Struct cosmic::iced::advanced::graphics::geometry::path::lyon_path::geom::euclid::HomogeneousVector
source · #[repr(C)]pub struct HomogeneousVector<T, U> {
pub x: T,
pub y: T,
pub z: T,
pub w: T,
/* private fields */
}
Expand description
Homogeneous vector in 3D space.
Fields§
§x: T
§y: T
§z: T
§w: T
Implementations§
source§impl<T, U> HomogeneousVector<T, U>
impl<T, U> HomogeneousVector<T, U>
sourcepub const fn new(x: T, y: T, z: T, w: T) -> HomogeneousVector<T, U>
pub const fn new(x: T, y: T, z: T, w: T) -> HomogeneousVector<T, U>
Constructor taking scalar values directly.
source§impl<T, U> HomogeneousVector<T, U>
impl<T, U> HomogeneousVector<T, U>
sourcepub fn to_point2d(self) -> Option<Point2D<T, U>>
pub fn to_point2d(self) -> Option<Point2D<T, U>>
Convert into Cartesian 2D point.
Returns None
if the point is on or behind the W=0 hemisphere.
sourcepub fn to_point3d(self) -> Option<Point3D<T, U>>
pub fn to_point3d(self) -> Option<Point3D<T, U>>
Convert into Cartesian 3D point.
Returns None
if the point is on or behind the W=0 hemisphere.
Trait Implementations§
source§impl<T, U> Clone for HomogeneousVector<T, U>where
T: Clone,
impl<T, U> Clone for HomogeneousVector<T, U>where
T: Clone,
source§fn clone(&self) -> HomogeneousVector<T, U>
fn clone(&self) -> HomogeneousVector<T, U>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<T, U> Debug for HomogeneousVector<T, U>where
T: Debug,
impl<T, U> Debug for HomogeneousVector<T, U>where
T: Debug,
source§impl<T, U> From<Point2D<T, U>> for HomogeneousVector<T, U>
impl<T, U> From<Point2D<T, U>> for HomogeneousVector<T, U>
source§fn from(p: Point2D<T, U>) -> HomogeneousVector<T, U>
fn from(p: Point2D<T, U>) -> HomogeneousVector<T, U>
Converts to this type from the input type.
source§impl<T, U> From<Point3D<T, U>> for HomogeneousVector<T, U>where
T: One,
impl<T, U> From<Point3D<T, U>> for HomogeneousVector<T, U>where
T: One,
source§fn from(p: Point3D<T, U>) -> HomogeneousVector<T, U>
fn from(p: Point3D<T, U>) -> HomogeneousVector<T, U>
Converts to this type from the input type.
source§impl<T, U> From<Vector2D<T, U>> for HomogeneousVector<T, U>where
T: Zero,
impl<T, U> From<Vector2D<T, U>> for HomogeneousVector<T, U>where
T: Zero,
source§fn from(v: Vector2D<T, U>) -> HomogeneousVector<T, U>
fn from(v: Vector2D<T, U>) -> HomogeneousVector<T, U>
Converts to this type from the input type.
source§impl<T, U> From<Vector3D<T, U>> for HomogeneousVector<T, U>where
T: Zero,
impl<T, U> From<Vector3D<T, U>> for HomogeneousVector<T, U>where
T: Zero,
source§fn from(v: Vector3D<T, U>) -> HomogeneousVector<T, U>
fn from(v: Vector3D<T, U>) -> HomogeneousVector<T, U>
Converts to this type from the input type.
source§impl<T, U> Hash for HomogeneousVector<T, U>where
T: Hash,
impl<T, U> Hash for HomogeneousVector<T, U>where
T: Hash,
source§impl<T, U> PartialEq for HomogeneousVector<T, U>where
T: PartialEq,
impl<T, U> PartialEq for HomogeneousVector<T, U>where
T: PartialEq,
impl<T, U> Copy for HomogeneousVector<T, U>where
T: Copy,
impl<T, U> Eq for HomogeneousVector<T, U>where
T: Eq,
Auto Trait Implementations§
impl<T, U> Freeze for HomogeneousVector<T, U>where
T: Freeze,
impl<T, U> RefUnwindSafe for HomogeneousVector<T, U>where
T: RefUnwindSafe,
U: RefUnwindSafe,
impl<T, U> Send for HomogeneousVector<T, U>
impl<T, U> Sync for HomogeneousVector<T, U>
impl<T, U> Unpin for HomogeneousVector<T, U>
impl<T, U> UnwindSafe for HomogeneousVector<T, U>where
T: UnwindSafe,
U: UnwindSafe,
Blanket Implementations§
source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: Real + Zero + Arithmetics + Clone,
Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: Real + Zero + Arithmetics + Clone,
Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
source§fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<T>,
Convert the source color to the destination color using the specified
method.
source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
method by default.
source§impl<T, Res> Apply<Res> for Twhere
T: ?Sized,
impl<T, Res> Apply<Res> for Twhere
T: ?Sized,
source§impl<T, C> ArraysFrom<C> for Twhere
C: IntoArrays<T>,
impl<T, C> ArraysFrom<C> for Twhere
C: IntoArrays<T>,
source§fn arrays_from(colors: C) -> T
fn arrays_from(colors: C) -> T
Cast a collection of colors into a collection of arrays.
source§impl<T, C> ArraysInto<C> for Twhere
C: FromArrays<T>,
impl<T, C> ArraysInto<C> for Twhere
C: FromArrays<T>,
source§fn arrays_into(self) -> C
fn arrays_into(self) -> C
Cast this collection of arrays into a collection of colors.
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for Uwhere
T: FromCam16Unclamped<WpParam, U>,
impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for Uwhere
T: FromCam16Unclamped<WpParam, U>,
source§type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar
type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar
The number type that’s used in
parameters
when converting.source§fn cam16_into_unclamped(
self,
parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>,
) -> T
fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>, ) -> T
Converts
self
into C
, using the provided parameters.source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T, C> ComponentsFrom<C> for Twhere
C: IntoComponents<T>,
impl<T, C> ComponentsFrom<C> for Twhere
C: IntoComponents<T>,
source§fn components_from(colors: C) -> T
fn components_from(colors: C) -> T
Cast a collection of colors into a collection of color components.
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
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) to &Any
. This is needed since Rust cannot
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impl<T> DowncastSync for T
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source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<T> FromAngle<T> for T
impl<T> FromAngle<T> for T
source§fn from_angle(angle: T) -> T
fn from_angle(angle: T) -> T
Performs a conversion from
angle
.source§impl<T, U> FromStimulus<U> for Twhere
U: IntoStimulus<T>,
impl<T, U> FromStimulus<U> for Twhere
U: IntoStimulus<T>,
source§fn from_stimulus(other: U) -> T
fn from_stimulus(other: U) -> T
Converts
other
into Self
, while performing the appropriate scaling,
rounding and clamping.source§impl<T> Instrument for T
impl<T> Instrument for T
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fn in_current_span(self) -> Instrumented<Self> ⓘ
source§impl<T, U> IntoAngle<U> for Twhere
U: FromAngle<T>,
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U: FromAngle<T>,
source§fn into_angle(self) -> U
fn into_angle(self) -> U
Performs a conversion into
T
.source§impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for Uwhere
T: Cam16FromUnclamped<WpParam, U>,
impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for Uwhere
T: Cam16FromUnclamped<WpParam, U>,
source§type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar
type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar
The number type that’s used in
parameters
when converting.source§fn into_cam16_unclamped(
self,
parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>,
) -> T
fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>, ) -> T
Converts
self
into C
, using the provided parameters.source§impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
source§fn into_color(self) -> U
fn into_color(self) -> U
Convert into T with values clamped to the color defined bounds Read more
source§impl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
impl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
source§fn into_color_unclamped(self) -> U
fn into_color_unclamped(self) -> U
Convert into T. The resulting color might be invalid in its color space Read more
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
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into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
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otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
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Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
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otherwise. Read moresource§impl<T> IntoStimulus<T> for T
impl<T> IntoStimulus<T> for T
source§fn into_stimulus(self) -> T
fn into_stimulus(self) -> T
Converts
self
into T
, while performing the appropriate scaling,
rounding and clamping.source§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<T, C> TryComponentsInto<C> for Twhere
C: TryFromComponents<T>,
impl<T, C> TryComponentsInto<C> for Twhere
C: TryFromComponents<T>,
source§type Error = <C as TryFromComponents<T>>::Error
type Error = <C as TryFromComponents<T>>::Error
The error for when
try_into_colors
fails to cast.source§fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>
fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>
Try to cast this collection of color components into a collection of
colors. Read more
source§impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
source§fn try_into_color(self) -> Result<U, OutOfBounds<U>>
fn try_into_color(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined
range, otherwise an
OutOfBounds
error is returned which contains
the unclamped color. Read moresource§impl<C, U> UintsFrom<C> for Uwhere
C: IntoUints<U>,
impl<C, U> UintsFrom<C> for Uwhere
C: IntoUints<U>,
source§fn uints_from(colors: C) -> U
fn uints_from(colors: C) -> U
Cast a collection of colors into a collection of unsigned integers.
source§impl<C, U> UintsInto<C> for Uwhere
C: FromUints<U>,
impl<C, U> UintsInto<C> for Uwhere
C: FromUints<U>,
source§fn uints_into(self) -> C
fn uints_into(self) -> C
Cast this collection of unsigned integers into a collection of colors.