pub struct Transformed<Builder, Transform> { /* private fields */ }Expand description
Builds a path with a transformation applied.
Implementations§
Source§impl<Builder, Transform> Transformed<Builder, Transform>
 
impl<Builder, Transform> Transformed<Builder, Transform>
pub fn new( builder: Builder, transform: Transform, ) -> Transformed<Builder, Transform>
pub fn set_transform(&mut self, transform: Transform)
Trait Implementations§
Source§impl<Builder, Transform> Build for Transformed<Builder, Transform>where
    Builder: Build,
 
impl<Builder, Transform> Build for Transformed<Builder, Transform>where
    Builder: Build,
Source§impl<Builder, Transform> PathBuilder for Transformed<Builder, Transform>
 
impl<Builder, Transform> PathBuilder for Transformed<Builder, Transform>
fn num_attributes(&self) -> usize
Source§fn begin(
    &mut self,
    at: Point2D<f32, UnknownUnit>,
    attributes: &[f32],
) -> EndpointId
 
fn begin( &mut self, at: Point2D<f32, UnknownUnit>, attributes: &[f32], ) -> EndpointId
Starts a new sub-path at a given position. Read more
Source§fn line_to(
    &mut self,
    to: Point2D<f32, UnknownUnit>,
    attributes: &[f32],
) -> EndpointId
 
fn line_to( &mut self, to: Point2D<f32, UnknownUnit>, attributes: &[f32], ) -> EndpointId
Adds a line segment to the current sub-path. Read more
Source§fn quadratic_bezier_to(
    &mut self,
    ctrl: Point2D<f32, UnknownUnit>,
    to: Point2D<f32, UnknownUnit>,
    attributes: &[f32],
) -> EndpointId
 
fn quadratic_bezier_to( &mut self, ctrl: Point2D<f32, UnknownUnit>, to: Point2D<f32, UnknownUnit>, attributes: &[f32], ) -> EndpointId
Adds a quadratic bézier curve to the current sub-path. Read more
Source§fn cubic_bezier_to(
    &mut self,
    ctrl1: Point2D<f32, UnknownUnit>,
    ctrl2: Point2D<f32, UnknownUnit>,
    to: Point2D<f32, UnknownUnit>,
    attributes: &[f32],
) -> EndpointId
 
fn cubic_bezier_to( &mut self, ctrl1: Point2D<f32, UnknownUnit>, ctrl2: Point2D<f32, UnknownUnit>, to: Point2D<f32, UnknownUnit>, attributes: &[f32], ) -> EndpointId
Adds a cubic bézier curve to the current sub-path. Read more
Source§fn reserve(&mut self, endpoints: usize, ctrl_points: usize)
 
fn reserve(&mut self, endpoints: usize, ctrl_points: usize)
Hints at the builder that a certain number of endpoints and control
points will be added. Read more
Source§fn path_event(
    &mut self,
    event: Event<Point2D<f32, UnknownUnit>, Point2D<f32, UnknownUnit>>,
    attributes: &[f32],
)
 
fn path_event( &mut self, event: Event<Point2D<f32, UnknownUnit>, Point2D<f32, UnknownUnit>>, attributes: &[f32], )
Applies the provided path event. Read more
fn event( &mut self, event: Event<(Point2D<f32, UnknownUnit>, &[f32]), Point2D<f32, UnknownUnit>>, )
Source§fn add_polygon(
    &mut self,
    polygon: Polygon<'_, Point2D<f32, UnknownUnit>>,
    attributes: &[f32],
)
 
fn add_polygon( &mut self, polygon: Polygon<'_, Point2D<f32, UnknownUnit>>, attributes: &[f32], )
Adds a sub-path from a polygon. Read more
Source§fn add_point(
    &mut self,
    at: Point2D<f32, UnknownUnit>,
    attributes: &[f32],
) -> EndpointId
 
fn add_point( &mut self, at: Point2D<f32, UnknownUnit>, attributes: &[f32], ) -> EndpointId
Adds a sub-path containing a single point. Read more
Source§fn add_line_segment(
    &mut self,
    line: &LineSegment<f32>,
    attributes: &[f32],
) -> (EndpointId, EndpointId)
 
fn add_line_segment( &mut self, line: &LineSegment<f32>, attributes: &[f32], ) -> (EndpointId, EndpointId)
Adds a sub-path containing a single line segment. Read more
Source§fn add_ellipse(
    &mut self,
    center: Point2D<f32, UnknownUnit>,
    radii: Vector2D<f32, UnknownUnit>,
    x_rotation: Angle<f32>,
    winding: Winding,
    attributes: &[f32],
)
 
fn add_ellipse( &mut self, center: Point2D<f32, UnknownUnit>, radii: Vector2D<f32, UnknownUnit>, x_rotation: Angle<f32>, winding: Winding, attributes: &[f32], )
Adds a sub-path containing an ellipse. Read more
Source§fn add_circle(
    &mut self,
    center: Point2D<f32, UnknownUnit>,
    radius: f32,
    winding: Winding,
    attributes: &[f32],
)where
    Self: Sized,
 
fn add_circle(
    &mut self,
    center: Point2D<f32, UnknownUnit>,
    radius: f32,
    winding: Winding,
    attributes: &[f32],
)where
    Self: Sized,
Adds a sub-path containing a circle. Read more
Source§fn add_rectangle(
    &mut self,
    rect: &Box2D<f32, UnknownUnit>,
    winding: Winding,
    attributes: &[f32],
)
 
fn add_rectangle( &mut self, rect: &Box2D<f32, UnknownUnit>, winding: Winding, attributes: &[f32], )
Adds a sub-path containing a rectangle. Read more
Source§fn add_rounded_rectangle(
    &mut self,
    rect: &Box2D<f32, UnknownUnit>,
    radii: &BorderRadii,
    winding: Winding,
    custom_attributes: &[f32],
)where
    Self: Sized,
 
fn add_rounded_rectangle(
    &mut self,
    rect: &Box2D<f32, UnknownUnit>,
    radii: &BorderRadii,
    winding: Winding,
    custom_attributes: &[f32],
)where
    Self: Sized,
Adds a sub-path containing a rectangle. Read more
Source§fn flattened(self, tolerance: f32) -> Flattened<Self>where
    Self: Sized,
 
fn flattened(self, tolerance: f32) -> Flattened<Self>where
    Self: Sized,
Returns a builder that approximates all curves with sequences of line segments.
Source§fn transformed<Transform>(
    self,
    transform: Transform,
) -> Transformed<Self, Transform>
 
fn transformed<Transform>( self, transform: Transform, ) -> Transformed<Self, Transform>
Returns a builder that applies the given transformation to all positions.
Auto Trait Implementations§
impl<Builder, Transform> Freeze for Transformed<Builder, Transform>
impl<Builder, Transform> RefUnwindSafe for Transformed<Builder, Transform>where
    Builder: RefUnwindSafe,
    Transform: RefUnwindSafe,
impl<Builder, Transform> Send for Transformed<Builder, Transform>
impl<Builder, Transform> Sync for Transformed<Builder, Transform>
impl<Builder, Transform> Unpin for Transformed<Builder, Transform>
impl<Builder, Transform> UnwindSafe for Transformed<Builder, Transform>where
    Builder: UnwindSafe,
    Transform: UnwindSafe,
Blanket Implementations§
Source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
    T: Real + Zero + Arithmetics + Clone,
    Swp: WhitePoint<T>,
    Dwp: WhitePoint<T>,
    D: AdaptFrom<S, Swp, Dwp, T>,
 
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
    T: Real + Zero + Arithmetics + Clone,
    Swp: WhitePoint<T>,
    Dwp: WhitePoint<T>,
    D: AdaptFrom<S, Swp, Dwp, T>,
Source§fn adapt_into_using<M>(self, method: M) -> Dwhere
    M: TransformMatrix<T>,
 
fn adapt_into_using<M>(self, method: M) -> Dwhere
    M: TransformMatrix<T>,
Convert the source color to the destination color using the specified
method.
Source§fn adapt_into(self) -> D
 
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
method by default.
Source§impl<T, Res> Apply<Res> for Twhere
    T: ?Sized,
 
impl<T, Res> Apply<Res> for Twhere
    T: ?Sized,
Source§impl<T, C> ArraysFrom<C> for Twhere
    C: IntoArrays<T>,
 
impl<T, C> ArraysFrom<C> for Twhere
    C: IntoArrays<T>,
Source§fn arrays_from(colors: C) -> T
 
fn arrays_from(colors: C) -> T
Cast a collection of colors into a collection of arrays.
Source§impl<T, C> ArraysInto<C> for Twhere
    C: FromArrays<T>,
 
impl<T, C> ArraysInto<C> for Twhere
    C: FromArrays<T>,
Source§fn arrays_into(self) -> C
 
fn arrays_into(self) -> C
Cast this collection of arrays into a collection of colors.
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for Uwhere
    T: FromCam16Unclamped<WpParam, U>,
 
impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for Uwhere
    T: FromCam16Unclamped<WpParam, U>,
Source§type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar
 
type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar
The number type that’s used in 
parameters when converting.Source§fn cam16_into_unclamped(
    self,
    parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>,
) -> T
 
fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>, ) -> T
Converts 
self into C, using the provided parameters.Source§impl<T, C> ComponentsFrom<C> for Twhere
    C: IntoComponents<T>,
 
impl<T, C> ComponentsFrom<C> for Twhere
    C: IntoComponents<T>,
Source§fn components_from(colors: C) -> T
 
fn components_from(colors: C) -> T
Cast a collection of colors into a collection of color components.
Source§impl<T> Downcast for Twhere
    T: Any,
 
impl<T> Downcast for Twhere
    T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
 
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert 
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
 
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert 
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
 
fn as_any(&self) -> &(dyn Any + 'static)
Convert 
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
 
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert 
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSync for T
 
impl<T> DowncastSync for T
Source§impl<T> FromAngle<T> for T
 
impl<T> FromAngle<T> for T
Source§fn from_angle(angle: T) -> T
 
fn from_angle(angle: T) -> T
Performs a conversion from 
angle.Source§impl<T, U> FromStimulus<U> for Twhere
    U: IntoStimulus<T>,
 
impl<T, U> FromStimulus<U> for Twhere
    U: IntoStimulus<T>,
Source§fn from_stimulus(other: U) -> T
 
fn from_stimulus(other: U) -> T
Converts 
other into Self, while performing the appropriate scaling,
rounding and clamping.Source§impl<T> Instrument for T
 
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
 
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
 
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T, U> IntoAngle<U> for Twhere
    U: FromAngle<T>,
 
impl<T, U> IntoAngle<U> for Twhere
    U: FromAngle<T>,
Source§fn into_angle(self) -> U
 
fn into_angle(self) -> U
Performs a conversion into 
T.Source§impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for Uwhere
    T: Cam16FromUnclamped<WpParam, U>,
 
impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for Uwhere
    T: Cam16FromUnclamped<WpParam, U>,
Source§type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar
 
type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar
The number type that’s used in 
parameters when converting.Source§fn into_cam16_unclamped(
    self,
    parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>,
) -> T
 
fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>, ) -> T
Converts 
self into C, using the provided parameters.Source§impl<T, U> IntoColor<U> for Twhere
    U: FromColor<T>,
 
impl<T, U> IntoColor<U> for Twhere
    U: FromColor<T>,
Source§fn into_color(self) -> U
 
fn into_color(self) -> U
Convert into T with values clamped to the color defined bounds Read more
Source§impl<T, U> IntoColorUnclamped<U> for Twhere
    U: FromColorUnclamped<T>,
 
impl<T, U> IntoColorUnclamped<U> for Twhere
    U: FromColorUnclamped<T>,
Source§fn into_color_unclamped(self) -> U
 
fn into_color_unclamped(self) -> U
Convert into T. The resulting color might be invalid in its color space Read more
Source§impl<T> IntoStimulus<T> for T
 
impl<T> IntoStimulus<T> for T
Source§fn into_stimulus(self) -> T
 
fn into_stimulus(self) -> T
Converts 
self into T, while performing the appropriate scaling,
rounding and clamping.Source§impl<T, C> TryComponentsInto<C> for Twhere
    C: TryFromComponents<T>,
 
impl<T, C> TryComponentsInto<C> for Twhere
    C: TryFromComponents<T>,
Source§type Error = <C as TryFromComponents<T>>::Error
 
type Error = <C as TryFromComponents<T>>::Error
The error for when 
try_into_colors fails to cast.Source§fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>
 
fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>
Try to cast this collection of color components into a collection of
colors. Read more
Source§impl<T, U> TryIntoColor<U> for Twhere
    U: TryFromColor<T>,
 
impl<T, U> TryIntoColor<U> for Twhere
    U: TryFromColor<T>,
Source§fn try_into_color(self) -> Result<U, OutOfBounds<U>>
 
fn try_into_color(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined
range, otherwise an 
OutOfBounds error is returned which contains
the unclamped color. Read moreSource§impl<C, U> UintsFrom<C> for Uwhere
    C: IntoUints<U>,
 
impl<C, U> UintsFrom<C> for Uwhere
    C: IntoUints<U>,
Source§fn uints_from(colors: C) -> U
 
fn uints_from(colors: C) -> U
Cast a collection of colors into a collection of unsigned integers.
Source§impl<C, U> UintsInto<C> for Uwhere
    C: FromUints<U>,
 
impl<C, U> UintsInto<C> for Uwhere
    C: FromUints<U>,
Source§fn uints_into(self) -> C
 
fn uints_into(self) -> C
Cast this collection of unsigned integers into a collection of colors.