pub fn compute_hidden_layout(
tree: &mut impl PartialLayoutTree,
node: NodeId,
) -> LayoutOutput
Expand description
Creates a layout for this node and its children, recursively. Each hidden node has zero size and is placed at the origin
pub fn compute_hidden_layout(
tree: &mut impl PartialLayoutTree,
node: NodeId,
) -> LayoutOutput
Creates a layout for this node and its children, recursively. Each hidden node has zero size and is placed at the origin