Struct cosmic::iced::advanced::graphics::image::image_rs::codecs::hdr::Rgbe8Pixel

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#[repr(C)]
pub struct Rgbe8Pixel { pub c: [u8; 3], pub e: u8, }
Expand description

Refer to wikipedia

Fields§

§c: [u8; 3]

Color components

§e: u8

Exponent

Implementations§

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impl Rgbe8Pixel

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pub fn to_hdr(self) -> Rgb<f32>

Converts Rgbe8Pixel into Rgb<f32> linearly

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pub fn to_ldr<T>(self) -> Rgb<T>
where T: Primitive + Zero,

Converts Rgbe8Pixel into Rgb<T> with scale=1 and gamma=2.2

color_ldr = (color_hdr*scale)gamma

§Panic

Panics when T::max_value() cannot be represented as f32.

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pub fn to_ldr_scale_gamma<T>(self, scale: f32, gamma: f32) -> Rgb<T>
where T: Primitive + Zero,

Converts Rgbe8Pixel into Rgb<T> using provided scale and gamma

color_ldr = (color_hdr*scale)gamma

§Panic

Panics when T::max_value() cannot be represented as f32. Panics when scale or gamma is NaN

Trait Implementations§

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impl Clone for Rgbe8Pixel

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fn clone(&self) -> Rgbe8Pixel

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Rgbe8Pixel

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Rgbe8Pixel

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fn default() -> Rgbe8Pixel

Returns the “default value” for a type. Read more
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impl PartialEq for Rgbe8Pixel

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fn eq(&self, other: &Rgbe8Pixel) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for Rgbe8Pixel

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impl Eq for Rgbe8Pixel

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impl StructuralPartialEq for Rgbe8Pixel

Auto Trait Implementations§

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Real + Zero + Arithmetics + Clone, Swp: WhitePoint<T>, Dwp: WhitePoint<T>, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

Convert the source color to the destination color using the specified method.
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default.
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impl<T> Also for T

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Apply a function which takes the parameter by value.
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Apply a function which takes the parameter by reference.
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Apply a function which takes the parameter by mutable reference.
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impl<T, C> ArraysFrom<C> for T
where C: IntoArrays<T>,

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fn arrays_from(colors: C) -> T

Cast a collection of colors into a collection of arrays.
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impl<T, C> ArraysInto<C> for T
where C: FromArrays<T>,

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fn arrays_into(self) -> C

Cast this collection of arrays into a collection of colors.
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The number type that’s used in parameters when converting.
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fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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fn components_from(colors: C) -> T

Cast a collection of colors into a collection of color components.
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fn into_color(self) -> U

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type Error = <C as TryFromComponents<T>>::Error

The error for when try_into_colors fails to cast.
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fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>

Try to cast this collection of color components into a collection of colors. Read more
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Performs the conversion.
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where U: TryFromColor<T>,

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fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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impl<C, U> UintsFrom<C> for U
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fn uints_from(colors: C) -> U

Cast a collection of colors into a collection of unsigned integers.
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impl<C, U> UintsInto<C> for U
where C: FromUints<U>,

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fn uints_into(self) -> C

Cast this collection of unsigned integers into a collection of colors.
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