pub struct Space { /* private fields */ }Expand description
An amount of empty space.
It can be useful if you want to fill some space with nothing.
Implementations§
Trait Implementations§
Source§impl<'a, Message, Theme, Renderer> From<Space> for Element<'a, Message, Theme, Renderer>where
    Renderer: Renderer,
    Message: 'a,
 
impl<'a, Message, Theme, Renderer> From<Space> for Element<'a, Message, Theme, Renderer>where
    Renderer: Renderer,
    Message: 'a,
Source§impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer> for Spacewhere
    Renderer: Renderer,
 
impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer> for Spacewhere
    Renderer: Renderer,
Source§fn draw(
    &self,
    _state: &Tree,
    _renderer: &mut Renderer,
    _theme: &Theme,
    _style: &Style,
    _layout: Layout<'_>,
    _cursor: Cursor,
    _viewport: &Rectangle,
)
 
fn draw( &self, _state: &Tree, _renderer: &mut Renderer, _theme: &Theme, _style: &Style, _layout: Layout<'_>, _cursor: Cursor, _viewport: &Rectangle, )
Draws the 
Widget using the associated Renderer.Source§fn operate(
    &self,
    _state: &mut Tree,
    _layout: Layout<'_>,
    _renderer: &Renderer,
    _operation: &mut dyn Operation,
)
 
fn operate( &self, _state: &mut Tree, _layout: Layout<'_>, _renderer: &Renderer, _operation: &mut dyn Operation, )
Source§fn on_event(
    &mut self,
    _state: &mut Tree,
    _event: Event,
    _layout: Layout<'_>,
    _cursor: Cursor,
    _renderer: &Renderer,
    _clipboard: &mut dyn Clipboard,
    _shell: &mut Shell<'_, Message>,
    _viewport: &Rectangle,
) -> Status
 
fn on_event( &mut self, _state: &mut Tree, _event: Event, _layout: Layout<'_>, _cursor: Cursor, _renderer: &Renderer, _clipboard: &mut dyn Clipboard, _shell: &mut Shell<'_, Message>, _viewport: &Rectangle, ) -> Status
Source§fn mouse_interaction(
    &self,
    _state: &Tree,
    _layout: Layout<'_>,
    _cursor: Cursor,
    _viewport: &Rectangle,
    _renderer: &Renderer,
) -> Interaction
 
fn mouse_interaction( &self, _state: &Tree, _layout: Layout<'_>, _cursor: Cursor, _viewport: &Rectangle, _renderer: &Renderer, ) -> Interaction
Source§fn overlay<'a>(
    &'a mut self,
    _state: &'a mut Tree,
    _layout: Layout<'_>,
    _renderer: &Renderer,
    _translation: Vector,
) -> Option<Element<'a, Message, Theme, Renderer>>
 
fn overlay<'a>( &'a mut self, _state: &'a mut Tree, _layout: Layout<'_>, _renderer: &Renderer, _translation: Vector, ) -> Option<Element<'a, Message, Theme, Renderer>>
Returns the overlay of the 
Widget, if there is any.Source§fn a11y_nodes(
    &self,
    _layout: Layout<'_>,
    _state: &Tree,
    _cursor: Cursor,
) -> A11yTree
 
fn a11y_nodes( &self, _layout: Layout<'_>, _state: &Tree, _cursor: Cursor, ) -> A11yTree
get the a11y nodes for the widget and its children
Source§fn set_id(&mut self, _id: Id)
 
fn set_id(&mut self, _id: Id)
Sets the id of the widget
This may be called while diffing the widget tree
Source§fn drag_destinations(
    &self,
    _state: &Tree,
    _layout: Layout<'_>,
    _renderer: &Renderer,
    _dnd_rectangles: &mut DndDestinationRectangles,
)
 
fn drag_destinations( &self, _state: &Tree, _layout: Layout<'_>, _renderer: &Renderer, _dnd_rectangles: &mut DndDestinationRectangles, )
Adds the drag destination rectangles of the widget.
Runs after the layout phase for each widget in the tree.
Auto Trait Implementations§
impl Freeze for Space
impl RefUnwindSafe for Space
impl Send for Space
impl Sync for Space
impl Unpin for Space
impl UnwindSafe for Space
Blanket Implementations§
Source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
    T: Real + Zero + Arithmetics + Clone,
    Swp: WhitePoint<T>,
    Dwp: WhitePoint<T>,
    D: AdaptFrom<S, Swp, Dwp, T>,
 
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
    T: Real + Zero + Arithmetics + Clone,
    Swp: WhitePoint<T>,
    Dwp: WhitePoint<T>,
    D: AdaptFrom<S, Swp, Dwp, T>,
Source§fn adapt_into_using<M>(self, method: M) -> Dwhere
    M: TransformMatrix<T>,
 
fn adapt_into_using<M>(self, method: M) -> Dwhere
    M: TransformMatrix<T>,
Convert the source color to the destination color using the specified
method.
Source§fn adapt_into(self) -> D
 
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
method by default.
Source§impl<T, Res> Apply<Res> for Twhere
    T: ?Sized,
 
impl<T, Res> Apply<Res> for Twhere
    T: ?Sized,
Source§impl<T, C> ArraysFrom<C> for Twhere
    C: IntoArrays<T>,
 
impl<T, C> ArraysFrom<C> for Twhere
    C: IntoArrays<T>,
Source§fn arrays_from(colors: C) -> T
 
fn arrays_from(colors: C) -> T
Cast a collection of colors into a collection of arrays.
Source§impl<T, C> ArraysInto<C> for Twhere
    C: FromArrays<T>,
 
impl<T, C> ArraysInto<C> for Twhere
    C: FromArrays<T>,
Source§fn arrays_into(self) -> C
 
fn arrays_into(self) -> C
Cast this collection of arrays into a collection of colors.
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for Uwhere
    T: FromCam16Unclamped<WpParam, U>,
 
impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for Uwhere
    T: FromCam16Unclamped<WpParam, U>,
Source§type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar
 
type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar
The number type that’s used in 
parameters when converting.Source§fn cam16_into_unclamped(
    self,
    parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>,
) -> T
 
fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>, ) -> T
Converts 
self into C, using the provided parameters.Source§impl<T, C> ComponentsFrom<C> for Twhere
    C: IntoComponents<T>,
 
impl<T, C> ComponentsFrom<C> for Twhere
    C: IntoComponents<T>,
Source§fn components_from(colors: C) -> T
 
fn components_from(colors: C) -> T
Cast a collection of colors into a collection of color components.
Source§impl<T> Downcast for Twhere
    T: Any,
 
impl<T> Downcast for Twhere
    T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
 
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert 
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
 
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert 
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
 
fn as_any(&self) -> &(dyn Any + 'static)
Convert 
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
 
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert 
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSync for T
 
impl<T> DowncastSync for T
Source§impl<T> FromAngle<T> for T
 
impl<T> FromAngle<T> for T
Source§fn from_angle(angle: T) -> T
 
fn from_angle(angle: T) -> T
Performs a conversion from 
angle.Source§impl<T, U> FromStimulus<U> for Twhere
    U: IntoStimulus<T>,
 
impl<T, U> FromStimulus<U> for Twhere
    U: IntoStimulus<T>,
Source§fn from_stimulus(other: U) -> T
 
fn from_stimulus(other: U) -> T
Converts 
other into Self, while performing the appropriate scaling,
rounding and clamping.Source§impl<T> Instrument for T
 
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
 
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
 
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T, U> IntoAngle<U> for Twhere
    U: FromAngle<T>,
 
impl<T, U> IntoAngle<U> for Twhere
    U: FromAngle<T>,
Source§fn into_angle(self) -> U
 
fn into_angle(self) -> U
Performs a conversion into 
T.Source§impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for Uwhere
    T: Cam16FromUnclamped<WpParam, U>,
 
impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for Uwhere
    T: Cam16FromUnclamped<WpParam, U>,
Source§type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar
 
type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar
The number type that’s used in 
parameters when converting.Source§fn into_cam16_unclamped(
    self,
    parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>,
) -> T
 
fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>, ) -> T
Converts 
self into C, using the provided parameters.Source§impl<T, U> IntoColor<U> for Twhere
    U: FromColor<T>,
 
impl<T, U> IntoColor<U> for Twhere
    U: FromColor<T>,
Source§fn into_color(self) -> U
 
fn into_color(self) -> U
Convert into T with values clamped to the color defined bounds Read more
Source§impl<T, U> IntoColorUnclamped<U> for Twhere
    U: FromColorUnclamped<T>,
 
impl<T, U> IntoColorUnclamped<U> for Twhere
    U: FromColorUnclamped<T>,
Source§fn into_color_unclamped(self) -> U
 
fn into_color_unclamped(self) -> U
Convert into T. The resulting color might be invalid in its color space Read more
Source§impl<T> IntoStimulus<T> for T
 
impl<T> IntoStimulus<T> for T
Source§fn into_stimulus(self) -> T
 
fn into_stimulus(self) -> T
Converts 
self into T, while performing the appropriate scaling,
rounding and clamping.Source§impl<T, C> TryComponentsInto<C> for Twhere
    C: TryFromComponents<T>,
 
impl<T, C> TryComponentsInto<C> for Twhere
    C: TryFromComponents<T>,
Source§type Error = <C as TryFromComponents<T>>::Error
 
type Error = <C as TryFromComponents<T>>::Error
The error for when 
try_into_colors fails to cast.Source§fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>
 
fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>
Try to cast this collection of color components into a collection of
colors. Read more
Source§impl<T, U> TryIntoColor<U> for Twhere
    U: TryFromColor<T>,
 
impl<T, U> TryIntoColor<U> for Twhere
    U: TryFromColor<T>,
Source§fn try_into_color(self) -> Result<U, OutOfBounds<U>>
 
fn try_into_color(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined
range, otherwise an 
OutOfBounds error is returned which contains
the unclamped color. Read moreSource§impl<C, U> UintsFrom<C> for Uwhere
    C: IntoUints<U>,
 
impl<C, U> UintsFrom<C> for Uwhere
    C: IntoUints<U>,
Source§fn uints_from(colors: C) -> U
 
fn uints_from(colors: C) -> U
Cast a collection of colors into a collection of unsigned integers.
Source§impl<C, U> UintsInto<C> for Uwhere
    C: FromUints<U>,
 
impl<C, U> UintsInto<C> for Uwhere
    C: FromUints<U>,
Source§fn uints_into(self) -> C
 
fn uints_into(self) -> C
Cast this collection of unsigned integers into a collection of colors.