cosmic::iced::widget::pick_list

Struct PickList

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pub struct PickList<'a, T, L, V, Message, Theme = Theme, Renderer = Renderer>
where T: ToString + PartialEq + Clone, L: Borrow<[T]> + 'a, V: Borrow<T> + 'a, Theme: Catalog, Renderer: Renderer,
{ /* private fields */ }
Expand description

A widget for selecting a single value from a list of options.

§Example

use iced::widget::pick_list;

struct State {
   favorite: Option<Fruit>,
}

#[derive(Debug, Clone, Copy, PartialEq, Eq)]
enum Fruit {
    Apple,
    Orange,
    Strawberry,
    Tomato,
}

#[derive(Debug, Clone)]
enum Message {
    FruitSelected(Fruit),
}

fn view(state: &State) -> Element<'_, Message> {
    let fruits = [
        Fruit::Apple,
        Fruit::Orange,
        Fruit::Strawberry,
        Fruit::Tomato,
    ];

    pick_list(
        fruits,
        state.favorite,
        Message::FruitSelected,
    )
    .placeholder("Select your favorite fruit...")
    .into()
}

fn update(state: &mut State, message: Message) {
    match message {
        Message::FruitSelected(fruit) => {
            state.favorite = Some(fruit);
        }
    }
}

impl std::fmt::Display for Fruit {
    fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
        f.write_str(match self {
            Self::Apple => "Apple",
            Self::Orange => "Orange",
            Self::Strawberry => "Strawberry",
            Self::Tomato => "Tomato",
        })
    }
}

Implementations§

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impl<'a, T, L, V, Message, Theme, Renderer> PickList<'a, T, L, V, Message, Theme, Renderer>
where T: ToString + PartialEq + Clone, L: Borrow<[T]> + 'a, V: Borrow<T> + 'a, Message: Clone, Theme: Catalog, Renderer: Renderer,

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pub fn new( options: L, selected: Option<V>, on_select: impl Fn(T) -> Message + 'a, ) -> PickList<'a, T, L, V, Message, Theme, Renderer>

Creates a new PickList with the given list of options, the current selected value, and the message to produce when an option is selected.

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pub fn placeholder( self, placeholder: impl Into<String>, ) -> PickList<'a, T, L, V, Message, Theme, Renderer>

Sets the placeholder of the PickList.

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pub fn width( self, width: impl Into<Length>, ) -> PickList<'a, T, L, V, Message, Theme, Renderer>

Sets the width of the PickList.

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pub fn padding<P>( self, padding: P, ) -> PickList<'a, T, L, V, Message, Theme, Renderer>
where P: Into<Padding>,

Sets the Padding of the PickList.

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pub fn text_size( self, size: impl Into<Pixels>, ) -> PickList<'a, T, L, V, Message, Theme, Renderer>

Sets the text size of the PickList.

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pub fn text_line_height( self, line_height: impl Into<LineHeight>, ) -> PickList<'a, T, L, V, Message, Theme, Renderer>

Sets the text text::LineHeight of the PickList.

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pub fn text_shaping( self, shaping: Shaping, ) -> PickList<'a, T, L, V, Message, Theme, Renderer>

Sets the text::Shaping strategy of the PickList.

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pub fn text_wrap( self, wrap: Wrapping, ) -> PickList<'a, T, L, V, Message, Theme, Renderer>

Sets the text::Wrapping mode of the PickList.

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pub fn font( self, font: impl Into<<Renderer as Renderer>::Font>, ) -> PickList<'a, T, L, V, Message, Theme, Renderer>

Sets the font of the PickList.

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pub fn handle( self, handle: Handle<<Renderer as Renderer>::Font>, ) -> PickList<'a, T, L, V, Message, Theme, Renderer>

Sets the Handle of the PickList.

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pub fn on_open( self, on_open: Message, ) -> PickList<'a, T, L, V, Message, Theme, Renderer>

Sets the message that will be produced when the PickList is opened.

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pub fn on_close( self, on_close: Message, ) -> PickList<'a, T, L, V, Message, Theme, Renderer>

Sets the message that will be produced when the PickList is closed.

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pub fn style( self, style: impl Fn(&Theme, Status) -> Style + 'a, ) -> PickList<'a, T, L, V, Message, Theme, Renderer>
where <Theme as Catalog>::Class<'a>: From<Box<dyn Fn(&Theme, Status) -> Style + 'a>>,

Sets the style of the PickList.

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pub fn menu_style( self, style: impl Fn(&Theme) -> Style + 'a, ) -> PickList<'a, T, L, V, Message, Theme, Renderer>
where <Theme as Catalog>::Class<'a>: From<Box<dyn Fn(&Theme) -> Style + 'a>>,

Sets the style of the Menu.

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pub fn class( self, class: impl Into<<Theme as Catalog>::Class<'a>>, ) -> PickList<'a, T, L, V, Message, Theme, Renderer>

Sets the style class of the PickList.

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pub fn menu_class( self, class: impl Into<<Theme as Catalog>::Class<'a>>, ) -> PickList<'a, T, L, V, Message, Theme, Renderer>

Sets the style class of the Menu.

Trait Implementations§

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impl<'a, T, L, V, Message, Theme, Renderer> From<PickList<'a, T, L, V, Message, Theme, Renderer>> for Element<'a, Message, Theme, Renderer>
where T: Clone + ToString + PartialEq + 'a, L: Borrow<[T]> + 'a, V: Borrow<T> + 'a, Message: Clone + 'a, Theme: Catalog + 'a, Renderer: Renderer + 'a,

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fn from( pick_list: PickList<'a, T, L, V, Message, Theme, Renderer>, ) -> Element<'a, Message, Theme, Renderer>

Converts to this type from the input type.
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impl<'a, T, L, V, Message, Theme, Renderer> Widget<Message, Theme, Renderer> for PickList<'a, T, L, V, Message, Theme, Renderer>
where T: Clone + ToString + PartialEq + 'a, L: Borrow<[T]>, V: Borrow<T>, Message: Clone + 'a, Theme: Catalog + 'a, Renderer: Renderer + 'a,

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fn tag(&self) -> Tag

Returns the Tag of the Widget.
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fn state(&self) -> State

Returns the State of the Widget.
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fn size(&self) -> Size<Length>

Returns the Size of the Widget in lengths.
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fn layout(&self, tree: &mut Tree, renderer: &Renderer, limits: &Limits) -> Node

Returns the layout::Node of the Widget. Read more
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fn on_event( &mut self, tree: &mut Tree, event: Event, layout: Layout<'_>, cursor: Cursor, _renderer: &Renderer, _clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message>, _viewport: &Rectangle, ) -> Status

Processes a runtime Event. Read more
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fn mouse_interaction( &self, _tree: &Tree, layout: Layout<'_>, cursor: Cursor, _viewport: &Rectangle, _renderer: &Renderer, ) -> Interaction

Returns the current mouse::Interaction of the Widget. Read more
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fn draw( &self, tree: &Tree, renderer: &mut Renderer, theme: &Theme, _style: &Style, layout: Layout<'_>, cursor: Cursor, viewport: &Rectangle, )

Draws the Widget using the associated Renderer.
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fn overlay<'b>( &'b mut self, tree: &'b mut Tree, layout: Layout<'_>, renderer: &Renderer, translation: Vector, ) -> Option<Element<'b, Message, Theme, Renderer>>

Returns the overlay of the Widget, if there is any.
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fn size_hint(&self) -> Size<Length>

Returns a Size hint for laying out the Widget. Read more
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fn children(&self) -> Vec<Tree>

Returns the state Tree of the children of the Widget.
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fn diff(&mut self, _tree: &mut Tree)

Reconciliates the Widget with the provided Tree.
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fn operate( &self, _state: &mut Tree, _layout: Layout<'_>, _renderer: &Renderer, _operation: &mut dyn Operation, )

Applies an Operation to the Widget.
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fn a11y_nodes( &self, _layout: Layout<'_>, _state: &Tree, _cursor: Cursor, ) -> A11yTree

get the a11y nodes for the widget and its children
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fn id(&self) -> Option<Id>

Returns the id of the widget
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fn set_id(&mut self, _id: Id)

Sets the id of the widget This may be called while diffing the widget tree
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fn drag_destinations( &self, _state: &Tree, _layout: Layout<'_>, _renderer: &Renderer, _dnd_rectangles: &mut DndDestinationRectangles, )

Adds the drag destination rectangles of the widget. Runs after the layout phase for each widget in the tree.

Auto Trait Implementations§

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impl<'a, T, L, V, Message, Theme, Renderer> Freeze for PickList<'a, T, L, V, Message, Theme, Renderer>
where L: Freeze, <Theme as Catalog>::Class<'a>: Freeze, <Theme as Catalog>::Class<'a>: Freeze, Message: Freeze, V: Freeze, <Renderer as Renderer>::Font: Freeze,

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impl<'a, T, L, V, Message, Theme = Theme, Renderer = Renderer> !RefUnwindSafe for PickList<'a, T, L, V, Message, Theme, Renderer>

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impl<'a, T, L, V, Message, Theme = Theme, Renderer = Renderer> !Send for PickList<'a, T, L, V, Message, Theme, Renderer>

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impl<'a, T, L, V, Message, Theme = Theme, Renderer = Renderer> !Sync for PickList<'a, T, L, V, Message, Theme, Renderer>

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impl<'a, T, L, V, Message, Theme, Renderer> Unpin for PickList<'a, T, L, V, Message, Theme, Renderer>
where L: Unpin, <Theme as Catalog>::Class<'a>: Unpin, <Theme as Catalog>::Class<'a>: Unpin, Message: Unpin, V: Unpin, <Renderer as Renderer>::Font: Unpin,

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impl<'a, T, L, V, Message, Theme = Theme, Renderer = Renderer> !UnwindSafe for PickList<'a, T, L, V, Message, Theme, Renderer>

Blanket Implementations§

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Real + Zero + Arithmetics + Clone, Swp: WhitePoint<T>, Dwp: WhitePoint<T>, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

Convert the source color to the destination color using the specified method.
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default.
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impl<T> Also for T

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fn also<F>(self, block: F) -> Self
where F: FnOnce(&mut Self),

Apply a function to this value and return the (possibly) modified value.
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, Res> Apply<Res> for T
where T: ?Sized,

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fn apply<F>(self, f: F) -> Res
where F: FnOnce(Self) -> Res, Self: Sized,

Apply a function which takes the parameter by value.
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fn apply_ref<F>(&self, f: F) -> Res
where F: FnOnce(&Self) -> Res,

Apply a function which takes the parameter by reference.
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fn apply_mut<F>(&mut self, f: F) -> Res
where F: FnOnce(&mut Self) -> Res,

Apply a function which takes the parameter by mutable reference.
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impl<T, C> ArraysFrom<C> for T
where C: IntoArrays<T>,

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fn arrays_from(colors: C) -> T

Cast a collection of colors into a collection of arrays.
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impl<T, C> ArraysInto<C> for T
where C: FromArrays<T>,

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fn arrays_into(self) -> C

Cast this collection of arrays into a collection of colors.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for U
where T: FromCam16Unclamped<WpParam, U>,

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type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
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fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
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impl<T, C> ComponentsFrom<C> for T
where C: IntoComponents<T>,

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fn components_from(colors: C) -> T

Cast a collection of colors into a collection of color components.
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where T: Any,

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Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromAngle<T> for T

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fn from_angle(angle: T) -> T

Performs a conversion from angle.
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impl<T, U> FromStimulus<U> for T
where U: IntoStimulus<T>,

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fn from_stimulus(other: U) -> T

Converts other into Self, while performing the appropriate scaling, rounding and clamping.
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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where U: From<T>,

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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> IntoAngle<U> for T
where U: FromAngle<T>,

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fn into_angle(self) -> U

Performs a conversion into T.
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impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for U
where T: Cam16FromUnclamped<WpParam, U>,

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type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
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fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
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impl<T, U> IntoColor<U> for T
where U: FromColor<T>,

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fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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impl<T, U> IntoColorUnclamped<U> for T
where U: FromColorUnclamped<T>,

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fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> IntoStimulus<T> for T

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fn into_stimulus(self) -> T

Converts self into T, while performing the appropriate scaling, rounding and clamping.
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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

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type Output = T

Should always be Self
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impl<T, C> TryComponentsInto<C> for T
where C: TryFromComponents<T>,

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type Error = <C as TryFromComponents<T>>::Error

The error for when try_into_colors fails to cast.
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fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>

Try to cast this collection of color components into a collection of colors. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T, U> TryIntoColor<U> for T
where U: TryFromColor<T>,

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fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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impl<C, U> UintsFrom<C> for U
where C: IntoUints<U>,

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fn uints_from(colors: C) -> U

Cast a collection of colors into a collection of unsigned integers.
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impl<C, U> UintsInto<C> for U
where C: FromUints<U>,

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fn uints_into(self) -> C

Cast this collection of unsigned integers into a collection of colors.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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where S: Into<Dispatch>,

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impl<T> MaybeSendSync for T