Struct cosmic::widget::progress_bar::ProgressBar

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pub struct ProgressBar<'a, Theme = Theme>
where Theme: Catalog,
{ /* private fields */ }
Expand description

A bar that displays progress.

§Example

use iced::widget::progress_bar;

struct State {
   progress: f32,
}

enum Message {
    // ...
}

fn view(state: &State) -> Element<'_, Message> {
    progress_bar(0.0..=100.0, state.progress).into()
}

Implementations§

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impl<'a, Theme> ProgressBar<'a, Theme>
where Theme: Catalog,

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pub const DEFAULT_HEIGHT: f32 = 30f32

The default height of a ProgressBar.

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pub fn new(range: RangeInclusive<f32>, value: f32) -> ProgressBar<'a, Theme>

Creates a new ProgressBar.

It expects:

  • an inclusive range of possible values
  • the current value of the ProgressBar
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pub fn width(self, width: impl Into<Length>) -> ProgressBar<'a, Theme>

Sets the width of the ProgressBar.

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pub fn height(self, height: impl Into<Length>) -> ProgressBar<'a, Theme>

Sets the height of the ProgressBar.

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pub fn style( self, style: impl Fn(&Theme) -> Style + 'a, ) -> ProgressBar<'a, Theme>
where <Theme as Catalog>::Class<'a>: From<Box<dyn Fn(&Theme) -> Style + 'a>>,

Sets the style of the ProgressBar.

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pub fn class( self, class: impl Into<<Theme as Catalog>::Class<'a>>, ) -> ProgressBar<'a, Theme>

Sets the style class of the ProgressBar.

Trait Implementations§

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impl<'a, Message, Theme, Renderer> From<ProgressBar<'a, Theme>> for Element<'a, Message, Theme, Renderer>
where Message: 'a, Theme: 'a + Catalog, Renderer: 'a + Renderer,

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fn from( progress_bar: ProgressBar<'a, Theme>, ) -> Element<'a, Message, Theme, Renderer>

Converts to this type from the input type.
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impl<'a, Message, Theme, Renderer> Widget<Message, Theme, Renderer> for ProgressBar<'a, Theme>
where Theme: Catalog, Renderer: Renderer,

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fn size(&self) -> Size<Length>

Returns the Size of the Widget in lengths.
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fn layout( &self, _tree: &mut Tree, _renderer: &Renderer, limits: &Limits, ) -> Node

Returns the layout::Node of the Widget. Read more
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fn draw( &self, _state: &Tree, renderer: &mut Renderer, theme: &Theme, _style: &Style, layout: Layout<'_>, _cursor: Cursor, _viewport: &Rectangle, )

Draws the Widget using the associated Renderer.
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fn size_hint(&self) -> Size<Length>

Returns a Size hint for laying out the Widget. Read more
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fn tag(&self) -> Tag

Returns the Tag of the Widget.
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fn state(&self) -> State

Returns the State of the Widget.
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fn children(&self) -> Vec<Tree>

Returns the state Tree of the children of the Widget.
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fn diff(&mut self, _tree: &mut Tree)

Reconciliates the Widget with the provided Tree.
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fn operate( &self, _state: &mut Tree, _layout: Layout<'_>, _renderer: &Renderer, _operation: &mut dyn Operation, )

Applies an Operation to the Widget.
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fn on_event( &mut self, _state: &mut Tree, _event: Event, _layout: Layout<'_>, _cursor: Cursor, _renderer: &Renderer, _clipboard: &mut dyn Clipboard, _shell: &mut Shell<'_, Message>, _viewport: &Rectangle, ) -> Status

Processes a runtime Event. Read more
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fn mouse_interaction( &self, _state: &Tree, _layout: Layout<'_>, _cursor: Cursor, _viewport: &Rectangle, _renderer: &Renderer, ) -> Interaction

Returns the current mouse::Interaction of the Widget. Read more
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fn overlay<'a>( &'a mut self, _state: &'a mut Tree, _layout: Layout<'_>, _renderer: &Renderer, _translation: Vector, ) -> Option<Element<'a, Message, Theme, Renderer>>

Returns the overlay of the Widget, if there is any.
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fn a11y_nodes( &self, _layout: Layout<'_>, _state: &Tree, _cursor: Cursor, ) -> A11yTree

get the a11y nodes for the widget and its children
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fn id(&self) -> Option<Id>

Returns the id of the widget
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fn set_id(&mut self, _id: Id)

Sets the id of the widget This may be called while diffing the widget tree
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fn drag_destinations( &self, _state: &Tree, _layout: Layout<'_>, _renderer: &Renderer, _dnd_rectangles: &mut DndDestinationRectangles, )

Adds the drag destination rectangles of the widget. Runs after the layout phase for each widget in the tree.

Auto Trait Implementations§

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impl<'a, Theme> Freeze for ProgressBar<'a, Theme>
where <Theme as Catalog>::Class<'a>: Freeze,

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impl<'a, Theme> RefUnwindSafe for ProgressBar<'a, Theme>
where <Theme as Catalog>::Class<'a>: RefUnwindSafe,

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impl<'a, Theme> Send for ProgressBar<'a, Theme>
where <Theme as Catalog>::Class<'a>: Send,

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impl<'a, Theme> Sync for ProgressBar<'a, Theme>
where <Theme as Catalog>::Class<'a>: Sync,

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impl<'a, Theme> Unpin for ProgressBar<'a, Theme>
where <Theme as Catalog>::Class<'a>: Unpin,

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impl<'a, Theme> UnwindSafe for ProgressBar<'a, Theme>
where <Theme as Catalog>::Class<'a>: UnwindSafe,

Blanket Implementations§

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Real + Zero + Arithmetics + Clone, Swp: WhitePoint<T>, Dwp: WhitePoint<T>, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

Convert the source color to the destination color using the specified method.
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default.
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fn also<F>(self, block: F) -> Self
where F: FnOnce(&mut Self),

Apply a function to this value and return the (possibly) modified value.
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fn apply<F>(self, f: F) -> Res
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Apply a function which takes the parameter by value.
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where F: FnOnce(&Self) -> Res,

Apply a function which takes the parameter by reference.
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where F: FnOnce(&mut Self) -> Res,

Apply a function which takes the parameter by mutable reference.
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impl<T, C> ArraysFrom<C> for T
where C: IntoArrays<T>,

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fn arrays_from(colors: C) -> T

Cast a collection of colors into a collection of arrays.
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impl<T, C> ArraysInto<C> for T
where C: FromArrays<T>,

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fn arrays_into(self) -> C

Cast this collection of arrays into a collection of colors.
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where T: FromCam16Unclamped<WpParam, U>,

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type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
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Converts self into C, using the provided parameters.
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Cast a collection of colors into a collection of color components.
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Performs a conversion from angle.
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where U: IntoStimulus<T>,

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fn from_stimulus(other: U) -> T

Converts other into Self, while performing the appropriate scaling, rounding and clamping.
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Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
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Converts self into C, using the provided parameters.
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where U: FromColor<T>,

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fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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where U: FromColorUnclamped<T>,

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Convert into T. The resulting color might be invalid in its color space Read more
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Converts self into T, while performing the appropriate scaling, rounding and clamping.
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The error for when try_into_colors fails to cast.
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Try to cast this collection of color components into a collection of colors. Read more
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Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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Cast a collection of colors into a collection of unsigned integers.
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Cast this collection of unsigned integers into a collection of colors.
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