#[non_exhaustive]pub enum Request<'a> {
Activate {
seat: WlSeat,
surface: WlSurface,
},
Deactivate {
seat: WlSeat,
},
ShowInputPanel,
HideInputPanel,
Reset,
SetSurroundingText {
text: String,
cursor: u32,
anchor: u32,
},
SetContentType {
hint: WEnum<ContentHint>,
purpose: WEnum<ContentPurpose>,
},
SetCursorRectangle {
x: i32,
y: i32,
width: i32,
height: i32,
},
SetPreferredLanguage {
language: String,
},
CommitState {
serial: u32,
},
InvokeAction {
button: u32,
index: u32,
},
}
Variants (Non-exhaustive)§
This enum is marked as non-exhaustive
Activate
request activation
Requests the text_input object to be activated (typically when the text entry gets focus).
The seat argument is a wl_seat which maintains the focus for this activation. The surface argument is a wl_surface assigned to the text_input object and tracked for focus lost. The enter event is emitted on successful activation.
Deactivate
request deactivation
Requests the text_input object to be deactivated (typically when the text entry lost focus). The seat argument is a wl_seat which was used for activation.
ShowInputPanel
show input panels
Requests input panels (virtual keyboard) to show.
HideInputPanel
hide input panels
Requests input panels (virtual keyboard) to hide.
Reset
reset
Should be called by an editor widget when the input state should be reset, for example after the text was changed outside of the normal input method flow.
SetSurroundingText
sets the surrounding text
Sets the plain surrounding text around the input position. Text is UTF-8 encoded. Cursor is the byte offset within the surrounding text. Anchor is the byte offset of the selection anchor within the surrounding text. If there is no selected text anchor, then it is the same as cursor.
SetContentType
set content purpose and hint
Sets the content purpose and content hint. While the purpose is the basic purpose of an input field, the hint flags allow to modify some of the behavior.
When no content type is explicitly set, a normal content purpose with default hints (auto completion, auto correction, auto capitalization) should be assumed.
SetCursorRectangle
SetPreferredLanguage
sets preferred language
Sets a specific language. This allows for example a virtual keyboard to show a language specific layout. The “language” argument is an RFC-3066 format language tag.
It could be used for example in a word processor to indicate the language of the currently edited document or in an instant message application which tracks languages of contacts.
CommitState
InvokeAction
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl<'a> Freeze for Request<'a>
impl<'a> !RefUnwindSafe for Request<'a>
impl<'a> Send for Request<'a>
impl<'a> Sync for Request<'a>
impl<'a> Unpin for Request<'a>
impl<'a> !UnwindSafe for Request<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.