Struct cosmic::iced_winit::graphics::text::cosmic_text::FontSystem
source · pub struct FontSystem { /* private fields */ }
Expand description
Access to the system fonts.
Implementations§
source§impl FontSystem
impl FontSystem
sourcepub fn new() -> FontSystem
pub fn new() -> FontSystem
Create a new FontSystem
, that allows access to any installed system fonts
§Timing
This function takes some time to run. On the release build, it can take up to a second,
while debug builds can take up to ten times longer. For this reason, it should only be
called once, and the resulting FontSystem
should be shared.
sourcepub fn new_with_fonts(fonts: impl IntoIterator<Item = Source>) -> FontSystem
pub fn new_with_fonts(fonts: impl IntoIterator<Item = Source>) -> FontSystem
Create a new FontSystem
with a pre-specified set of fonts.
sourcepub fn new_with_locale_and_db(locale: String, db: Database) -> FontSystem
pub fn new_with_locale_and_db(locale: String, db: Database) -> FontSystem
Create a new FontSystem
with a pre-specified locale and font database.
sourcepub fn into_locale_and_db(self) -> (String, Database)
pub fn into_locale_and_db(self) -> (String, Database)
Consume this FontSystem
and return the locale and database.
sourcepub fn cache_fonts(&mut self, ids: Vec<ID>)
pub fn cache_fonts(&mut self, ids: Vec<ID>)
Concurrently cache fonts by id list
pub fn is_monospace(&self, id: ID) -> bool
pub fn get_monospace_ids_for_scripts( &self, scripts: impl Iterator<Item = [u8; 4]>, ) -> Vec<ID>
pub fn get_font_supported_codepoints_in_word( &mut self, id: ID, word: &str, ) -> Option<usize>
pub fn get_font_matches(&mut self, attrs: Attrs<'_>) -> Arc<Vec<FontMatchKey>>
Trait Implementations§
Auto Trait Implementations§
impl Freeze for FontSystem
impl !RefUnwindSafe for FontSystem
impl Send for FontSystem
impl Sync for FontSystem
impl Unpin for FontSystem
impl !UnwindSafe for FontSystem
Blanket Implementations§
source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: Real + Zero + Arithmetics + Clone,
Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
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fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
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source§fn arrays_from(colors: C) -> T
fn arrays_from(colors: C) -> T
Cast a collection of colors into a collection of arrays.
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fn arrays_into(self) -> C
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fn components_from(colors: C) -> T
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Cast this collection of unsigned integers into a collection of colors.