window_clipboard

Struct PlatformClipboard

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pub struct PlatformClipboard<C> { /* private fields */ }

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impl PlatformClipboard<Clipboard>

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pub unsafe fn connect<W: HasDisplayHandle + ?Sized>( window: &W, ) -> Result<Self, Box<dyn Error>>

Safety: the display handle must be valid for the lifetime of Clipboard

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pub fn read(&self) -> Result<String, Box<dyn Error>>

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pub fn write(&mut self, contents: String) -> Result<(), Box<dyn Error>>

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impl<C: ClipboardProvider> PlatformClipboard<C>

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pub fn read_primary(&self) -> Option<Result<String, Box<dyn Error>>>

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pub fn write_primary( &mut self, contents: String, ) -> Option<Result<(), Box<dyn Error>>>

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pub fn read_data<T>(&self) -> Option<Result<T, Box<dyn Error>>>
where T: AllowedMimeTypes + 'static,

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pub fn write_data<T>( &mut self, contents: ClipboardStoreData<T>, ) -> Option<Result<(), Box<dyn Error>>>
where T: AsMimeTypes + Send + Sync + 'static,

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pub fn read_primary_data<T>(&self) -> Option<Result<T, Box<dyn Error>>>
where T: AllowedMimeTypes + 'static,

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pub fn read_primary_raw( &self, allowed: Vec<String>, ) -> Option<Result<(Vec<u8>, String), Box<dyn Error>>>

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pub fn read_raw( &self, allowed: Vec<String>, ) -> Option<Result<(Vec<u8>, String), Box<dyn Error>>>

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pub fn write_primary_data<T>( &mut self, contents: ClipboardStoreData<T>, ) -> Option<Result<(), Box<dyn Error>>>
where T: AsMimeTypes + Send + Sync + 'static,

Trait Implementations§

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impl<C: DndProvider> DndProvider for PlatformClipboard<C>

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fn init_dnd(&self, tx: Box<dyn Sender<DndSurface> + Send + Sync + 'static>)

Set up DnD operations for the Clipboard
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fn start_dnd<D: AsMimeTypes + Send + 'static>( &self, internal: bool, source_surface: DndSurface, icon_surface: Option<Icon>, content: D, actions: DndAction, )

Start a DnD operation on the given surface with some data
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fn end_dnd(&self)

End the current DnD operation, if there is one
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fn register_dnd_destination( &self, surface: DndSurface, rectangles: Vec<DndDestinationRectangle>, )

Register a surface for receiving DnD offers Rectangles should be provided in order of decreasing priority. This method can be called multiple time for a single surface if the rectangles change.
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fn set_action(&self, action: DndAction)

Set the final action after presenting the user with a choice
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fn peek_offer<D: AllowedMimeTypes + 'static>( &self, mime_type: Option<Cow<'static, str>>, ) -> Result<D>

Peek at the contents of a DnD offer

Auto Trait Implementations§

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impl<C> Freeze for PlatformClipboard<C>
where C: Freeze,

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impl<C> RefUnwindSafe for PlatformClipboard<C>
where C: RefUnwindSafe,

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impl<C> Send for PlatformClipboard<C>
where C: Send,

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impl<C> Sync for PlatformClipboard<C>
where C: Sync,

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impl<C> Unpin for PlatformClipboard<C>
where C: Unpin,

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impl<C> UnwindSafe for PlatformClipboard<C>
where C: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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where T: Any + Send + Sync,

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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where U: From<T>,

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type Error = Infallible

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Performs the conversion.
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where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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where S: Into<Dispatch>,

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