pub struct SegmentedButton<'a, Variant, SelectionMode, Message>{ /* private fields */ }Expand description
A conjoined group of items that function together as a button.
Implementations§
Source§impl<'a, Variant, SelectionMode, Message> SegmentedButton<'a, Variant, SelectionMode, Message>
 
impl<'a, Variant, SelectionMode, Message> SegmentedButton<'a, Variant, SelectionMode, Message>
Sourcepub fn close_icon(self, value: Icon) -> Self
 
pub fn close_icon(self, value: Icon) -> Self
The icon used for the close button.
Sourcepub fn scrollable_focus(self, value: bool) -> Self
 
pub fn scrollable_focus(self, value: bool) -> Self
Scrolling switches focus between tabs.
Sourcepub fn show_close_icon_on_hover(self, value: bool) -> Self
 
pub fn show_close_icon_on_hover(self, value: bool) -> Self
Show the close icon only when item is hovered.
Alignment of button contents.
Padding around a button.
Desired height of a button.
Spacing between icon and text in button.
Maximum width of a button.
Minimum width of a button.
Sourcepub fn indent_spacing(self, value: u16) -> Self
 
pub fn indent_spacing(self, value: u16) -> Self
Spacing for each indent.
Sourcepub fn font_active(self, value: Font) -> Self
 
pub fn font_active(self, value: Font) -> Self
Desired font for active tabs.
Sourcepub fn font_hovered(self, value: Font) -> Self
 
pub fn font_hovered(self, value: Font) -> Self
Desired font for hovered tabs.
Sourcepub fn font_inactive(self, value: Font) -> Self
 
pub fn font_inactive(self, value: Font) -> Self
Desired font for inactive tabs.
Sourcepub fn line_height(self, value: LineHeight) -> Self
 
pub fn line_height(self, value: LineHeight) -> Self
LineHeight of the font.
pub fn mimes(self, value: Vec<String>) -> Self
pub fn drag_id(self, value: DragId) -> Self
Source§impl<'a, Variant, SelectionMode, Message> SegmentedButton<'a, Variant, SelectionMode, Message>
 
impl<'a, Variant, SelectionMode, Message> SegmentedButton<'a, Variant, SelectionMode, Message>
pub fn new(model: &'a Model<SelectionMode>) -> Self
Sourcepub fn on_activate<T>(self, on_activate: T) -> Self
 
pub fn on_activate<T>(self, on_activate: T) -> Self
Emitted when a tab is pressed.
Sourcepub fn on_context<T>(self, on_context: T) -> Self
 
pub fn on_context<T>(self, on_context: T) -> Self
Emitted when a button is right-clicked.
Sourcepub fn on_middle_press<T>(self, on_middle_press: T) -> Self
 
pub fn on_middle_press<T>(self, on_middle_press: T) -> Self
Emitted when the middle mouse button is pressed on a button.
Sourcepub fn on_dnd_drop<D: AllowedMimeTypes>(
    self,
    dnd_drop_handler: impl Fn(Entity, Option<D>, DndAction) -> Message + 'static,
) -> Self
 
pub fn on_dnd_drop<D: AllowedMimeTypes>( self, dnd_drop_handler: impl Fn(Entity, Option<D>, DndAction) -> Message + 'static, ) -> Self
Handle the dnd drop event.
Sourcepub fn on_dnd_enter(
    self,
    dnd_enter_handler: impl Fn(Entity, Vec<String>) -> Message + 'static,
) -> Self
 
pub fn on_dnd_enter( self, dnd_enter_handler: impl Fn(Entity, Vec<String>) -> Message + 'static, ) -> Self
Handle the dnd enter event.
Sourcepub fn on_dnd_leave(
    self,
    dnd_leave_handler: impl Fn(Entity) -> Message + 'static,
) -> Self
 
pub fn on_dnd_leave( self, dnd_leave_handler: impl Fn(Entity) -> Message + 'static, ) -> Self
Handle the dnd leave event.
Sourcepub fn get_drag_id(&self) -> u128
 
pub fn get_drag_id(&self) -> u128
Returns the drag id of the destination.
§Panics
Panics if the destination has been assigned a Set id, which is invalid.
Trait Implementations§
Source§impl<'a, Variant, SelectionMode, Message> From<SegmentedButton<'a, Variant, SelectionMode, Message>> for Element<'a, Message>where
    SegmentedButton<'a, Variant, SelectionMode, Message>: SegmentedVariant,
    Variant: 'static,
    Model<SelectionMode>: Selectable,
    SelectionMode: Default,
    Message: 'static + Clone,
 
impl<'a, Variant, SelectionMode, Message> From<SegmentedButton<'a, Variant, SelectionMode, Message>> for Element<'a, Message>where
    SegmentedButton<'a, Variant, SelectionMode, Message>: SegmentedVariant,
    Variant: 'static,
    Model<SelectionMode>: Selectable,
    SelectionMode: Default,
    Message: 'static + Clone,
Source§fn from(widget: SegmentedButton<'a, Variant, SelectionMode, Message>) -> Self
 
fn from(widget: SegmentedButton<'a, Variant, SelectionMode, Message>) -> Self
Source§impl<SelectionMode, Message> SegmentedVariant for SegmentedButton<'_, Horizontal, SelectionMode, Message>
 
impl<SelectionMode, Message> SegmentedVariant for SegmentedButton<'_, Horizontal, SelectionMode, Message>
const VERTICAL: bool = false
Source§fn variant_appearance(theme: &Theme, style: &SegmentedButton) -> Appearance
 
fn variant_appearance(theme: &Theme, style: &SegmentedButton) -> Appearance
Source§impl<SelectionMode, Message> SegmentedVariant for SegmentedButton<'_, Vertical, SelectionMode, Message>
 
impl<SelectionMode, Message> SegmentedVariant for SegmentedButton<'_, Vertical, SelectionMode, Message>
const VERTICAL: bool = true
Source§fn variant_appearance(theme: &Theme, style: &SegmentedButton) -> Appearance
 
fn variant_appearance(theme: &Theme, style: &SegmentedButton) -> Appearance
Source§impl<Variant, SelectionMode, Message> Widget<Message, Theme, Renderer> for SegmentedButton<'_, Variant, SelectionMode, Message>where
    Self: SegmentedVariant,
    Model<SelectionMode>: Selectable,
    SelectionMode: Default,
    Message: 'static + Clone,
 
impl<Variant, SelectionMode, Message> Widget<Message, Theme, Renderer> for SegmentedButton<'_, Variant, SelectionMode, Message>where
    Self: SegmentedVariant,
    Model<SelectionMode>: Selectable,
    SelectionMode: Default,
    Message: 'static + Clone,
Source§fn on_event(
    &mut self,
    tree: &mut Tree,
    event: Event,
    layout: Layout<'_>,
    cursor_position: Cursor,
    _renderer: &Renderer,
    _clipboard: &mut dyn Clipboard,
    shell: &mut Shell<'_, Message>,
    _viewport: &Rectangle,
) -> Status
 
fn on_event( &mut self, tree: &mut Tree, event: Event, layout: Layout<'_>, cursor_position: Cursor, _renderer: &Renderer, _clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message>, _viewport: &Rectangle, ) -> Status
Source§fn operate(
    &self,
    tree: &mut Tree,
    _layout: Layout<'_>,
    _renderer: &Renderer,
    operation: &mut dyn Operation<()>,
)
 
fn operate( &self, tree: &mut Tree, _layout: Layout<'_>, _renderer: &Renderer, operation: &mut dyn Operation<()>, )
Source§fn mouse_interaction(
    &self,
    tree: &Tree,
    layout: Layout<'_>,
    cursor_position: Cursor,
    _viewport: &Rectangle,
    _renderer: &Renderer,
) -> Interaction
 
fn mouse_interaction( &self, tree: &Tree, layout: Layout<'_>, cursor_position: Cursor, _viewport: &Rectangle, _renderer: &Renderer, ) -> Interaction
Source§fn draw(
    &self,
    tree: &Tree,
    renderer: &mut Renderer,
    theme: &Theme,
    style: &Style,
    layout: Layout<'_>,
    cursor: Cursor,
    viewport: &Rectangle,
)
 
fn draw( &self, tree: &Tree, renderer: &mut Renderer, theme: &Theme, style: &Style, layout: Layout<'_>, cursor: Cursor, viewport: &Rectangle, )
Widget using the associated Renderer.Source§fn overlay<'b>(
    &'b mut self,
    tree: &'b mut Tree,
    layout: Layout<'_>,
    _renderer: &Renderer,
    translation: Vector,
) -> Option<Element<'b, Message, Theme, Renderer>>
 
fn overlay<'b>( &'b mut self, tree: &'b mut Tree, layout: Layout<'_>, _renderer: &Renderer, translation: Vector, ) -> Option<Element<'b, Message, Theme, Renderer>>
Widget, if there is any.Source§fn drag_destinations(
    &self,
    _state: &Tree,
    layout: Layout<'_>,
    _renderer: &Renderer,
    dnd_rectangles: &mut DndDestinationRectangles,
)
 
fn drag_destinations( &self, _state: &Tree, layout: Layout<'_>, _renderer: &Renderer, dnd_rectangles: &mut DndDestinationRectangles, )
Auto Trait Implementations§
impl<'a, Variant, SelectionMode, Message> !Freeze for SegmentedButton<'a, Variant, SelectionMode, Message>
impl<'a, Variant, SelectionMode, Message> !RefUnwindSafe for SegmentedButton<'a, Variant, SelectionMode, Message>
impl<'a, Variant, SelectionMode, Message> !Send for SegmentedButton<'a, Variant, SelectionMode, Message>
impl<'a, Variant, SelectionMode, Message> !Sync for SegmentedButton<'a, Variant, SelectionMode, Message>
impl<'a, Variant, SelectionMode, Message> Unpin for SegmentedButton<'a, Variant, SelectionMode, Message>where
    Variant: Unpin,
impl<'a, Variant, SelectionMode, Message> !UnwindSafe for SegmentedButton<'a, Variant, SelectionMode, Message>
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    T: Real + Zero + Arithmetics + Clone,
    Swp: WhitePoint<T>,
    Dwp: WhitePoint<T>,
    D: AdaptFrom<S, Swp, Dwp, T>,
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    M: TransformMatrix<T>,
 
fn adapt_into_using<M>(self, method: M) -> Dwhere
    M: TransformMatrix<T>,
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) -> T
 
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