rgb

Struct Argb

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#[repr(C)]
pub struct Argb<T, A = T> { pub a: A, pub r: T, pub g: T, pub b: T, }
Expand description

An Alpha + Red + Green + Blue pixel.

§Examples

use rgb::Argb;

let pixel: Argb<u8> = Argb { a: 255, r: 0, g: 0, b: 0 };

Fields§

§a: A

Alpha Component

§r: T

Red Component

§g: T

Green Component

§b: T

Blue Component

Implementations§

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impl<T: Copy> Argb<T>

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pub const fn new_argb(alpha: T, red: T, green: T, blue: T) -> Self

Creates a new Argb pixel type from its components.

Alternatively, you can use struct literal syntax to create the new pixel type:

use rgb::Argb;

let pixel = Argb {a : alpha, r : red, g : green, b : blue};
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impl<T> Argb<T>

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pub const fn new(r: T, g: T, b: T, a: T) -> Self

👎Deprecated: This function has a misleading order of arguments. Use ARGB{} literal instead

Convenience function for creating a new pixel The order of arguments is R,G,B,A

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impl<T, A> Argb<T, A>

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pub const fn new_alpha(r: T, g: T, b: T, a: A) -> Self

👎Deprecated: This function has a misleading order of arguments. Use ARGB{} literal instead

Convenience function for creating a new pixel The order of arguments is R,G,B,A

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impl<T: Clone, A> Argb<T, A>

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pub fn rgb(&self) -> RGB<T>

Copy RGB components out of the ARGB struct

Note: you can use .into() to convert between other types

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impl<T: Clone> Argb<T>

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pub fn iter(&self) -> Cloned<Iter<'_, T>>

Iterate over all components (length=4)

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impl<T: Clone, A> Argb<T, A>

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pub fn bgr(&self) -> BGR<T>

Copy RGB components out of the RGBA struct

Note: you can use .into() to convert between other types

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impl<T: Copy, A: Clone> Argb<T, A>

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pub fn map_rgb<F, U, B>(&self, f: F) -> ARGB<U, B>
where F: FnMut(T) -> U, U: Clone, B: From<A> + Clone,

👎Deprecated: Renamed to map_colors()

Create new RGBA with the same alpha value, but different RGB values

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pub fn with_alpha(&self, a: A) -> Self

Create a new RGBA with the new alpha value, but same RGB values

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pub fn map_alpha<F, B>(&self, f: F) -> ARGB<T, B>
where F: FnOnce(A) -> B,

Create a new RGBA with a new alpha value created by the callback. Allows changing of the type used for the alpha channel.

Trait Implementations§

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impl<T> Add<T> for Argb<T>
where T: Copy + Add<Output = T>,

px + 1

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type Output = Argb<T>

The resulting type after applying the + operator.
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fn add(self, r: T) -> Self::Output

Performs the + operation. Read more
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impl<T: Add, A: Add> Add for Argb<T, A>

px + px

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type Output = Argb<<T as Add>::Output, <A as Add>::Output>

The resulting type after applying the + operator.
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fn add(self, other: ARGB<T, A>) -> Self::Output

Performs the + operation. Read more
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impl<T> AddAssign<T> for Argb<T>
where T: Copy + Add<Output = T>,

px + 1

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fn add_assign(&mut self, r: T)

Performs the += operation. Read more
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impl<T, A> AddAssign for Argb<T, A>
where T: Add<Output = T> + Copy, A: Add<Output = A> + Copy,

px + px

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fn add_assign(&mut self, other: ARGB<T, A>)

Performs the += operation. Read more
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impl<T> AsPixels<Argb<T>> for [T]

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impl<T> AsRef<[T; 4]> for Argb<T>

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fn as_ref(&self) -> &[T; 4]

Converts this type into a shared reference of the (usually inferred) input type.
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impl<T: Clone, A: Clone> Clone for Argb<T, A>

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fn clone(&self) -> Argb<T, A>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Copy, A: Copy, B> ColorComponentMap<Argb<B, A>, T, B> for Argb<T, A>

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fn map_colors<F>(&self, f: F) -> ARGB<B, A>
where F: FnMut(T) -> B,

Convenience function for applying the same formula to every rgb/gray component, but skipping the alpha component. Read more
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fn map_c<Callback>(&self, f: Callback) -> DestPixel
where Callback: FnMut(SrcComponent) -> DestComponent,

👎Deprecated: renamed to map_colors
Alias of map_colors
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impl<T: Copy, B> ComponentMap<Argb<B>, T, B> for Argb<T>

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fn map<F>(&self, f: F) -> ARGB<B>
where F: FnMut(T) -> B,

Convenience function (equivalent of self.iter().map().collect()) for applying the same formula to every component. Read more
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impl<T> ComponentSlice<T> for Argb<T>

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fn as_slice(&self) -> &[T]

The components interpreted as an array, e.g. one RGB expands to 3 elements. Read more
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fn as_mut_slice(&mut self) -> &mut [T]

The components interpreted as a mutable array, e.g. one RGB expands to 3 elements. Read more
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impl<T: Debug, A: Debug> Debug for Argb<T, A>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T: Default, A: Default> Default for Argb<T, A>

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fn default() -> Argb<T, A>

Returns the “default value” for a type. Read more
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impl<T> Div<T> for Argb<T>
where T: Copy + Div<Output = T>,

px / 1

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type Output = Argb<T>

The resulting type after applying the / operator.
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fn div(self, r: T) -> Self::Output

Performs the / operation. Read more
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impl<T> DivAssign<T> for Argb<T>
where T: Copy + Div<Output = T>,

px * 1

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fn div_assign(&mut self, r: T)

Performs the /= operation. Read more
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impl<T: Copy> From<[T; 4]> for Argb<T>

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fn from(other: [T; 4]) -> Self

Converts to this type from the input type.
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impl<R, S> From<(R, R, R, R)> for Argb<S>
where R: Into<S>,

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fn from(value: (R, R, R, R)) -> Self

Converts to this type from the input type.
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impl<T> From<Abgr<T>> for Argb<T>
where T: Clone,

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fn from(other: ABGR<T>) -> Self

Converts to this type from the input type.
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impl<R, S> From<Argb<R>> for (S, S, S, S)
where R: Into<S>,

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fn from(value: Argb<R>) -> Self

Converts to this type from the input type.
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impl<T> From<Argb<T>> for Abgr<T>
where T: Clone,

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fn from(other: ARGB<T>) -> Self

Converts to this type from the input type.
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impl<T> From<Argb<T>> for Bgra<T>
where T: Clone,

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fn from(other: ARGB<T>) -> Self

Converts to this type from the input type.
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impl<T> From<Argb<T>> for Rgba<T>
where T: Clone,

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fn from(other: ARGB<T>) -> Self

Converts to this type from the input type.
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impl<T: Copy> From<Bgr<T>> for Argb<T, u16>

Assumes 65535 is opaque

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fn from(other: BGR<T>) -> Self

Converts to this type from the input type.
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impl<T: Copy> From<Bgr<T>> for Argb<T, u8>

Assumes 255 is opaque

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fn from(other: BGR<T>) -> Self

Converts to this type from the input type.
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impl<T> From<Bgra<T>> for Argb<T>
where T: Clone,

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fn from(other: BGRA<T>) -> Self

Converts to this type from the input type.
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impl<T: Copy> From<Rgb<T>> for Argb<T, u16>

Assumes 65535 is opaque

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fn from(other: RGB<T>) -> Self

Converts to this type from the input type.
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impl<T: Copy> From<Rgb<T>> for Argb<T, u8>

Assumes 255 is opaque

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fn from(other: RGB<T>) -> Self

Converts to this type from the input type.
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impl<T> From<Rgba<T>> for Argb<T>
where T: Clone,

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fn from(other: RGBA<T>) -> Self

Converts to this type from the input type.
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impl<T: Hash, A: Hash> Hash for Argb<T, A>

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<T> Into<[T; 4]> for Argb<T>

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fn into(self) -> [T; 4]

Converts this type into the (usually inferred) input type.
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impl<T> Mul<T> for Argb<T>
where T: Copy + Mul<Output = T>,

px * 1

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type Output = Argb<T>

The resulting type after applying the * operator.
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fn mul(self, r: T) -> Self::Output

Performs the * operation. Read more
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impl<T> MulAssign<T> for Argb<T>
where T: Copy + Mul<Output = T>,

px * 1

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fn mul_assign(&mut self, r: T)

Performs the *= operation. Read more
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impl<T: Ord, A: Ord> Ord for Argb<T, A>

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fn cmp(&self, other: &Argb<T, A>) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl<T: PartialEq, A: PartialEq> PartialEq for Argb<T, A>

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fn eq(&self, other: &Argb<T, A>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T: PartialOrd, A: PartialOrd> PartialOrd for Argb<T, A>

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fn partial_cmp(&self, other: &Argb<T, A>) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl<T> Sub<T> for Argb<T>
where T: Copy + Sub<Output = T>,

px - 1

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type Output = Argb<<T as Sub>::Output>

The resulting type after applying the - operator.
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fn sub(self, r: T) -> Self::Output

Performs the - operation. Read more
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impl<T: Sub, A: Sub> Sub for Argb<T, A>

px - px

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type Output = Argb<<T as Sub>::Output, <A as Sub>::Output>

The resulting type after applying the - operator.
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fn sub(self, other: ARGB<T, A>) -> Self::Output

Performs the - operation. Read more
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impl<T> SubAssign<T> for Argb<T>
where T: Copy + Sub<Output = T>,

px - 1

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fn sub_assign(&mut self, r: T)

Performs the -= operation. Read more
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impl<T, A> SubAssign for Argb<T, A>
where T: Sub<Output = T> + Copy, A: Sub<Output = A> + Copy,

px - px

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fn sub_assign(&mut self, other: ARGB<T, A>)

Performs the -= operation. Read more
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impl<T, A> Sum for Argb<T, A>
where T: Default + Add<Output = T>, A: Default + Add<Output = A>,

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fn sum<I: Iterator<Item = Self>>(iter: I) -> Self

Takes an iterator and generates Self from the elements by “summing up” the items.
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impl<T, A> Zeroable for Argb<T, A>
where T: Zeroable, A: Zeroable,

This is unsound. You can disable as-bytes feature, enable bytemuck, and use bytemuck::cast_slice() instead.

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fn zeroed() -> Self

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impl<T: Copy, A: Copy> Copy for Argb<T, A>

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impl<T: Eq, A: Eq> Eq for Argb<T, A>

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impl<T, A> Pod for Argb<T, A>
where T: Pod, A: Pod,

This is unsound. You can disable as-bytes feature, enable bytemuck, and use bytemuck::cast_slice() instead.

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impl<T, A> StructuralPartialEq for Argb<T, A>

Auto Trait Implementations§

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impl<T, A> Freeze for Argb<T, A>
where A: Freeze, T: Freeze,

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impl<T, A> RefUnwindSafe for Argb<T, A>

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impl<T, A> Send for Argb<T, A>
where A: Send, T: Send,

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impl<T, A> Sync for Argb<T, A>
where A: Sync, T: Sync,

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impl<T, A> Unpin for Argb<T, A>
where A: Unpin, T: Unpin,

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impl<T, A> UnwindSafe for Argb<T, A>
where A: UnwindSafe, T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CheckedBitPattern for T
where T: AnyBitPattern,

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type Bits = T

Self must have the same layout as the specified Bits except for the possible invalid bit patterns being checked during is_valid_bit_pattern.
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fn is_valid_bit_pattern(_bits: &T) -> bool

If this function returns true, then it must be valid to reinterpret bits as &Self.
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> AnyBitPattern for T
where T: Pod,

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impl<T> NoUninit for T
where T: Pod,