Struct lyon_path::path_buffer::Builder
source · pub struct Builder<'l> { /* private fields */ }
Expand description
A Builder that appends a path to an existing PathBuffer.
Implements the PathBuilder
trait.
Implementations§
source§impl<'l> Builder<'l>
impl<'l> Builder<'l>
pub fn with_attributes(self, num_attributes: usize) -> BuilderWithAttributes<'l>
pub fn build(self) -> usize
pub fn begin(&mut self, at: Point) -> EndpointId
pub fn end(&mut self, close: bool)
pub fn line_to(&mut self, to: Point) -> EndpointId
pub fn quadratic_bezier_to(&mut self, ctrl: Point, to: Point) -> EndpointId
pub fn cubic_bezier_to( &mut self, ctrl1: Point, ctrl2: Point, to: Point, ) -> EndpointId
pub fn reserve(&mut self, endpoints: usize, ctrl_points: usize)
Trait Implementations§
source§impl<'l> PathBuilder for Builder<'l>
impl<'l> PathBuilder for Builder<'l>
fn num_attributes(&self) -> usize
source§fn begin(&mut self, at: Point, _attributes: Attributes<'_>) -> EndpointId
fn begin(&mut self, at: Point, _attributes: Attributes<'_>) -> EndpointId
Starts a new sub-path at a given position. Read more
source§fn line_to(&mut self, to: Point, _attributes: Attributes<'_>) -> EndpointId
fn line_to(&mut self, to: Point, _attributes: Attributes<'_>) -> EndpointId
Adds a line segment to the current sub-path. Read more
source§fn quadratic_bezier_to(
&mut self,
ctrl: Point,
to: Point,
_attributes: Attributes<'_>,
) -> EndpointId
fn quadratic_bezier_to( &mut self, ctrl: Point, to: Point, _attributes: Attributes<'_>, ) -> EndpointId
Adds a quadratic bézier curve to the current sub-path. Read more
source§fn cubic_bezier_to(
&mut self,
ctrl1: Point,
ctrl2: Point,
to: Point,
_attributes: Attributes<'_>,
) -> EndpointId
fn cubic_bezier_to( &mut self, ctrl1: Point, ctrl2: Point, to: Point, _attributes: Attributes<'_>, ) -> EndpointId
Adds a cubic bézier curve to the current sub-path. Read more
source§fn reserve(&mut self, endpoints: usize, ctrl_points: usize)
fn reserve(&mut self, endpoints: usize, ctrl_points: usize)
Hints at the builder that a certain number of endpoints and control
points will be added. Read more
source§fn path_event(&mut self, event: PathEvent, attributes: Attributes<'_>)
fn path_event(&mut self, event: PathEvent, attributes: Attributes<'_>)
Applies the provided path event. Read more
fn event(&mut self, event: Event<(Point, Attributes<'_>), Point>)
source§fn add_polygon(
&mut self,
polygon: Polygon<'_, Point>,
attributes: Attributes<'_>,
)
fn add_polygon( &mut self, polygon: Polygon<'_, Point>, attributes: Attributes<'_>, )
Adds a sub-path from a polygon. Read more
source§fn add_point(&mut self, at: Point, attributes: Attributes<'_>) -> EndpointId
fn add_point(&mut self, at: Point, attributes: Attributes<'_>) -> EndpointId
Adds a sub-path containing a single point. Read more
source§fn add_line_segment(
&mut self,
line: &LineSegment<f32>,
attributes: Attributes<'_>,
) -> (EndpointId, EndpointId)
fn add_line_segment( &mut self, line: &LineSegment<f32>, attributes: Attributes<'_>, ) -> (EndpointId, EndpointId)
Adds a sub-path containing a single line segment. Read more
source§fn add_ellipse(
&mut self,
center: Point,
radii: Vector,
x_rotation: Angle,
winding: Winding,
attributes: Attributes<'_>,
)
fn add_ellipse( &mut self, center: Point, radii: Vector, x_rotation: Angle, winding: Winding, attributes: Attributes<'_>, )
Adds a sub-path containing an ellipse. Read more
source§fn add_circle(
&mut self,
center: Point,
radius: f32,
winding: Winding,
attributes: Attributes<'_>,
)where
Self: Sized,
fn add_circle(
&mut self,
center: Point,
radius: f32,
winding: Winding,
attributes: Attributes<'_>,
)where
Self: Sized,
Adds a sub-path containing a circle. Read more
source§fn add_rectangle(
&mut self,
rect: &Box2D,
winding: Winding,
attributes: Attributes<'_>,
)
fn add_rectangle( &mut self, rect: &Box2D, winding: Winding, attributes: Attributes<'_>, )
Adds a sub-path containing a rectangle. Read more
source§fn add_rounded_rectangle(
&mut self,
rect: &Box2D,
radii: &BorderRadii,
winding: Winding,
custom_attributes: Attributes<'_>,
)where
Self: Sized,
fn add_rounded_rectangle(
&mut self,
rect: &Box2D,
radii: &BorderRadii,
winding: Winding,
custom_attributes: Attributes<'_>,
)where
Self: Sized,
Adds a sub-path containing a rectangle. Read more
source§fn flattened(self, tolerance: f32) -> Flattened<Self>where
Self: Sized,
fn flattened(self, tolerance: f32) -> Flattened<Self>where
Self: Sized,
Returns a builder that approximates all curves with sequences of line segments.
source§fn transformed<Transform>(
self,
transform: Transform,
) -> Transformed<Self, Transform>
fn transformed<Transform>( self, transform: Transform, ) -> Transformed<Self, Transform>
Returns a builder that applies the given transformation to all positions.
Auto Trait Implementations§
impl<'l> Freeze for Builder<'l>
impl<'l> RefUnwindSafe for Builder<'l>
impl<'l> Send for Builder<'l>
impl<'l> Sync for Builder<'l>
impl<'l> Unpin for Builder<'l>
impl<'l> !UnwindSafe for Builder<'l>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more