Struct cosmic::iced_winit::graphics::geometry::path::lyon_path::geom::euclid::SideOffsets2D
source · #[repr(C)]pub struct SideOffsets2D<T, U> {
pub top: T,
pub right: T,
pub bottom: T,
pub left: T,
/* private fields */
}
Expand description
A group of 2D side offsets, which correspond to top/right/bottom/left for borders, padding, and margins in CSS, optionally tagged with a unit.
Fields§
§top: T
§right: T
§bottom: T
§left: T
Implementations§
source§impl<T, U> SideOffsets2D<T, U>
impl<T, U> SideOffsets2D<T, U>
sourcepub const fn new(top: T, right: T, bottom: T, left: T) -> SideOffsets2D<T, U>
pub const fn new(top: T, right: T, bottom: T, left: T) -> SideOffsets2D<T, U>
Constructor taking a scalar for each side.
Sides are specified in top-right-bottom-left order following CSS’s convention.
sourcepub fn from_lengths(
top: Length<T, U>,
right: Length<T, U>,
bottom: Length<T, U>,
left: Length<T, U>,
) -> SideOffsets2D<T, U>
pub fn from_lengths( top: Length<T, U>, right: Length<T, U>, bottom: Length<T, U>, left: Length<T, U>, ) -> SideOffsets2D<T, U>
Constructor taking a typed Length for each side.
Sides are specified in top-right-bottom-left order following CSS’s convention.
sourcepub fn from_vectors_outer(
min: Vector2D<T, U>,
max: Vector2D<T, U>,
) -> SideOffsets2D<T, U>where
T: Neg<Output = T>,
pub fn from_vectors_outer(
min: Vector2D<T, U>,
max: Vector2D<T, U>,
) -> SideOffsets2D<T, U>where
T: Neg<Output = T>,
Construct side offsets from min and a max vector offsets.
The outer rect of the resulting side offsets is equivalent to translating a rectangle’s upper-left corner with the min vector and translating the bottom-right corner with the max vector.
sourcepub fn from_vectors_inner(
min: Vector2D<T, U>,
max: Vector2D<T, U>,
) -> SideOffsets2D<T, U>where
T: Neg<Output = T>,
pub fn from_vectors_inner(
min: Vector2D<T, U>,
max: Vector2D<T, U>,
) -> SideOffsets2D<T, U>where
T: Neg<Output = T>,
Construct side offsets from min and a max vector offsets.
The inner rect of the resulting side offsets is equivalent to translating a rectangle’s upper-left corner with the min vector and translating the bottom-right corner with the max vector.
sourcepub fn zero() -> SideOffsets2D<T, U>where
T: Zero,
pub fn zero() -> SideOffsets2D<T, U>where
T: Zero,
Constructor, setting all sides to zero.
sourcepub fn new_all_same(all: T) -> SideOffsets2D<T, U>where
T: Copy,
pub fn new_all_same(all: T) -> SideOffsets2D<T, U>where
T: Copy,
Constructor setting the same value to all sides, taking a scalar value directly.
sourcepub fn from_length_all_same(all: Length<T, U>) -> SideOffsets2D<T, U>where
T: Copy,
pub fn from_length_all_same(all: Length<T, U>) -> SideOffsets2D<T, U>where
T: Copy,
Constructor setting the same value to all sides, taking a typed Length.
pub fn horizontal(&self) -> T
pub fn vertical(&self) -> T
Trait Implementations§
source§impl<T, U> Add for SideOffsets2D<T, U>where
T: Add<Output = T>,
impl<T, U> Add for SideOffsets2D<T, U>where
T: Add<Output = T>,
source§type Output = SideOffsets2D<T, U>
type Output = SideOffsets2D<T, U>
+
operator.source§fn add(self, other: SideOffsets2D<T, U>) -> SideOffsets2D<T, U>
fn add(self, other: SideOffsets2D<T, U>) -> SideOffsets2D<T, U>
+
operation. Read moresource§impl<T, U> AddAssign for SideOffsets2D<T, U>where
T: AddAssign,
impl<T, U> AddAssign for SideOffsets2D<T, U>where
T: AddAssign,
source§fn add_assign(&mut self, other: SideOffsets2D<T, U>)
fn add_assign(&mut self, other: SideOffsets2D<T, U>)
+=
operation. Read moresource§impl<T, U> Clone for SideOffsets2D<T, U>where
T: Clone,
impl<T, U> Clone for SideOffsets2D<T, U>where
T: Clone,
source§fn clone(&self) -> SideOffsets2D<T, U>
fn clone(&self) -> SideOffsets2D<T, U>
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl<T, U> Debug for SideOffsets2D<T, U>where
T: Debug,
impl<T, U> Debug for SideOffsets2D<T, U>where
T: Debug,
source§impl<T, U> Default for SideOffsets2D<T, U>where
T: Default,
impl<T, U> Default for SideOffsets2D<T, U>where
T: Default,
source§fn default() -> SideOffsets2D<T, U>
fn default() -> SideOffsets2D<T, U>
source§impl<T, U1, U2> Div<Scale<T, U1, U2>> for SideOffsets2D<T, U2>
impl<T, U1, U2> Div<Scale<T, U1, U2>> for SideOffsets2D<T, U2>
source§impl<T, U> Div<T> for SideOffsets2D<T, U>
impl<T, U> Div<T> for SideOffsets2D<T, U>
source§impl<T, U> DivAssign<Scale<T, U, U>> for SideOffsets2D<T, U>
impl<T, U> DivAssign<Scale<T, U, U>> for SideOffsets2D<T, U>
source§fn div_assign(&mut self, other: Scale<T, U, U>)
fn div_assign(&mut self, other: Scale<T, U, U>)
/=
operation. Read moresource§impl<T, U> DivAssign<T> for SideOffsets2D<T, U>
impl<T, U> DivAssign<T> for SideOffsets2D<T, U>
source§fn div_assign(&mut self, other: T)
fn div_assign(&mut self, other: T)
/=
operation. Read moresource§impl<T, U> Hash for SideOffsets2D<T, U>where
T: Hash,
impl<T, U> Hash for SideOffsets2D<T, U>where
T: Hash,
source§impl<T, U1, U2> Mul<Scale<T, U1, U2>> for SideOffsets2D<T, U1>
impl<T, U1, U2> Mul<Scale<T, U1, U2>> for SideOffsets2D<T, U1>
source§impl<T, U> Mul<T> for SideOffsets2D<T, U>
impl<T, U> Mul<T> for SideOffsets2D<T, U>
source§impl<T, U> MulAssign<Scale<T, U, U>> for SideOffsets2D<T, U>
impl<T, U> MulAssign<Scale<T, U, U>> for SideOffsets2D<T, U>
source§fn mul_assign(&mut self, other: Scale<T, U, U>)
fn mul_assign(&mut self, other: Scale<T, U, U>)
*=
operation. Read moresource§impl<T, U> MulAssign<T> for SideOffsets2D<T, U>
impl<T, U> MulAssign<T> for SideOffsets2D<T, U>
source§fn mul_assign(&mut self, other: T)
fn mul_assign(&mut self, other: T)
*=
operation. Read moresource§impl<T, U> Neg for SideOffsets2D<T, U>where
T: Neg<Output = T>,
impl<T, U> Neg for SideOffsets2D<T, U>where
T: Neg<Output = T>,
source§type Output = SideOffsets2D<T, U>
type Output = SideOffsets2D<T, U>
-
operator.source§fn neg(self) -> SideOffsets2D<T, U>
fn neg(self) -> SideOffsets2D<T, U>
-
operation. Read moresource§impl<T, U> PartialEq for SideOffsets2D<T, U>where
T: PartialEq,
impl<T, U> PartialEq for SideOffsets2D<T, U>where
T: PartialEq,
source§impl<T, U> Sub for SideOffsets2D<T, U>where
T: Sub<Output = T>,
impl<T, U> Sub for SideOffsets2D<T, U>where
T: Sub<Output = T>,
source§type Output = SideOffsets2D<T, U>
type Output = SideOffsets2D<T, U>
-
operator.source§fn sub(self, other: SideOffsets2D<T, U>) -> SideOffsets2D<T, U>
fn sub(self, other: SideOffsets2D<T, U>) -> SideOffsets2D<T, U>
-
operation. Read moresource§impl<T, U> SubAssign for SideOffsets2D<T, U>where
T: SubAssign,
impl<T, U> SubAssign for SideOffsets2D<T, U>where
T: SubAssign,
source§fn sub_assign(&mut self, other: SideOffsets2D<T, U>)
fn sub_assign(&mut self, other: SideOffsets2D<T, U>)
-=
operation. Read moreimpl<T, U> Copy for SideOffsets2D<T, U>where
T: Copy,
impl<T, U> Eq for SideOffsets2D<T, U>where
T: Eq,
Auto Trait Implementations§
impl<T, U> Freeze for SideOffsets2D<T, U>where
T: Freeze,
impl<T, U> RefUnwindSafe for SideOffsets2D<T, U>where
T: RefUnwindSafe,
U: RefUnwindSafe,
impl<T, U> Send for SideOffsets2D<T, U>
impl<T, U> Sync for SideOffsets2D<T, U>
impl<T, U> Unpin for SideOffsets2D<T, U>
impl<T, U> UnwindSafe for SideOffsets2D<T, U>where
T: UnwindSafe,
U: UnwindSafe,
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Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
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Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
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