read_fonts::tables::aat

Type Alias StateHeader

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pub type StateHeader<'a> = TableRef<'a, StateHeaderMarker>;
Expand description

Header for a state table.

Aliased Type§

struct StateHeader<'a> { /* private fields */ }

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impl<'a> StateHeader<'a>

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pub fn state_size(&self) -> u16

Size of a state, in bytes. The size is limited to 8 bits, although the field is 16 bits for alignment.

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pub fn class_table_offset(&self) -> Offset16

Byte offset from the beginning of the state table to the class subtable.

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pub fn class_table(&self) -> Result<ClassSubtable<'a>, ReadError>

Attempt to resolve class_table_offset.

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pub fn state_array_offset(&self) -> Offset16

Byte offset from the beginning of the state table to the state array.

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pub fn state_array(&self) -> Result<RawBytes<'a>, ReadError>

Attempt to resolve state_array_offset.

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pub fn entry_table_offset(&self) -> Offset16

Byte offset from the beginning of the state table to the entry subtable.

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pub fn entry_table(&self) -> Result<RawBytes<'a>, ReadError>

Attempt to resolve entry_table_offset.

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impl<'a, T> TableRef<'a, T>

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pub fn resolve_offset<O: Offset, R: FontRead<'a>>( &self, offset: O, ) -> Result<R, ReadError>

Resolve the provided offset from the start of this table.

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pub fn offset_data(&self) -> FontData<'a>

Return a reference to this table’s raw data.

We use this in the compile crate to resolve offsets.

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pub fn shape(&self) -> &T

Return a reference to the table’s ‘Shape’ struct.

This is a low level implementation detail, but it can be useful in some cases where you want to know things about a table’s layout, such as the byte offsets of specific fields.

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impl<'a> FontRead<'a> for StateHeader<'a>

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fn read(data: FontData<'a>) -> Result<Self, ReadError>

Read an instance of Self from the provided data, performing validation. Read more
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impl<'a, T: Clone> Clone for TableRef<'a, T>

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fn clone(&self) -> TableRef<'a, T>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more