Struct cosmic::iced::widget::Stack

source ·
pub struct Stack<'a, Message, Theme = Theme, Renderer = Renderer> { /* private fields */ }
Expand description

A container that displays children on top of each other.

The first Element dictates the intrinsic Size of a Stack and will be displayed as the base layer. Every consecutive Element will be renderer on top; on its own layer.

Keep in mind that too much layering will normally produce bad UX as well as introduce certain rendering overhead. Use this widget sparingly!

Implementations§

source§

impl<'a, Message, Theme, Renderer> Stack<'a, Message, Theme, Renderer>
where Renderer: Renderer,

source

pub fn new() -> Stack<'a, Message, Theme, Renderer>

Creates an empty Stack.

source

pub fn with_capacity(capacity: usize) -> Stack<'a, Message, Theme, Renderer>

Creates a Stack with the given capacity.

source

pub fn with_children( children: impl IntoIterator<Item = Element<'a, Message, Theme, Renderer>>, ) -> Stack<'a, Message, Theme, Renderer>

Creates a Stack with the given elements.

source

pub fn from_vec( children: Vec<Element<'a, Message, Theme, Renderer>>, ) -> Stack<'a, Message, Theme, Renderer>

Creates a Stack from an already allocated Vec.

Keep in mind that the Stack will not inspect the Vec, which means it won’t automatically adapt to the sizing strategy of its contents.

If any of the children have a Length::Fill strategy, you will need to call Stack::width or Stack::height accordingly.

source

pub fn width( self, width: impl Into<Length>, ) -> Stack<'a, Message, Theme, Renderer>

Sets the width of the Stack.

source

pub fn height( self, height: impl Into<Length>, ) -> Stack<'a, Message, Theme, Renderer>

Sets the height of the Stack.

source

pub fn push( self, child: impl Into<Element<'a, Message, Theme, Renderer>>, ) -> Stack<'a, Message, Theme, Renderer>

Adds an element to the Stack.

source

pub fn push_maybe( self, child: Option<impl Into<Element<'a, Message, Theme, Renderer>>>, ) -> Stack<'a, Message, Theme, Renderer>

Adds an element to the Stack, if Some.

source

pub fn extend( self, children: impl IntoIterator<Item = Element<'a, Message, Theme, Renderer>>, ) -> Stack<'a, Message, Theme, Renderer>

Extends the Stack with the given children.

Trait Implementations§

source§

impl<'a, Message, Renderer> Default for Stack<'a, Message, Renderer>
where Renderer: Renderer,

source§

fn default() -> Stack<'a, Message, Renderer>

Returns the “default value” for a type. Read more
source§

impl<'a, Message, Theme, Renderer> From<Stack<'a, Message, Theme, Renderer>> for Element<'a, Message, Theme, Renderer>
where Message: 'a, Theme: 'a, Renderer: Renderer + 'a,

source§

fn from( stack: Stack<'a, Message, Theme, Renderer>, ) -> Element<'a, Message, Theme, Renderer>

Converts to this type from the input type.
source§

impl<'a, Message, Theme, Renderer> Widget<Message, Theme, Renderer> for Stack<'a, Message, Theme, Renderer>
where Renderer: Renderer,

source§

fn children(&self) -> Vec<Tree>

Returns the state Tree of the children of the Widget.
source§

fn diff(&mut self, tree: &mut Tree)

Reconciliates the Widget with the provided Tree.
source§

fn size(&self) -> Size<Length>

Returns the Size of the Widget in lengths.
source§

fn layout(&self, tree: &mut Tree, renderer: &Renderer, limits: &Limits) -> Node

Returns the layout::Node of the Widget. Read more
source§

fn operate( &self, tree: &mut Tree, layout: Layout<'_>, renderer: &Renderer, operation: &mut dyn Operation, )

Applies an Operation to the Widget.
source§

fn on_event( &mut self, tree: &mut Tree, event: Event, layout: Layout<'_>, cursor: Cursor, renderer: &Renderer, clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message>, viewport: &Rectangle, ) -> Status

Processes a runtime Event. Read more
source§

fn mouse_interaction( &self, tree: &Tree, layout: Layout<'_>, cursor: Cursor, viewport: &Rectangle, renderer: &Renderer, ) -> Interaction

Returns the current mouse::Interaction of the Widget. Read more
source§

fn draw( &self, tree: &Tree, renderer: &mut Renderer, theme: &Theme, style: &Style, layout: Layout<'_>, cursor: Cursor, viewport: &Rectangle, )

Draws the Widget using the associated Renderer.
source§

fn overlay<'b>( &'b mut self, tree: &'b mut Tree, layout: Layout<'_>, renderer: &Renderer, translation: Vector, ) -> Option<Element<'b, Message, Theme, Renderer>>

Returns the overlay of the Widget, if there is any.
source§

fn size_hint(&self) -> Size<Length>

Returns a Size hint for laying out the Widget. Read more
source§

fn tag(&self) -> Tag

Returns the Tag of the Widget.
source§

fn state(&self) -> State

Returns the State of the Widget.
source§

fn a11y_nodes( &self, _layout: Layout<'_>, _state: &Tree, _cursor: Cursor, ) -> A11yTree

get the a11y nodes for the widget and its children
source§

fn id(&self) -> Option<Id>

Returns the id of the widget
source§

fn set_id(&mut self, _id: Id)

Sets the id of the widget This may be called while diffing the widget tree
source§

fn drag_destinations( &self, _state: &Tree, _layout: Layout<'_>, _renderer: &Renderer, _dnd_rectangles: &mut DndDestinationRectangles, )

Adds the drag destination rectangles of the widget. Runs after the layout phase for each widget in the tree.

Auto Trait Implementations§

§

impl<'a, Message, Theme, Renderer> Freeze for Stack<'a, Message, Theme, Renderer>

§

impl<'a, Message, Theme = Theme, Renderer = Renderer> !RefUnwindSafe for Stack<'a, Message, Theme, Renderer>

§

impl<'a, Message, Theme = Theme, Renderer = Renderer> !Send for Stack<'a, Message, Theme, Renderer>

§

impl<'a, Message, Theme = Theme, Renderer = Renderer> !Sync for Stack<'a, Message, Theme, Renderer>

§

impl<'a, Message, Theme, Renderer> Unpin for Stack<'a, Message, Theme, Renderer>

§

impl<'a, Message, Theme = Theme, Renderer = Renderer> !UnwindSafe for Stack<'a, Message, Theme, Renderer>

Blanket Implementations§

source§

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Real + Zero + Arithmetics + Clone, Swp: WhitePoint<T>, Dwp: WhitePoint<T>, D: AdaptFrom<S, Swp, Dwp, T>,

source§

fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

Convert the source color to the destination color using the specified method.
source§

fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default.
source§

impl<T> Also for T

source§

fn also<F>(self, block: F) -> Self
where F: FnOnce(&mut Self),

Apply a function to this value and return the (possibly) modified value.
source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T, Res> Apply<Res> for T
where T: ?Sized,

source§

fn apply<F>(self, f: F) -> Res
where F: FnOnce(Self) -> Res, Self: Sized,

Apply a function which takes the parameter by value.
source§

fn apply_ref<F>(&self, f: F) -> Res
where F: FnOnce(&Self) -> Res,

Apply a function which takes the parameter by reference.
source§

fn apply_mut<F>(&mut self, f: F) -> Res
where F: FnOnce(&mut Self) -> Res,

Apply a function which takes the parameter by mutable reference.
source§

impl<T, C> ArraysFrom<C> for T
where C: IntoArrays<T>,

source§

fn arrays_from(colors: C) -> T

Cast a collection of colors into a collection of arrays.
source§

impl<T, C> ArraysInto<C> for T
where C: FromArrays<T>,

source§

fn arrays_into(self) -> C

Cast this collection of arrays into a collection of colors.
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for U
where T: FromCam16Unclamped<WpParam, U>,

source§

type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
source§

fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
source§

impl<T, C> ComponentsFrom<C> for T
where C: IntoComponents<T>,

source§

fn components_from(colors: C) -> T

Cast a collection of colors into a collection of color components.
source§

impl<T> Downcast for T
where T: Any,

source§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
source§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
source§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
source§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T> FromAngle<T> for T

source§

fn from_angle(angle: T) -> T

Performs a conversion from angle.
source§

impl<T, U> FromStimulus<U> for T
where U: IntoStimulus<T>,

source§

fn from_stimulus(other: U) -> T

Converts other into Self, while performing the appropriate scaling, rounding and clamping.
source§

impl<T> Instrument for T

source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T, U> IntoAngle<U> for T
where U: FromAngle<T>,

source§

fn into_angle(self) -> U

Performs a conversion into T.
source§

impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for U
where T: Cam16FromUnclamped<WpParam, U>,

source§

type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
source§

fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
source§

impl<T, U> IntoColor<U> for T
where U: FromColor<T>,

source§

fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
source§

impl<T, U> IntoColorUnclamped<U> for T
where U: FromColorUnclamped<T>,

source§

fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
source§

impl<T> IntoEither for T

source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

impl<T> IntoStimulus<T> for T

source§

fn into_stimulus(self) -> T

Converts self into T, while performing the appropriate scaling, rounding and clamping.
source§

impl<T> NoneValue for T
where T: Default,

source§

type NoneType = T

source§

fn null_value() -> T

The none-equivalent value.
source§

impl<T> Pointable for T

source§

const ALIGN: usize = _

The alignment of pointer.
source§

type Init = T

The type for initializers.
source§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
source§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
source§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
source§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
source§

impl<R, P> ReadPrimitive<R> for P
where R: Read + ReadEndian<P>, P: Default,

source§

fn read_from_little_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_little_endian().
source§

fn read_from_big_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_big_endian().
source§

fn read_from_native_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_native_endian().
source§

impl<T> Same for T

source§

type Output = T

Should always be Self
source§

impl<T, C> TryComponentsInto<C> for T
where C: TryFromComponents<T>,

source§

type Error = <C as TryFromComponents<T>>::Error

The error for when try_into_colors fails to cast.
source§

fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>

Try to cast this collection of color components into a collection of colors. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

source§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
source§

impl<T, U> TryIntoColor<U> for T
where U: TryFromColor<T>,

source§

fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
source§

impl<C, U> UintsFrom<C> for U
where C: IntoUints<U>,

source§

fn uints_from(colors: C) -> U

Cast a collection of colors into a collection of unsigned integers.
source§

impl<C, U> UintsInto<C> for U
where C: FromUints<U>,

source§

fn uints_into(self) -> C

Cast this collection of unsigned integers into a collection of colors.
source§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

source§

fn vzip(self) -> V

source§

impl<T> WithSubscriber for T

source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
source§

impl<T> ErasedDestructor for T
where T: 'static,

source§

impl<T> MaybeSendSync for T