggle_maybe( self, on_toggle: Option<impl Fn(bool) -> Message + 'a>, ) -> Toggler<'a, Message, Theme, Renderer>
Sourcepub fn size(
    self,
    size: impl Into<Pixels>,
) -> Toggler<'a, Message, Theme, Renderer>
 
pub fn size( self, size: impl Into<Pixels>, ) -> Toggler<'a, Message, Theme, Renderer>
Sets the size of the Toggler.
Sourcepub fn width(
    self,
    width: impl Into<Length>,
) -> Toggler<'a, Message, Theme, Renderer>
 
pub fn width( self, width: impl Into<Length>, ) -> Toggler<'a, Message, Theme, Renderer>
Sets the width of the Toggler.
Sourcepub fn text_size(
    self,
    text_size: impl Into<Pixels>,
) -> Toggler<'a, Message, Theme, Renderer>
 
pub fn text_size( self, text_size: impl Into<Pixels>, ) -> Toggler<'a, Message, Theme, Renderer>
Sets the text size o the Toggler.
Sourcepub fn text_line_height(
    self,
    line_height: impl Into<LineHeight>,
) -> Toggler<'a, Message, Theme, Renderer>
 
pub fn text_line_height( self, line_height: impl Into<LineHeight>, ) -> Toggler<'a, Message, Theme, Renderer>
Sets the text text::LineHeight of the Toggler.
Sourcepub fn text_alignment(
    self,
    alignment: Horizontal,
) -> Toggler<'a, Message, Theme, Renderer>
 
pub fn text_alignment( self, alignment: Horizontal, ) -> Toggler<'a, Message, Theme, Renderer>
Sets the horizontal alignment of the text of the Toggler
Sourcepub fn text_shaping(
    self,
    shaping: Shaping,
) -> Toggler<'a, Message, Theme, Renderer>
 
pub fn text_shaping( self, shaping: Shaping, ) -> Toggler<'a, Message, Theme, Renderer>
Sets the text::Shaping strategy of the Toggler.
Sourcepub fn text_wrapping(
    self,
    wrapping: Wrapping,
) -> Toggler<'a, Message, Theme, Renderer>
 
pub fn text_wrapping( self, wrapping: Wrapping, ) -> Toggler<'a, Message, Theme, Renderer>
Sets the text::Wrapping strategy of the Toggler.
Sourcepub fn spacing(
    self,
    spacing: impl Into<Pixels>,
) -> Toggler<'a, Message, Theme, Renderer>
 
pub fn spacing( self, spacing: impl Into<Pixels>, ) -> Toggler<'a, Message, Theme, Renderer>
Sets the spacing between the Toggler and the text.
Sourcepub fn font(
    self,
    font: impl Into<<Renderer as Renderer>::Font>,
) -> Toggler<'a, Message, Theme, Renderer>
 
pub fn font( self, font: impl Into<<Renderer as Renderer>::Font>, ) -> Toggler<'a, Message, Theme, Renderer>
Sets the Renderer::Font of the text of the Toggler
Sourcepub fn style(
    self,
    style: impl Fn(&Theme, Status) -> Style + 'a,
) -> Toggler<'a, Message, Theme, Renderer>
 
pub fn style( self, style: impl Fn(&Theme, Status) -> Style + 'a, ) -> Toggler<'a, Message, Theme, Renderer>
Sets the style of the Toggler.
Sourcepub fn class(
    self,
    class: impl Into<<Theme as Catalog>::Class<'a>>,
) -> Toggler<'a, Message, Theme, Renderer>
 
pub fn class( self, class: impl Into<<Theme as Catalog>::Class<'a>>, ) -> Toggler<'a, Message, Theme, Renderer>
Sets the style class of the Toggler.
Sourcepub fn name(
    self,
    name: impl Into<Cow<'a, str>>,
) -> Toggler<'a, Message, Theme, Renderer>
 
pub fn name( self, name: impl Into<Cow<'a, str>>, ) -> Toggler<'a, Message, Theme, Renderer>
Sets the name of the Toggler.
Sourcepub fn description_widget<T>(
    self,
    description: &T,
) -> Toggler<'a, Message, Theme, Renderer>where
    T: Describes,
 
pub fn description_widget<T>(
    self,
    description: &T,
) -> Toggler<'a, Message, Theme, Renderer>where
    T: Describes,
Sets the description of the Toggler.
Sourcepub fn description(
    self,
    description: impl Into<Cow<'a, str>>,
) -> Toggler<'a, Message, Theme, Renderer>
 
pub fn description( self, description: impl Into<Cow<'a, str>>, ) -> Toggler<'a, Message, Theme, Renderer>
Sets the description of the Toggler.
Sourcepub fn labeled_by_widget(
    self,
    label: &dyn Labels,
) -> Toggler<'a, Message, Theme, Renderer>
 
pub fn labeled_by_widget( self, label: &dyn Labels, ) -> Toggler<'a, Message, Theme, Renderer>
Sets the label of the Toggler using another widget.
Trait Implementations§
Source§impl<'a, Message, Theme, Renderer> From<Toggler<'a, Message, Theme, Renderer>> for Element<'a, Message, Theme, Renderer>
 
impl<'a, Message, Theme, Renderer> From<Toggler<'a, Message, Theme, Renderer>> for Element<'a, Message, Theme, Renderer>
Source§impl<'a, Message, Theme, Renderer> Widget<Message, Theme, Renderer> for Toggler<'a, Message, Theme, Renderer>
 
impl<'a, Message, Theme, Renderer> Widget<Message, Theme, Renderer> for Toggler<'a, Message, Theme, Renderer>
Source§fn a11y_nodes(
    &self,
    layout: Layout<'_>,
    _state: &Tree,
    cursor: Cursor,
) -> A11yTree
 
fn a11y_nodes( &self, layout: Layout<'_>, _state: &Tree, cursor: Cursor, ) -> A11yTree
get the a11y nodes for the widget
Source§fn on_event(
    &mut self,
    _state: &mut Tree,
    event: Event,
    layout: Layout<'_>,
    cursor: Cursor,
    _renderer: &Renderer,
    _clipboard: &mut dyn Clipboard,
    shell: &mut Shell<'_, Message>,
    _viewport: &Rectangle,
) -> Status
 
fn on_event( &mut self, _state: &mut Tree, event: Event, layout: Layout<'_>, cursor: Cursor, _renderer: &Renderer, _clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message>, _viewport: &Rectangle, ) -> Status
Source§fn mouse_interaction(
    &self,
    _state: &Tree,
    layout: Layout<'_>,
    cursor: Cursor,
    _viewport: &Rectangle,
    _renderer: &Renderer,
) -> Interaction
 
fn mouse_interaction( &self, _state: &Tree, layout: Layout<'_>, cursor: Cursor, _viewport: &Rectangle, _renderer: &Renderer, ) -> Interaction
Source§fn draw(
    &self,
    tree: &Tree,
    renderer: &mut Renderer,
    theme: &Theme,
    style: &Style,
    layout: Layout<'_>,
    cursor: Cursor,
    viewport: &Rectangle,
)
 
fn draw( &self, tree: &Tree, renderer: &mut Renderer, theme: &Theme, style: &Style, layout: Layout<'_>, cursor: Cursor, viewport: &Rectangle, )
Draws the 
Widget using the associated Renderer.Source§fn set_id(&mut self, id: Id)
 
fn set_id(&mut self, id: Id)
Sets the id of the widget
This may be called while diffing the widget tree
Source§fn operate(
    &self,
    _state: &mut Tree,
    _layout: Layout<'_>,
    _renderer: &Renderer,
    _operation: &mut dyn Operation,
)
 
fn operate( &self, _state: &mut Tree, _layout: Layout<'_>, _renderer: &Renderer, _operation: &mut dyn Operation, )
Source§fn overlay<'a>(
    &'a mut self,
    _state: &'a mut Tree,
    _layout: Layout<'_>,
    _renderer: &Renderer,
    _translation: Vector,
) -> Option<Element<'a, Message, Theme, Renderer>>
 
fn overlay<'a>( &'a mut self, _state: &'a mut Tree, _layout: Layout<'_>, _renderer: &Renderer, _translation: Vector, ) -> Option<Element<'a, Message, Theme, Renderer>>
Returns the overlay of the 
Widget, if there is any.Source§fn drag_destinations(
    &self,
    _state: &Tree,
    _layout: Layout<'_>,
    _renderer: &Renderer,
    _dnd_rectangles: &mut DndDestinationRectangles,
)
 
fn drag_destinations( &self, _state: &Tree, _layout: Layout<'_>, _renderer: &Renderer, _dnd_rectangles: &mut DndDestinationRectangles, )
Adds the drag destination rectangles of the widget.
Runs after the layout phase for each widget in the tree.
Auto Trait Implementations§
impl<'a, Message, Theme, Renderer> Freeze for Toggler<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer> !RefUnwindSafe for Toggler<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer> !Send for Toggler<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer> !Sync for Toggler<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> Unpin for Toggler<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer> !UnwindSafe for Toggler<'a, Message, Theme, Renderer>
Blanket Implementations§
Source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
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    Swp: WhitePoint<T>,
    Dwp: WhitePoint<T>,
    D: AdaptFrom<S, Swp, Dwp, T>,
 
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
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    Swp: WhitePoint<T>,
    Dwp: WhitePoint<T>,
    D: AdaptFrom<S, Swp, Dwp, T>,
Source§fn adapt_into_using<M>(self, method: M) -> Dwhere
    M: TransformMatrix<T>,
 
fn adapt_into_using<M>(self, method: M) -> Dwhere
    M: TransformMatrix<T>,
Convert the source color to the destination color using the specified
method.
Source§fn adapt_into(self) -> D
 
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
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Source§impl<T, Res> Apply<Res> for Twhere
    T: ?Sized,
 
impl<T, Res> Apply<Res> for Twhere
    T: ?Sized,
Source§impl<T, C> ArraysFrom<C> for Twhere
    C: IntoArrays<T>,
 
impl<T, C> ArraysFrom<C> for Twhere
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Source§fn arrays_from(colors: C) -> T
 
fn arrays_from(colors: C) -> T
Cast a collection of colors into a collection of arrays.
Source§impl<T, C> ArraysInto<C> for Twhere
    C: FromArrays<T>,
 
impl<T, C> ArraysInto<C> for Twhere
    C: FromArrays<T>,
Source§fn arrays_into(self) -> C
 
fn arrays_into(self) -> C
Cast this collection of arrays into a collection of colors.
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    T: ?Sized,
 
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    self,
    parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>,
) -> T
 
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fn components_from(colors: C) -> T
Cast a collection of colors into a collection of color components.
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