pub struct ObjectServer { /* private fields */ }
Expand description
A blocking wrapper of crate::ObjectServer
.
§Example
This example exposes the org.myiface.Example.Quit
method on the /org/zbus/path
path.
use zbus::{blocking::Connection, dbus_interface};
use event_listener::Event;
struct Example {
// Interfaces are owned by the ObjectServer. They can have
// `&mut self` methods.
quit_event: Event,
}
impl Example {
fn new(quit_event: Event) -> Self {
Self { quit_event }
}
}
#[dbus_interface(name = "org.myiface.Example")]
impl Example {
// This will be the "Quit" D-Bus method.
fn quit(&mut self) {
self.quit_event.notify(1);
}
// See `dbus_interface` documentation to learn
// how to expose properties & signals as well.
}
let connection = Connection::session()?;
let quit_event = Event::new();
let quit_listener = quit_event.listen();
let interface = Example::new(quit_event);
connection
.object_server()
.at("/org/zbus/path", interface)?;
quit_listener.wait();
Implementations§
source§impl ObjectServer
impl ObjectServer
sourcepub fn at<'p, P, I>(&self, path: P, iface: I) -> Result<bool>
pub fn at<'p, P, I>(&self, path: P, iface: I) -> Result<bool>
Register a D-Bus Interface
at a given path. (see the example above)
Typically you’d want your interfaces to be registered immediately after the associated
connection is established and therefore use zbus::blocking::ConnectionBuilder::serve_at
instead. However, there are situations where you’d need to register interfaces dynamically
and that’s where this method becomes useful.
If the interface already exists at this path, returns false.
sourcepub fn remove<'p, I, P>(&self, path: P) -> Result<bool>
pub fn remove<'p, I, P>(&self, path: P) -> Result<bool>
Unregister a D-Bus Interface
at a given path.
If there are no more interfaces left at that path, destroys the object as well. Returns whether the object was destroyed.
sourcepub fn interface<'p, P, I>(&self, path: P) -> Result<InterfaceRef<I>>
pub fn interface<'p, P, I>(&self, path: P) -> Result<InterfaceRef<I>>
Get the interface at the given path.
§Errors
If the interface is not registered at the given path, Error::InterfaceNotFound
error is
returned.
§Examples
The typical use of this is to emit signals outside of a dispatched handler:
struct MyIface;
#[dbus_interface(name = "org.myiface.MyIface")]
impl MyIface {
#[dbus_interface(signal)]
async fn emit_signal(ctxt: &SignalContext<'_>) -> zbus::Result<()>;
}
let iface_ref = connection
.object_server()
.interface::<_, MyIface>(path)?;
block_on(MyIface::emit_signal(iface_ref.signal_context()))?;
sourcepub fn inner(&self) -> &ObjectServer
pub fn inner(&self) -> &ObjectServer
Get a reference to the underlying async ObjectServer.
sourcepub fn into_inner(self) -> ObjectServer
pub fn into_inner(self) -> ObjectServer
Get the underlying async ObjectServer, consuming self
.
Methods from Deref<Target = ObjectServer>§
sourcepub async fn at<'p, P, I>(&self, path: P, iface: I) -> Result<bool>
pub async fn at<'p, P, I>(&self, path: P, iface: I) -> Result<bool>
Register a D-Bus Interface
at a given path. (see the example above)
Typically you’d want your interfaces to be registered immediately after the associated
connection is established and therefore use zbus::ConnectionBuilder::serve_at
instead.
However, there are situations where you’d need to register interfaces dynamically and that’s
where this method becomes useful.
If the interface already exists at this path, returns false.
sourcepub async fn remove<'p, I, P>(&self, path: P) -> Result<bool>
pub async fn remove<'p, I, P>(&self, path: P) -> Result<bool>
Unregister a D-Bus Interface
at a given path.
If there are no more interfaces left at that path, destroys the object as well. Returns whether the object was destroyed.
sourcepub async fn interface<'p, P, I>(&self, path: P) -> Result<InterfaceRef<I>>
pub async fn interface<'p, P, I>(&self, path: P) -> Result<InterfaceRef<I>>
Get the interface at the given path.
§Errors
If the interface is not registered at the given path, Error::InterfaceNotFound
error is
returned.
§Examples
The typical use of this is property changes outside of a dispatched handler:
struct MyIface(u32);
#[dbus_interface(name = "org.myiface.MyIface")]
impl MyIface {
#[dbus_interface(property)]
async fn count(&self) -> u32 {
self.0
}
}
let iface_ref = connection
.object_server()
.interface::<_, MyIface>(path).await?;
let mut iface = iface_ref.get_mut().await;
iface.0 = 42;
iface.count_changed(iface_ref.signal_context()).await?;