pub struct ExtSessionLockV1 { /* private fields */ }
Expand description

manage lock state and create lock surfaces

In response to the creation of this object the compositor must send either the locked or finished event.

The locked event indicates that the session is locked. This means that the compositor must stop rendering and providing input to normal clients. Instead the compositor must blank all outputs with an opaque color such that their normal content is fully hidden.

The only surfaces that should be rendered while the session is locked are the lock surfaces created through this interface and optionally, at the compositor’s discretion, special privileged surfaces such as input methods or portions of desktop shell UIs.

The locked event must not be sent until a new “locked” frame (either from a session lock surface or the compositor blanking the output) has been presented on all outputs and no security sensitive normal/unlocked content is possibly visible.

The finished event should be sent immediately on creation of this object if the compositor decides that the locked event will not be sent.

The compositor may wait for the client to create and render session lock surfaces before sending the locked event to avoid displaying intermediate blank frames. However, it must impose a reasonable time limit if waiting and send the locked event as soon as the hard requirements described above can be met if the time limit expires. Clients should immediately create lock surfaces for all outputs on creation of this object to make this possible.

This behavior of the locked event is required in order to prevent possible race conditions with clients that wish to suspend the system or similar after locking the session. Without these semantics, clients triggering a suspend after receiving the locked event would race with the first “locked” frame being presented and normal/unlocked frames might be briefly visible as the system is resumed if the suspend operation wins the race.

If the client dies while the session is locked, the compositor must not unlock the session in response. It is acceptable for the session to be permanently locked if this happens. The compositor may choose to continue to display the lock surfaces the client had mapped before it died or alternatively fall back to a solid color, this is compositor policy.

Compositors may also allow a secure way to recover the session, the details of this are compositor policy. Compositors may allow a new client to create a ext_session_lock_v1 object and take responsibility for unlocking the session, they may even start a new lock client instance automatically.

See also the Event enum for this interface.

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impl ExtSessionLockV1

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pub fn destroy(&self)

destroy the session lock

This informs the compositor that the lock object will no longer be used. Existing objects created through this interface remain valid.

After this request is made, lock surfaces created through this object should be destroyed by the client as they will no longer be used by the compositor.

It is a protocol error to make this request if the locked event was sent, the unlock_and_destroy request must be used instead.

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pub fn get_lock_surface<U: Send + Sync + 'static, D: Dispatch<ExtSessionLockSurfaceV1, U> + 'static>( &self, surface: &WlSurface, output: &WlOutput, qh: &QueueHandle<D>, udata: U, ) -> ExtSessionLockSurfaceV1

create a lock surface for a given output

The client is expected to create lock surfaces for all outputs currently present and any new outputs as they are advertised. These won’t be displayed by the compositor unless the lock is successful and the locked event is sent.

Providing a wl_surface which already has a role or already has a buffer attached or committed is a protocol error, as is attaching/committing a buffer before the first ext_session_lock_surface_v1.configure event.

Attempting to create more than one lock surface for a given output is a duplicate_output protocol error.

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pub fn unlock_and_destroy(&self)

unlock the session, destroying the object

This request indicates that the session should be unlocked, for example because the user has entered their password and it has been verified by the client.

This request also informs the compositor that the lock object will no longer be used and should be destroyed. Existing objects created through this interface remain valid.

After this request is made, lock surfaces created through this object should be destroyed by the client as they will no longer be used by the compositor.

It is a protocol error to make this request if the locked event has not been sent. In that case, the lock object must be destroyed using the destroy request.

Note that a correct client that wishes to exit directly after unlocking the session must use the wl_display.sync request to ensure the server receives and processes the unlock_and_destroy request. Otherwise there is no guarantee that the server has unlocked the session due to the asynchronous nature of the Wayland protocol. For example, the server might terminate the client with a protocol error before it processes the unlock_and_destroy request.

Trait Implementations§

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impl Borrow<ObjectId> for ExtSessionLockV1

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fn borrow(&self) -> &ObjectId

Immutably borrows from an owned value. Read more
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impl Clone for ExtSessionLockV1

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fn clone(&self) -> ExtSessionLockV1

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ExtSessionLockV1

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for ExtSessionLockV1

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fn hash<H: Hasher>(&self, state: &mut H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq<Weak<ExtSessionLockV1>> for ExtSessionLockV1

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fn eq(&self, other: &Weak<ExtSessionLockV1>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialEq for ExtSessionLockV1

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fn eq(&self, other: &ExtSessionLockV1) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Proxy for ExtSessionLockV1

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type Request<'request> = Request<'request>

The request enum for this interface
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type Event = Event

The event enum for this interface
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fn interface() -> &'static Interface

The interface description
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fn id(&self) -> ObjectId

The ID of this object
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fn version(&self) -> u32

The version of this object
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fn data<U: Send + Sync + 'static>(&self) -> Option<&U>

Access the user-data associated with this object
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fn object_data(&self) -> Option<&Arc<dyn ObjectData>>

Access the raw data associated with this object. Read more
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fn backend(&self) -> &WeakBackend

Access the backend associated with this object
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fn send_request(&self, req: Self::Request<'_>) -> Result<(), InvalidId>

Send a request for this object. Read more
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fn send_constructor<I: Proxy>( &self, req: Self::Request<'_>, data: Arc<dyn ObjectData>, ) -> Result<I, InvalidId>

Send a request for this object that creates another object. Read more
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fn from_id(conn: &Connection, id: ObjectId) -> Result<Self, InvalidId>

Create an object proxy from its ID Read more
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fn inert(backend: WeakBackend) -> Self

Create an inert object proxy Read more
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fn parse_event( conn: &Connection, msg: Message<ObjectId, OwnedFd>, ) -> Result<(Self, Self::Event), DispatchError>

Parse a event for this object Read more
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fn write_request<'a>( &self, conn: &Connection, msg: Self::Request<'a>, ) -> Result<(Message<ObjectId, BorrowedFd<'a>>, Option<(&'static Interface, u32)>), InvalidId>

Serialize a request for this object Read more
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fn is_alive(&self) -> bool

Checks if the Wayland object associated with this proxy is still alive
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fn downgrade(&self) -> Weak<Self>

Creates a weak handle to this object Read more
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impl Eq for ExtSessionLockV1

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> Downcast for T
where T: Any,

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Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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where T: Any + Send + Sync,

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Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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Returns the argument unchanged.

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where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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Creates owned data from borrowed data, usually by cloning. Read more
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Uses borrowed data to replace owned data, usually by cloning. Read more
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type Error = Infallible

The type returned in the event of a conversion error.
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type Error = <U as TryFrom<T>>::Error

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Performs the conversion.