pub struct PickList<'a, T, L, V, Message, Theme = Theme, Renderer = Renderer>where
T: ToString + PartialEq + Clone,
L: Borrow<[T]> + 'a,
V: Borrow<T> + 'a,
Theme: Catalog,
Renderer: Renderer,{ /* private fields */ }
Expand description
A widget for selecting a single value from a list of options.
§Example
use iced::widget::pick_list;
struct State {
favorite: Option<Fruit>,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
enum Fruit {
Apple,
Orange,
Strawberry,
Tomato,
}
#[derive(Debug, Clone)]
enum Message {
FruitSelected(Fruit),
}
fn view(state: &State) -> Element<'_, Message> {
let fruits = [
Fruit::Apple,
Fruit::Orange,
Fruit::Strawberry,
Fruit::Tomato,
];
pick_list(
fruits,
state.favorite,
Message::FruitSelected,
)
.placeholder("Select your favorite fruit...")
.into()
}
fn update(state: &mut State, message: Message) {
match message {
Message::FruitSelected(fruit) => {
state.favorite = Some(fruit);
}
}
}
impl std::fmt::Display for Fruit {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.write_str(match self {
Self::Apple => "Apple",
Self::Orange => "Orange",
Self::Strawberry => "Strawberry",
Self::Tomato => "Tomato",
})
}
}
Implementations§
source§impl<'a, T, L, V, Message, Theme, Renderer> PickList<'a, T, L, V, Message, Theme, Renderer>
impl<'a, T, L, V, Message, Theme, Renderer> PickList<'a, T, L, V, Message, Theme, Renderer>
sourcepub fn new(
options: L,
selected: Option<V>,
on_select: impl Fn(T) -> Message + 'a,
) -> PickList<'a, T, L, V, Message, Theme, Renderer>
pub fn new( options: L, selected: Option<V>, on_select: impl Fn(T) -> Message + 'a, ) -> PickList<'a, T, L, V, Message, Theme, Renderer>
Creates a new PickList
with the given list of options, the current
selected value, and the message to produce when an option is selected.
sourcepub fn placeholder(
self,
placeholder: impl Into<String>,
) -> PickList<'a, T, L, V, Message, Theme, Renderer>
pub fn placeholder( self, placeholder: impl Into<String>, ) -> PickList<'a, T, L, V, Message, Theme, Renderer>
Sets the placeholder of the PickList
.
sourcepub fn width(
self,
width: impl Into<Length>,
) -> PickList<'a, T, L, V, Message, Theme, Renderer>
pub fn width( self, width: impl Into<Length>, ) -> PickList<'a, T, L, V, Message, Theme, Renderer>
Sets the width of the PickList
.
sourcepub fn text_size(
self,
size: impl Into<Pixels>,
) -> PickList<'a, T, L, V, Message, Theme, Renderer>
pub fn text_size( self, size: impl Into<Pixels>, ) -> PickList<'a, T, L, V, Message, Theme, Renderer>
Sets the text size of the PickList
.
sourcepub fn text_line_height(
self,
line_height: impl Into<LineHeight>,
) -> PickList<'a, T, L, V, Message, Theme, Renderer>
pub fn text_line_height( self, line_height: impl Into<LineHeight>, ) -> PickList<'a, T, L, V, Message, Theme, Renderer>
Sets the text text::LineHeight
of the PickList
.
sourcepub fn text_shaping(
self,
shaping: Shaping,
) -> PickList<'a, T, L, V, Message, Theme, Renderer>
pub fn text_shaping( self, shaping: Shaping, ) -> PickList<'a, T, L, V, Message, Theme, Renderer>
Sets the text::Shaping
strategy of the PickList
.
sourcepub fn text_wrap(
self,
wrap: Wrapping,
) -> PickList<'a, T, L, V, Message, Theme, Renderer>
pub fn text_wrap( self, wrap: Wrapping, ) -> PickList<'a, T, L, V, Message, Theme, Renderer>
Sets the text::Wrapping
mode of the PickList
.
sourcepub fn font(
self,
font: impl Into<<Renderer as Renderer>::Font>,
) -> PickList<'a, T, L, V, Message, Theme, Renderer>
pub fn font( self, font: impl Into<<Renderer as Renderer>::Font>, ) -> PickList<'a, T, L, V, Message, Theme, Renderer>
Sets the font of the PickList
.
sourcepub fn handle(
self,
handle: Handle<<Renderer as Renderer>::Font>,
) -> PickList<'a, T, L, V, Message, Theme, Renderer>
pub fn handle( self, handle: Handle<<Renderer as Renderer>::Font>, ) -> PickList<'a, T, L, V, Message, Theme, Renderer>
sourcepub fn on_open(
self,
on_open: Message,
) -> PickList<'a, T, L, V, Message, Theme, Renderer>
pub fn on_open( self, on_open: Message, ) -> PickList<'a, T, L, V, Message, Theme, Renderer>
Sets the message that will be produced when the PickList
is opened.
sourcepub fn on_close(
self,
on_close: Message,
) -> PickList<'a, T, L, V, Message, Theme, Renderer>
pub fn on_close( self, on_close: Message, ) -> PickList<'a, T, L, V, Message, Theme, Renderer>
Sets the message that will be produced when the PickList
is closed.
sourcepub fn style(
self,
style: impl Fn(&Theme, Status) -> Style + 'a,
) -> PickList<'a, T, L, V, Message, Theme, Renderer>
pub fn style( self, style: impl Fn(&Theme, Status) -> Style + 'a, ) -> PickList<'a, T, L, V, Message, Theme, Renderer>
Sets the style of the PickList
.
Sets the style of the Menu
.
sourcepub fn class(
self,
class: impl Into<<Theme as Catalog>::Class<'a>>,
) -> PickList<'a, T, L, V, Message, Theme, Renderer>
pub fn class( self, class: impl Into<<Theme as Catalog>::Class<'a>>, ) -> PickList<'a, T, L, V, Message, Theme, Renderer>
Sets the style class of the PickList
.
Sets the style class of the Menu
.
Trait Implementations§
source§impl<'a, T, L, V, Message, Theme, Renderer> From<PickList<'a, T, L, V, Message, Theme, Renderer>> for Element<'a, Message, Theme, Renderer>
impl<'a, T, L, V, Message, Theme, Renderer> From<PickList<'a, T, L, V, Message, Theme, Renderer>> for Element<'a, Message, Theme, Renderer>
source§impl<'a, T, L, V, Message, Theme, Renderer> Widget<Message, Theme, Renderer> for PickList<'a, T, L, V, Message, Theme, Renderer>
impl<'a, T, L, V, Message, Theme, Renderer> Widget<Message, Theme, Renderer> for PickList<'a, T, L, V, Message, Theme, Renderer>
source§fn on_event(
&mut self,
tree: &mut Tree,
event: Event,
layout: Layout<'_>,
cursor: Cursor,
_renderer: &Renderer,
_clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
_viewport: &Rectangle,
) -> Status
fn on_event( &mut self, tree: &mut Tree, event: Event, layout: Layout<'_>, cursor: Cursor, _renderer: &Renderer, _clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message>, _viewport: &Rectangle, ) -> Status
source§fn mouse_interaction(
&self,
_tree: &Tree,
layout: Layout<'_>,
cursor: Cursor,
_viewport: &Rectangle,
_renderer: &Renderer,
) -> Interaction
fn mouse_interaction( &self, _tree: &Tree, layout: Layout<'_>, cursor: Cursor, _viewport: &Rectangle, _renderer: &Renderer, ) -> Interaction
source§fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Theme,
_style: &Style,
layout: Layout<'_>,
cursor: Cursor,
viewport: &Rectangle,
)
fn draw( &self, tree: &Tree, renderer: &mut Renderer, theme: &Theme, _style: &Style, layout: Layout<'_>, cursor: Cursor, viewport: &Rectangle, )
Draws the
Widget
using the associated Renderer
.source§fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
translation: Vector,
) -> Option<Element<'b, Message, Theme, Renderer>>
fn overlay<'b>( &'b mut self, tree: &'b mut Tree, layout: Layout<'_>, renderer: &Renderer, translation: Vector, ) -> Option<Element<'b, Message, Theme, Renderer>>
Returns the overlay of the
Widget
, if there is any.source§fn operate(
&self,
_state: &mut Tree,
_layout: Layout<'_>,
_renderer: &Renderer,
_operation: &mut dyn Operation,
)
fn operate( &self, _state: &mut Tree, _layout: Layout<'_>, _renderer: &Renderer, _operation: &mut dyn Operation, )
source§fn set_id(&mut self, _id: Id)
fn set_id(&mut self, _id: Id)
Sets the id of the widget
This may be called while diffing the widget tree
source§fn drag_destinations(
&self,
_state: &Tree,
_layout: Layout<'_>,
_renderer: &Renderer,
_dnd_rectangles: &mut DndDestinationRectangles,
)
fn drag_destinations( &self, _state: &Tree, _layout: Layout<'_>, _renderer: &Renderer, _dnd_rectangles: &mut DndDestinationRectangles, )
Adds the drag destination rectangles of the widget.
Runs after the layout phase for each widget in the tree.
Auto Trait Implementations§
impl<'a, T, L, V, Message, Theme, Renderer> Freeze for PickList<'a, T, L, V, Message, Theme, Renderer>
impl<'a, T, L, V, Message, Theme = Theme, Renderer = Renderer> !RefUnwindSafe for PickList<'a, T, L, V, Message, Theme, Renderer>
impl<'a, T, L, V, Message, Theme = Theme, Renderer = Renderer> !Send for PickList<'a, T, L, V, Message, Theme, Renderer>
impl<'a, T, L, V, Message, Theme = Theme, Renderer = Renderer> !Sync for PickList<'a, T, L, V, Message, Theme, Renderer>
impl<'a, T, L, V, Message, Theme, Renderer> Unpin for PickList<'a, T, L, V, Message, Theme, Renderer>
impl<'a, T, L, V, Message, Theme = Theme, Renderer = Renderer> !UnwindSafe for PickList<'a, T, L, V, Message, Theme, Renderer>
Blanket Implementations§
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Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
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Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
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fn adapt_into_using<M>(self, method: M) -> Dwhere
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Convert the source color to the destination color using the specified
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source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
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source§fn arrays_from(colors: C) -> T
fn arrays_from(colors: C) -> T
Cast a collection of colors into a collection of arrays.
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impl<T, C> ArraysInto<C> for Twhere
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fn arrays_into(self) -> C
Cast this collection of arrays into a collection of colors.
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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fn borrow_mut(&mut self) -> &mut T
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when converting.source§fn cam16_into_unclamped(
self,
parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>,
) -> T
fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>, ) -> T
Converts
self
into C
, using the provided parameters.source§impl<T, C> ComponentsFrom<C> for Twhere
C: IntoComponents<T>,
impl<T, C> ComponentsFrom<C> for Twhere
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fn components_from(colors: C) -> T
Cast a collection of colors into a collection of color components.
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then be further downcast
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) -> T
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Convert into T, returning ok if the color is inside of its defined
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fn uints_into(self) -> C
Cast this collection of unsigned integers into a collection of colors.