#[repr(C)]pub struct Box2D<T, U> {
pub min: Point2D<T, U>,
pub max: Point2D<T, U>,
}
Expand description
A 2d axis aligned rectangle represented by its minimum and maximum coordinates.
§Representation
This struct is similar to Rect
, but stores rectangle as two endpoints
instead of origin point and size. Such representation has several advantages over
Rect
representation:
- Several operations are more efficient with
Box2D
, includingintersection
,union
, and point-in-rect. - The representation is less susceptible to overflow. With
Rect
, computation of second point can overflow for a large range of values of origin and size. However, withBox2D
, computation ofsize
cannot overflow if the coordinates are signed and the resulting size is unsigned.
A known disadvantage of Box2D
is that translating the rectangle requires translating
both points, whereas translating Rect
only requires translating one point.
§Empty box
A box is considered empty (see is_empty
) if any of the following is true:
- it’s area is empty,
- it’s area is negative (
min.x > max.x
ormin.y > max.y
), - it contains NaNs.
Fields§
§min: Point2D<T, U>
§max: Point2D<T, U>
Implementations§
source§impl<T, U> Box2D<T, U>
impl<T, U> Box2D<T, U>
sourcepub fn from_origin_and_size(
origin: Point2D<T, U>,
size: Size2D<T, U>,
) -> Box2D<T, U>
pub fn from_origin_and_size( origin: Point2D<T, U>, size: Size2D<T, U>, ) -> Box2D<T, U>
Constructor.
source§impl<T, U> Box2D<T, U>where
T: PartialOrd,
impl<T, U> Box2D<T, U>where
T: PartialOrd,
sourcepub fn is_negative(&self) -> bool
pub fn is_negative(&self) -> bool
Returns true
if the box has a negative area.
The common interpretation for a negative box is to consider it empty. It can be obtained by calculating the intersection of two boxes that do not intersect.
sourcepub fn intersects(&self, other: &Box2D<T, U>) -> bool
pub fn intersects(&self, other: &Box2D<T, U>) -> bool
Returns true
if the two boxes intersect.
sourcepub fn contains(&self, p: Point2D<T, U>) -> bool
pub fn contains(&self, p: Point2D<T, U>) -> bool
Returns true
if this box2d contains the point p
. A point is considered
in the box2d if it lies on the left or top edges, but outside if it lies
on the right or bottom edges.
sourcepub fn contains_inclusive(&self, p: Point2D<T, U>) -> bool
pub fn contains_inclusive(&self, p: Point2D<T, U>) -> bool
Returns true
if this box contains the point p
. A point is considered
in the box2d if it lies on any edge of the box2d.
sourcepub fn contains_box(&self, other: &Box2D<T, U>) -> bool
pub fn contains_box(&self, other: &Box2D<T, U>) -> bool
Returns true
if this box contains the interior of the other box. Always
returns true
if other is empty, and always returns false
if other is
nonempty but this box is empty.
source§impl<T, U> Box2D<T, U>where
T: Copy + PartialOrd,
impl<T, U> Box2D<T, U>where
T: Copy + PartialOrd,
pub fn to_non_empty(&self) -> Option<Box2D<T, U>>
sourcepub fn intersection(&self, other: &Box2D<T, U>) -> Option<Box2D<T, U>>
pub fn intersection(&self, other: &Box2D<T, U>) -> Option<Box2D<T, U>>
Computes the intersection of two boxes, returning None
if the boxes do not intersect.
sourcepub fn intersection_unchecked(&self, other: &Box2D<T, U>) -> Box2D<T, U>
pub fn intersection_unchecked(&self, other: &Box2D<T, U>) -> Box2D<T, U>
Computes the intersection of two boxes without check whether they do intersect.
The result is a negative box if the boxes do not intersect.
This can be useful for computing the intersection of more than two boxes, as
it is possible to chain multiple intersection_unchecked
calls and check for
empty/negative result at the end.
source§impl<T, U> Box2D<T, U>
impl<T, U> Box2D<T, U>
sourcepub fn inflate(&self, width: T, height: T) -> Box2D<T, U>
pub fn inflate(&self, width: T, height: T) -> Box2D<T, U>
Inflates the box by the specified sizes on each side respectively.
sourcepub fn inner_box(&self, offsets: SideOffsets2D<T, U>) -> Box2D<T, U>
pub fn inner_box(&self, offsets: SideOffsets2D<T, U>) -> Box2D<T, U>
Calculate the size and position of an inner box.
Subtracts the side offsets from all sides. The horizontal, vertical and applicate offsets must not be larger than the original side length.
sourcepub fn outer_box(&self, offsets: SideOffsets2D<T, U>) -> Box2D<T, U>
pub fn outer_box(&self, offsets: SideOffsets2D<T, U>) -> Box2D<T, U>
Calculate the b and position of an outer box.
Add the offsets to all sides. The expanded box is returned.
source§impl<T, U> Box2D<T, U>
impl<T, U> Box2D<T, U>
sourcepub fn from_points<I>(points: I) -> Box2D<T, U>
pub fn from_points<I>(points: I) -> Box2D<T, U>
Returns the smallest box containing all of the provided points.
source§impl<T, U> Box2D<T, U>where
T: Copy,
impl<T, U> Box2D<T, U>where
T: Copy,
pub fn x_range(&self) -> Range<T>
pub fn y_range(&self) -> Range<T>
sourcepub fn to_untyped(&self) -> Box2D<T, UnknownUnit>
pub fn to_untyped(&self) -> Box2D<T, UnknownUnit>
Drop the units, preserving only the numeric value.
sourcepub fn from_untyped(c: &Box2D<T, UnknownUnit>) -> Box2D<T, U>
pub fn from_untyped(c: &Box2D<T, UnknownUnit>) -> Box2D<T, U>
Tag a unitless value with units.
pub fn scale<S>(&self, x: S, y: S) -> Box2D<T, U>
source§impl<T, U> Box2D<T, U>
impl<T, U> Box2D<T, U>
sourcepub fn cast<NewT>(&self) -> Box2D<NewT, U>where
NewT: NumCast,
pub fn cast<NewT>(&self) -> Box2D<NewT, U>where
NewT: NumCast,
Cast from one numeric representation to another, preserving the units.
When casting from floating point to integer coordinates, the decimals are truncated
as one would expect from a simple cast, but this behavior does not always make sense
geometrically. Consider using round
, round_in
or round_out
before casting.
sourcepub fn try_cast<NewT>(&self) -> Option<Box2D<NewT, U>>where
NewT: NumCast,
pub fn try_cast<NewT>(&self) -> Option<Box2D<NewT, U>>where
NewT: NumCast,
Fallible cast from one numeric representation to another, preserving the units.
When casting from floating point to integer coordinates, the decimals are truncated
as one would expect from a simple cast, but this behavior does not always make sense
geometrically. Consider using round
, round_in
or round_out
before casting.
sourcepub fn to_usize(&self) -> Box2D<usize, U>
pub fn to_usize(&self) -> Box2D<usize, U>
Cast into an usize
box, truncating decimals if any.
When casting from floating point boxes, it is worth considering whether
to round()
, round_in()
or round_out()
before the cast in order to
obtain the desired conversion behavior.
sourcepub fn to_u32(&self) -> Box2D<u32, U>
pub fn to_u32(&self) -> Box2D<u32, U>
Cast into an u32
box, truncating decimals if any.
When casting from floating point boxes, it is worth considering whether
to round()
, round_in()
or round_out()
before the cast in order to
obtain the desired conversion behavior.
source§impl<T, U> Box2D<T, U>where
T: Round,
impl<T, U> Box2D<T, U>where
T: Round,
sourcepub fn round(&self) -> Box2D<T, U>
pub fn round(&self) -> Box2D<T, U>
Return a box with edges rounded to integer coordinates, such that the returned box has the same set of pixel centers as the original one. Values equal to 0.5 round up. Suitable for most places where integral device coordinates are needed, but note that any translation should be applied first to avoid pixel rounding errors. Note that this is not rounding to nearest integer if the values are negative. They are always rounding as floor(n + 0.5).
Trait Implementations§
source§impl<T, U> DivAssign<Scale<T, U, U>> for Box2D<T, U>
impl<T, U> DivAssign<Scale<T, U, U>> for Box2D<T, U>
source§fn div_assign(&mut self, scale: Scale<T, U, U>)
fn div_assign(&mut self, scale: Scale<T, U, U>)
/=
operation. Read moresource§impl<T, U> DivAssign<T> for Box2D<T, U>
impl<T, U> DivAssign<T> for Box2D<T, U>
source§fn div_assign(&mut self, scale: T)
fn div_assign(&mut self, scale: T)
/=
operation. Read moresource§impl<T, U> MulAssign<Scale<T, U, U>> for Box2D<T, U>
impl<T, U> MulAssign<Scale<T, U, U>> for Box2D<T, U>
source§fn mul_assign(&mut self, scale: Scale<T, U, U>)
fn mul_assign(&mut self, scale: Scale<T, U, U>)
*=
operation. Read moresource§impl<T, U> MulAssign<T> for Box2D<T, U>
impl<T, U> MulAssign<T> for Box2D<T, U>
source§fn mul_assign(&mut self, scale: T)
fn mul_assign(&mut self, scale: T)
*=
operation. Read moreimpl<T, U> Copy for Box2D<T, U>where
T: Copy,
impl<T, U> Eq for Box2D<T, U>where
T: Eq,
Auto Trait Implementations§
impl<T, U> Freeze for Box2D<T, U>where
T: Freeze,
impl<T, U> RefUnwindSafe for Box2D<T, U>where
T: RefUnwindSafe,
U: RefUnwindSafe,
impl<T, U> Send for Box2D<T, U>
impl<T, U> Sync for Box2D<T, U>
impl<T, U> Unpin for Box2D<T, U>
impl<T, U> UnwindSafe for Box2D<T, U>where
T: UnwindSafe,
U: UnwindSafe,
Blanket Implementations§
source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: Real + Zero + Arithmetics + Clone,
Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: Real + Zero + Arithmetics + Clone,
Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
source§fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<T>,
source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
source§impl<T, Res> Apply<Res> for Twhere
T: ?Sized,
impl<T, Res> Apply<Res> for Twhere
T: ?Sized,
source§impl<T, C> ArraysFrom<C> for Twhere
C: IntoArrays<T>,
impl<T, C> ArraysFrom<C> for Twhere
C: IntoArrays<T>,
source§fn arrays_from(colors: C) -> T
fn arrays_from(colors: C) -> T
source§impl<T, C> ArraysInto<C> for Twhere
C: FromArrays<T>,
impl<T, C> ArraysInto<C> for Twhere
C: FromArrays<T>,
source§fn arrays_into(self) -> C
fn arrays_into(self) -> C
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for Uwhere
T: FromCam16Unclamped<WpParam, U>,
impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for Uwhere
T: FromCam16Unclamped<WpParam, U>,
source§type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar
type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar
parameters
when converting.source§fn cam16_into_unclamped(
self,
parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>,
) -> T
fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>, ) -> T
self
into C
, using the provided parameters.source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit
)source§impl<T, C> ComponentsFrom<C> for Twhere
C: IntoComponents<T>,
impl<T, C> ComponentsFrom<C> for Twhere
C: IntoComponents<T>,
source§fn components_from(colors: C) -> T
fn components_from(colors: C) -> T
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
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impl<Q, K> Equivalent<K> for Q
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impl<Q, K> Equivalent<K> for Q
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fn equivalent(&self, key: &K) -> bool
key
and return true
if they are equal.source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<T> FromAngle<T> for T
impl<T> FromAngle<T> for T
source§fn from_angle(angle: T) -> T
fn from_angle(angle: T) -> T
angle
.source§impl<T, U> FromStimulus<U> for Twhere
U: IntoStimulus<T>,
impl<T, U> FromStimulus<U> for Twhere
U: IntoStimulus<T>,
source§fn from_stimulus(other: U) -> T
fn from_stimulus(other: U) -> T
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into Self
, while performing the appropriate scaling,
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impl<T> Instrument for T
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source§impl<T, U> IntoAngle<U> for Twhere
U: FromAngle<T>,
impl<T, U> IntoAngle<U> for Twhere
U: FromAngle<T>,
source§fn into_angle(self) -> U
fn into_angle(self) -> U
T
.source§impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for Uwhere
T: Cam16FromUnclamped<WpParam, U>,
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T: Cam16FromUnclamped<WpParam, U>,
source§type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar
type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar
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when converting.source§fn into_cam16_unclamped(
self,
parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>,
) -> T
fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>, ) -> T
self
into C
, using the provided parameters.source§impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
source§fn into_color(self) -> U
fn into_color(self) -> U
source§impl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
impl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
source§fn into_color_unclamped(self) -> U
fn into_color_unclamped(self) -> U
source§impl<T> IntoEither for T
impl<T> IntoEither for T
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fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
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is true
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if into_left(&self)
returns true
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source§fn into_stimulus(self) -> T
fn into_stimulus(self) -> T
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into T
, while performing the appropriate scaling,
rounding and clamping.source§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<R, P> ReadPrimitive<R> for P
impl<R, P> ReadPrimitive<R> for P
source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
ReadEndian::read_from_little_endian()
.source§impl<T, C> TryComponentsInto<C> for Twhere
C: TryFromComponents<T>,
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C: TryFromComponents<T>,
source§type Error = <C as TryFromComponents<T>>::Error
type Error = <C as TryFromComponents<T>>::Error
try_into_colors
fails to cast.source§fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>
fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>
source§impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
source§fn try_into_color(self) -> Result<U, OutOfBounds<U>>
fn try_into_color(self) -> Result<U, OutOfBounds<U>>
OutOfBounds
error is returned which contains
the unclamped color. Read more