pub struct A11yTree { /* private fields */ }
Expand description
Accessible tree of nodes
Implementations§
source§impl A11yTree
impl A11yTree
sourcepub fn new(root: Vec<A11yNode>, children: Vec<A11yNode>) -> Self
pub fn new(root: Vec<A11yNode>, children: Vec<A11yNode>) -> Self
Create a new A11yTree XXX if you use this method, you will need to manually add the children of the root nodes
pub fn leaf<T: Into<A11yId>>(node: NodeBuilder, id: T) -> Self
sourcepub fn node_with_child_tree(root: A11yNode, child_tree: Self) -> Self
pub fn node_with_child_tree(root: A11yNode, child_tree: Self) -> Self
Helper for creating an A11y tree with a single root node and some children
sourcepub fn join<T: Iterator<Item = Self>>(trees: T) -> Self
pub fn join<T: Iterator<Item = Self>>(trees: T) -> Self
Joins multiple trees into a single tree
pub fn root(&self) -> &Vec<A11yNode>
pub fn children(&self) -> &Vec<A11yNode>
pub fn root_mut(&mut self) -> &mut Vec<A11yNode>
pub fn children_mut(&mut self) -> &mut Vec<A11yNode>
pub fn contains(&self, id: &A11yId) -> bool
Trait Implementations§
Auto Trait Implementations§
impl Freeze for A11yTree
impl RefUnwindSafe for A11yTree
impl Send for A11yTree
impl Sync for A11yTree
impl Unpin for A11yTree
impl UnwindSafe for A11yTree
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source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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