Trait cosmic::cosmic_theme::palette::Darken

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pub trait Darken {
    type Scalar;

    // Required methods
    fn darken(self, factor: Self::Scalar) -> Self;
    fn darken_fixed(self, amount: Self::Scalar) -> Self;
}
Expand description

Operators for darkening a color;

The trait’s functions are split into two groups of functions: relative and fixed/absolute.

The relative function, darken, scales the lightness towards the minimum lightness value. This means that for a color with 50% lightness, if darken(0.5) is applied to it, the color will scale halfway to the minimum value of 0% resulting in a new lightness value of 25%.

The fixed or absolute function, darken_fixed, decreases the lightness value by an amount that is independent of the current lightness of the color. So for a color with 50% lightness, if darken_fixed(0.5) is applied to it, the color will have 50% lightness removed from its lightness value resulting in a new value of 0%.

See also DarkenAssign, Lighten and LightenAssign.

Required Associated Types§

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type Scalar

The type of the darken modifier.

Required Methods§

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fn darken(self, factor: Self::Scalar) -> Self

Scale the color towards the minimum lightness by factor, a value ranging from 0.0 to 1.0.

use approx::assert_relative_eq;
use palette::{Hsv, Darken};

let color = Hsv::new_srgb(0.0, 1.0, 0.5);
assert_relative_eq!(color.darken(0.5).value, 0.25);
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fn darken_fixed(self, amount: Self::Scalar) -> Self

Darken the color by amount, a value ranging from 0.0 to 1.0.

use approx::assert_relative_eq;
use palette::{Hsv, Darken};

let color = Hsv::new_srgb(0.0, 1.0, 0.4);
assert_relative_eq!(color.darken_fixed(0.2).value, 0.2);

Object Safety§

This trait is not object safe.

Implementors§

source§

impl<T> Darken for T
where T: Lighten, <T as Lighten>::Scalar: Neg<Output = <T as Lighten>::Scalar>,