pub type PaintSkew<'a> = TableRef<'a, PaintSkewMarker>;
Expand description
PaintSkew table
Aliased Type§
struct PaintSkew<'a> { /* private fields */ }
Implementations§
Source§impl<'a> PaintSkew<'a>
impl<'a> PaintSkew<'a>
Sourcepub fn paint_offset(&self) -> Offset24
pub fn paint_offset(&self) -> Offset24
Offset to a Paint subtable.
Sourcepub fn x_skew_angle(&self) -> F2Dot14
pub fn x_skew_angle(&self) -> F2Dot14
Angle of skew in the direction of the x-axis, 180° in counter-clockwise degrees per 1.0 of value.
Sourcepub fn y_skew_angle(&self) -> F2Dot14
pub fn y_skew_angle(&self) -> F2Dot14
Angle of skew in the direction of the y-axis, 180° in counter-clockwise degrees per 1.0 of value.
Source§impl<'a, T> TableRef<'a, T>
impl<'a, T> TableRef<'a, T>
Sourcepub fn resolve_offset<O: Offset, R: FontRead<'a>>(
&self,
offset: O,
) -> Result<R, ReadError>
pub fn resolve_offset<O: Offset, R: FontRead<'a>>( &self, offset: O, ) -> Result<R, ReadError>
Resolve the provided offset from the start of this table.
Sourcepub fn offset_data(&self) -> FontData<'a>
pub fn offset_data(&self) -> FontData<'a>
Return a reference to this table’s raw data.
We use this in the compile crate to resolve offsets.