Struct cosmic::iced_widget::canvas::path::lyon_path::geom::euclid::Angle

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pub struct Angle<T> {
    pub radians: T,
}
Expand description

An angle in radians

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§radians: T

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impl<T> Angle<T>

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pub fn radians(radians: T) -> Angle<T>

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pub fn get(self) -> T

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impl<T> Angle<T>
where T: Trig,

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pub fn degrees(deg: T) -> Angle<T>

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pub fn to_degrees(self) -> T

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impl<T> Angle<T>
where T: Sub<Output = T> + Rem<Output = T> + Add<Output = T> + Zero + FloatConst + PartialOrd + Copy,

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pub fn positive(&self) -> Angle<T>

Returns this angle in the [0..2*PI[ range.

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pub fn signed(&self) -> Angle<T>

Returns this angle in the ]-PI..PI] range.

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impl<T> Angle<T>
where T: Rem<Output = T> + Sub<Output = T> + Add<Output = T> + Mul<Output = T> + One + FloatConst + Copy,

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pub fn angle_to(&self, to: Angle<T>) -> Angle<T>

Returns the shortest signed angle between two angles.

Takes wrapping and signs into account.

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pub fn lerp(&self, other: Angle<T>, t: T) -> Angle<T>

Linear interpolation between two angles, using the shortest path.

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impl<T> Angle<T>
where T: Float,

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pub fn is_finite(self) -> bool

Returns true if the angle is a finite number.

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impl<T> Angle<T>
where T: Real,

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pub fn sin_cos(self) -> (T, T)

Returns (sin(self), cos(self)).

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impl<T> Angle<T>
where T: Zero,

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pub fn zero() -> Angle<T>

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impl<T> Angle<T>
where T: FloatConst + Add<Output = T>,

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pub fn pi() -> Angle<T>

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pub fn two_pi() -> Angle<T>

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pub fn frac_pi_2() -> Angle<T>

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pub fn frac_pi_3() -> Angle<T>

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pub fn frac_pi_4() -> Angle<T>

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impl<T> Angle<T>
where T: NumCast + Copy,

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pub fn cast<NewT>(&self) -> Angle<NewT>
where NewT: NumCast,

Cast from one numeric representation to another.

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pub fn try_cast<NewT>(&self) -> Option<Angle<NewT>>
where NewT: NumCast,

Fallible cast from one numeric representation to another.

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pub fn to_f32(&self) -> Angle<f32>

Cast angle to f32.

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pub fn to_f64(&self) -> Angle<f64>

Cast angle f64.

Trait Implementations§

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impl<T> Add<&Angle<T>> for Angle<T>
where T: Copy + Add<Output = T>,

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type Output = Angle<T>

The resulting type after applying the + operator.
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fn add(self, other: &Angle<T>) -> Angle<T>

Performs the + operation. Read more
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impl<T> Add for Angle<T>
where T: Add<Output = T>,

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type Output = Angle<T>

The resulting type after applying the + operator.
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fn add(self, other: Angle<T>) -> Angle<T>

Performs the + operation. Read more
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impl<T> AddAssign for Angle<T>
where T: AddAssign,

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fn add_assign(&mut self, other: Angle<T>)

Performs the += operation. Read more
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impl<T> ApproxEq<T> for Angle<T>
where T: ApproxEq<T>,

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fn approx_epsilon() -> T

Default epsilon value
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fn approx_eq_eps(&self, other: &Angle<T>, approx_epsilon: &T) -> bool

Returns true if this object is approximately equal to the other one, using a provided epsilon value.
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fn approx_eq(&self, other: &Self) -> bool

Returns true if this object is approximately equal to the other one, using the approx_epsilon epsilon value.
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impl<T> Clone for Angle<T>
where T: Clone,

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fn clone(&self) -> Angle<T>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T> Debug for Angle<T>
where T: Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<T> Default for Angle<T>
where T: Default,

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fn default() -> Angle<T>

Returns the “default value” for a type. Read more
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impl<T> Div<T> for Angle<T>
where T: Div<Output = T>,

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type Output = Angle<T>

The resulting type after applying the / operator.
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fn div(self, factor: T) -> Angle<T>

Performs the / operation. Read more
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impl<T> Div for Angle<T>
where T: Div<Output = T>,

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type Output = T

The resulting type after applying the / operator.
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fn div(self, other: Angle<T>) -> T

Performs the / operation. Read more
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impl<T> DivAssign<T> for Angle<T>
where T: DivAssign,

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fn div_assign(&mut self, factor: T)

Performs the /= operation. Read more
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impl<T> Hash for Angle<T>
where T: Hash,

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fn hash<__H>(&self, state: &mut __H)
where __H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<T> Mul<T> for Angle<T>
where T: Mul<Output = T>,

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type Output = Angle<T>

The resulting type after applying the * operator.
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fn mul(self, factor: T) -> Angle<T>

Performs the * operation. Read more
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impl<T> MulAssign<T> for Angle<T>
where T: MulAssign,

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fn mul_assign(&mut self, factor: T)

Performs the *= operation. Read more
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impl<T> Neg for Angle<T>
where T: Neg<Output = T>,

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type Output = Angle<T>

The resulting type after applying the - operator.
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fn neg(self) -> Angle<T>

Performs the unary - operation. Read more
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impl<T> PartialEq for Angle<T>
where T: PartialEq,

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fn eq(&self, other: &Angle<T>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T> PartialOrd for Angle<T>
where T: PartialOrd,

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fn partial_cmp(&self, other: &Angle<T>) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl<T> Sub for Angle<T>
where T: Sub<Output = T>,

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type Output = Angle<T>

The resulting type after applying the - operator.
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fn sub(self, other: Angle<T>) -> <Angle<T> as Sub>::Output

Performs the - operation. Read more
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impl<T> SubAssign for Angle<T>
where T: SubAssign,

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fn sub_assign(&mut self, other: Angle<T>)

Performs the -= operation. Read more
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impl<'a, T> Sum<&'a Angle<T>> for Angle<T>
where T: 'a + Add + Copy + Zero,

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fn sum<I>(iter: I) -> Angle<T>
where I: Iterator<Item = &'a Angle<T>>,

Takes an iterator and generates Self from the elements by “summing up” the items.
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impl<T> Sum for Angle<T>
where T: Add + Zero,

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fn sum<I>(iter: I) -> Angle<T>
where I: Iterator<Item = Angle<T>>,

Takes an iterator and generates Self from the elements by “summing up” the items.
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impl<T> Copy for Angle<T>
where T: Copy,

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impl<T> Eq for Angle<T>
where T: Eq,

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impl<T> StructuralPartialEq for Angle<T>

Auto Trait Implementations§

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impl<T> Freeze for Angle<T>
where T: Freeze,

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impl<T> RefUnwindSafe for Angle<T>
where T: RefUnwindSafe,

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impl<T> Send for Angle<T>
where T: Send,

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impl<T> Sync for Angle<T>
where T: Sync,

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impl<T> Unpin for Angle<T>
where T: Unpin,

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impl<T> UnwindSafe for Angle<T>
where T: UnwindSafe,

Blanket Implementations§

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Real + Zero + Arithmetics + Clone, Swp: WhitePoint<T>, Dwp: WhitePoint<T>, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

Convert the source color to the destination color using the specified method.
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default.
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impl<T> Also for T

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fn also<F>(self, block: F) -> Self
where F: FnOnce(&mut Self),

Apply a function to this value and return the (possibly) modified value.
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, Res> Apply<Res> for T
where T: ?Sized,

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fn apply<F>(self, f: F) -> Res
where F: FnOnce(Self) -> Res, Self: Sized,

Apply a function which takes the parameter by value.
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fn apply_ref<F>(&self, f: F) -> Res
where F: FnOnce(&Self) -> Res,

Apply a function which takes the parameter by reference.
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fn apply_mut<F>(&mut self, f: F) -> Res
where F: FnOnce(&mut Self) -> Res,

Apply a function which takes the parameter by mutable reference.
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impl<T, C> ArraysFrom<C> for T
where C: IntoArrays<T>,

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fn arrays_from(colors: C) -> T

Cast a collection of colors into a collection of arrays.
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impl<T, C> ArraysInto<C> for T
where C: FromArrays<T>,

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fn arrays_into(self) -> C

Cast this collection of arrays into a collection of colors.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for U
where T: FromCam16Unclamped<WpParam, U>,

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type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
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fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T, C> ComponentsFrom<C> for T
where C: IntoComponents<T>,

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fn components_from(colors: C) -> T

Cast a collection of colors into a collection of color components.
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromAngle<T> for T

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fn from_angle(angle: T) -> T

Performs a conversion from angle.
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impl<T, U> FromStimulus<U> for T
where U: IntoStimulus<T>,

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fn from_stimulus(other: U) -> T

Converts other into Self, while performing the appropriate scaling, rounding and clamping.
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> IntoAngle<U> for T
where U: FromAngle<T>,

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fn into_angle(self) -> U

Performs a conversion into T.
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impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for U
where T: Cam16FromUnclamped<WpParam, U>,

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type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
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fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
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impl<T, U> IntoColor<U> for T
where U: FromColor<T>,

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fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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impl<T, U> IntoColorUnclamped<U> for T
where U: FromColorUnclamped<T>,

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fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> IntoStimulus<T> for T

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fn into_stimulus(self) -> T

Converts self into T, while performing the appropriate scaling, rounding and clamping.
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impl<T> NoneValue for T
where T: Default,

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type NoneType = T

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fn null_value() -> T

The none-equivalent value.
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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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Mutably dereferences the given pointer. Read more
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Drops the object pointed to by the given pointer. Read more
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impl<R, P> ReadPrimitive<R> for P
where R: Read + ReadEndian<P>, P: Default,

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fn read_from_little_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_little_endian().
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fn read_from_big_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_big_endian().
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fn read_from_native_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_native_endian().
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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Creates owned data from borrowed data, usually by cloning. Read more
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Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, C> TryComponentsInto<C> for T
where C: TryFromComponents<T>,

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type Error = <C as TryFromComponents<T>>::Error

The error for when try_into_colors fails to cast.
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fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>

Try to cast this collection of color components into a collection of colors. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T, U> TryIntoColor<U> for T
where U: TryFromColor<T>,

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fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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impl<C, U> UintsFrom<C> for U
where C: IntoUints<U>,

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fn uints_from(colors: C) -> U

Cast a collection of colors into a collection of unsigned integers.
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impl<C, U> UintsInto<C> for U
where C: FromUints<U>,

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fn uints_into(self) -> C

Cast this collection of unsigned integers into a collection of colors.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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where S: Into<Dispatch>,

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