Crate cosmic::iced_widget::renderer::graphics
source · Expand description
A bunch of backend-agnostic types that can be leveraged to build a renderer
for iced
.
Modules§
- Write a graphics backend.
- Manage colors for shaders.
- A compositor is responsible for initializing a renderer and managing window surfaces.
- The core library of Iced.
- Track and compute the damage of graphical primitives.
- Asynchronous tasks for GUI programming, inspired by Elm.
- Build and draw geometry.
- Load and operate on images.
- Draw triangles!
- Create a renderer from a
Backend
. - Draw text.
Structs§
- A backend-agnostic renderer that supports all the built-in widgets.
- A 2D transformation matrix.
- A viewing region for displaying computer graphics.
Enums§
- An antialiasing strategy.
- An error that occurred while creating an application’s graphical context.
- A fill which linearly interpolates colors along a direction.
- A low-level primitive to render a mesh of triangles.
- A rendering primitive.
Traits§
- The graphics backend of a
Renderer
. - A graphics compositor that can draw to windows.
- A type that has some damage bounds.