pub struct DndDestination<'a, Message> { /* private fields */ }Implementations§
Source§impl<'a, Message: 'static> DndDestination<'a, Message>
 
impl<'a, Message: 'static> DndDestination<'a, Message>
pub fn new( child: impl Into<Element<'a, Message>>, mimes: Vec<Cow<'static, str>>, ) -> Self
pub fn for_data<T: AllowedMimeTypes>( child: impl Into<Element<'a, Message>>, on_finish: impl Fn(Option<T>, DndAction) -> Message + 'static, ) -> Self
pub fn data_received_for<T: AllowedMimeTypes>( self, f: impl Fn(Option<T>) -> Message + 'static, ) -> Self
pub fn with_id( child: impl Into<Element<'a, Message>>, id: Id, mimes: Vec<Cow<'static, str>>, ) -> Self
pub fn drag_id(self, id: u64) -> Self
pub fn action(self, action: DndAction) -> Self
pub fn preferred_action(self, action: DndAction) -> Self
pub fn forward_drag_as_cursor(self, forward: bool) -> Self
pub fn on_hold(self, f: impl Fn(f64, f64) -> Message + 'static) -> Self
pub fn on_drop(self, f: impl Fn(f64, f64) -> Message + 'static) -> Self
pub fn on_enter( self, f: impl Fn(f64, f64, Vec<String>) -> Message + 'static, ) -> Self
pub fn on_leave(self, m: impl Fn() -> Message + 'static) -> Self
pub fn on_finish( self, f: impl Fn(String, Vec<u8>, DndAction, f64, f64) -> Message + 'static, ) -> Self
pub fn on_motion(self, f: impl Fn(f64, f64) -> Message + 'static) -> Self
pub fn on_action_selected( self, f: impl Fn(DndAction) -> Message + 'static, ) -> Self
pub fn on_data_received( self, f: impl Fn(String, Vec<u8>) -> Message + 'static, ) -> Self
Sourcepub fn get_drag_id(&self) -> u128
 
pub fn get_drag_id(&self) -> u128
Returns the drag id of the destination.
§Panics
Panics if the destination has been assigned a Set id, which is invalid.
pub fn id(self, id: Id) -> Self
Trait Implementations§
Source§impl<'a, Message: 'static> From<DndDestination<'a, Message>> for Element<'a, Message>
 
impl<'a, Message: 'static> From<DndDestination<'a, Message>> for Element<'a, Message>
Source§fn from(wrapper: DndDestination<'a, Message>) -> Self
 
fn from(wrapper: DndDestination<'a, Message>) -> Self
Converts to this type from the input type.
Source§impl<Message: 'static> Widget<Message, Theme, Renderer> for DndDestination<'_, Message>
 
impl<Message: 'static> Widget<Message, Theme, Renderer> for DndDestination<'_, Message>
Source§fn a11y_nodes(&self, layout: Layout<'_>, state: &Tree, p: Cursor) -> A11yTree
 
fn a11y_nodes(&self, layout: Layout<'_>, state: &Tree, p: Cursor) -> A11yTree
get the a11y nodes for the widget
Source§fn operate(
    &self,
    tree: &mut Tree,
    layout: Layout<'_>,
    renderer: &Renderer,
    operation: &mut dyn Operation<()>,
)
 
fn operate( &self, tree: &mut Tree, layout: Layout<'_>, renderer: &Renderer, operation: &mut dyn Operation<()>, )
Source§fn on_event(
    &mut self,
    tree: &mut Tree,
    event: Event,
    layout: Layout<'_>,
    cursor: Cursor,
    renderer: &Renderer,
    clipboard: &mut dyn Clipboard,
    shell: &mut Shell<'_, Message>,
    viewport: &Rectangle,
) -> Status
 
fn on_event( &mut self, tree: &mut Tree, event: Event, layout: Layout<'_>, cursor: Cursor, renderer: &Renderer, clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message>, viewport: &Rectangle, ) -> Status
Source§fn mouse_interaction(
    &self,
    tree: &Tree,
    layout: Layout<'_>,
    cursor_position: Cursor,
    viewport: &Rectangle,
    renderer: &Renderer,
) -> Interaction
 
fn mouse_interaction( &self, tree: &Tree, layout: Layout<'_>, cursor_position: Cursor, viewport: &Rectangle, renderer: &Renderer, ) -> Interaction
Source§fn draw(
    &self,
    tree: &Tree,
    renderer: &mut Renderer,
    theme: &Theme,
    renderer_style: &Style,
    layout: Layout<'_>,
    cursor_position: Cursor,
    viewport: &Rectangle,
)
 
fn draw( &self, tree: &Tree, renderer: &mut Renderer, theme: &Theme, renderer_style: &Style, layout: Layout<'_>, cursor_position: Cursor, viewport: &Rectangle, )
Draws the 
Widget using the associated Renderer.Source§fn overlay<'b>(
    &'b mut self,
    tree: &'b mut Tree,
    layout: Layout<'_>,
    renderer: &Renderer,
    translation: Vector,
) -> Option<Element<'b, Message, Theme, Renderer>>
 
fn overlay<'b>( &'b mut self, tree: &'b mut Tree, layout: Layout<'_>, renderer: &Renderer, translation: Vector, ) -> Option<Element<'b, Message, Theme, Renderer>>
Returns the overlay of the 
Widget, if there is any.Source§fn drag_destinations(
    &self,
    state: &Tree,
    layout: Layout<'_>,
    renderer: &Renderer,
    dnd_rectangles: &mut DndDestinationRectangles,
)
 
fn drag_destinations( &self, state: &Tree, layout: Layout<'_>, renderer: &Renderer, dnd_rectangles: &mut DndDestinationRectangles, )
Adds the drag destination rectangles of the widget.
Runs after the layout phase for each widget in the tree.
Auto Trait Implementations§
impl<'a, Message> Freeze for DndDestination<'a, Message>
impl<'a, Message> !RefUnwindSafe for DndDestination<'a, Message>
impl<'a, Message> !Send for DndDestination<'a, Message>
impl<'a, Message> !Sync for DndDestination<'a, Message>
impl<'a, Message> Unpin for DndDestination<'a, Message>
impl<'a, Message> !UnwindSafe for DndDestination<'a, Message>
Blanket Implementations§
Source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
    T: Real + Zero + Arithmetics + Clone,
    Swp: WhitePoint<T>,
    Dwp: WhitePoint<T>,
    D: AdaptFrom<S, Swp, Dwp, T>,
 
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
    T: Real + Zero + Arithmetics + Clone,
    Swp: WhitePoint<T>,
    Dwp: WhitePoint<T>,
    D: AdaptFrom<S, Swp, Dwp, T>,
Source§fn adapt_into_using<M>(self, method: M) -> Dwhere
    M: TransformMatrix<T>,
 
fn adapt_into_using<M>(self, method: M) -> Dwhere
    M: TransformMatrix<T>,
Convert the source color to the destination color using the specified
method.
Source§fn adapt_into(self) -> D
 
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
method by default.
Source§impl<T, Res> Apply<Res> for Twhere
    T: ?Sized,
 
impl<T, Res> Apply<Res> for Twhere
    T: ?Sized,
Source§impl<T, C> ArraysFrom<C> for Twhere
    C: IntoArrays<T>,
 
impl<T, C> ArraysFrom<C> for Twhere
    C: IntoArrays<T>,
Source§fn arrays_from(colors: C) -> T
 
fn arrays_from(colors: C) -> T
Cast a collection of colors into a collection of arrays.
Source§impl<T, C> ArraysInto<C> for Twhere
    C: FromArrays<T>,
 
impl<T, C> ArraysInto<C> for Twhere
    C: FromArrays<T>,
Source§fn arrays_into(self) -> C
 
fn arrays_into(self) -> C
Cast this collection of arrays into a collection of colors.
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for Uwhere
    T: FromCam16Unclamped<WpParam, U>,
 
impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for Uwhere
    T: FromCam16Unclamped<WpParam, U>,
Source§type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar
 
type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar
The number type that’s used in 
parameters when converting.Source§fn cam16_into_unclamped(
    self,
    parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>,
) -> T
 
fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>, ) -> T
Converts 
self into C, using the provided parameters.Source§impl<T, C> ComponentsFrom<C> for Twhere
    C: IntoComponents<T>,
 
impl<T, C> ComponentsFrom<C> for Twhere
    C: IntoComponents<T>,
Source§fn components_from(colors: C) -> T
 
fn components_from(colors: C) -> T
Cast a collection of colors into a collection of color components.
Source§impl<T> Downcast for Twhere
    T: Any,
 
impl<T> Downcast for Twhere
    T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
 
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert 
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
 
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert 
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
 
fn as_any(&self) -> &(dyn Any + 'static)
Convert 
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
 
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert 
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> FromAngle<T> for T
 
impl<T> FromAngle<T> for T
Source§fn from_angle(angle: T) -> T
 
fn from_angle(angle: T) -> T
Performs a conversion from 
angle.Source§impl<T, U> FromStimulus<U> for Twhere
    U: IntoStimulus<T>,
 
impl<T, U> FromStimulus<U> for Twhere
    U: IntoStimulus<T>,
Source§fn from_stimulus(other: U) -> T
 
fn from_stimulus(other: U) -> T
Converts 
other into Self, while performing the appropriate scaling,
rounding and clamping.Source§impl<T> Instrument for T
 
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
 
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
 
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T, U> IntoAngle<U> for Twhere
    U: FromAngle<T>,
 
impl<T, U> IntoAngle<U> for Twhere
    U: FromAngle<T>,
Source§fn into_angle(self) -> U
 
fn into_angle(self) -> U
Performs a conversion into 
T.Source§impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for Uwhere
    T: Cam16FromUnclamped<WpParam, U>,
 
impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for Uwhere
    T: Cam16FromUnclamped<WpParam, U>,
Source§type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar
 
type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar
The number type that’s used in 
parameters when converting.Source§fn into_cam16_unclamped(
    self,
    parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>,
) -> T
 
fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>, ) -> T
Converts 
self into C, using the provided parameters.Source§impl<T, U> IntoColor<U> for Twhere
    U: FromColor<T>,
 
impl<T, U> IntoColor<U> for Twhere
    U: FromColor<T>,
Source§fn into_color(self) -> U
 
fn into_color(self) -> U
Convert into T with values clamped to the color defined bounds Read more
Source§impl<T, U> IntoColorUnclamped<U> for Twhere
    U: FromColorUnclamped<T>,
 
impl<T, U> IntoColorUnclamped<U> for Twhere
    U: FromColorUnclamped<T>,
Source§fn into_color_unclamped(self) -> U
 
fn into_color_unclamped(self) -> U
Convert into T. The resulting color might be invalid in its color space Read more
Source§impl<T> IntoStimulus<T> for T
 
impl<T> IntoStimulus<T> for T
Source§fn into_stimulus(self) -> T
 
fn into_stimulus(self) -> T
Converts 
self into T, while performing the appropriate scaling,
rounding and clamping.Source§impl<T, C> TryComponentsInto<C> for Twhere
    C: TryFromComponents<T>,
 
impl<T, C> TryComponentsInto<C> for Twhere
    C: TryFromComponents<T>,
Source§type Error = <C as TryFromComponents<T>>::Error
 
type Error = <C as TryFromComponents<T>>::Error
The error for when 
try_into_colors fails to cast.Source§fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>
 
fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>
Try to cast this collection of color components into a collection of
colors. Read more
Source§impl<T, U> TryIntoColor<U> for Twhere
    U: TryFromColor<T>,
 
impl<T, U> TryIntoColor<U> for Twhere
    U: TryFromColor<T>,
Source§fn try_into_color(self) -> Result<U, OutOfBounds<U>>
 
fn try_into_color(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined
range, otherwise an 
OutOfBounds error is returned which contains
the unclamped color. Read moreSource§impl<C, U> UintsFrom<C> for Uwhere
    C: IntoUints<U>,
 
impl<C, U> UintsFrom<C> for Uwhere
    C: IntoUints<U>,
Source§fn uints_from(colors: C) -> U
 
fn uints_from(colors: C) -> U
Cast a collection of colors into a collection of unsigned integers.
Source§impl<C, U> UintsInto<C> for Uwhere
    C: FromUints<U>,
 
impl<C, U> UintsInto<C> for Uwhere
    C: FromUints<U>,
Source§fn uints_into(self) -> C
 
fn uints_into(self) -> C
Cast this collection of unsigned integers into a collection of colors.