pub enum Renderer<A, B> {
    Primary(A),
    Secondary(B),
}Expand description
A renderer A with a fallback strategy B.
This type can be used to easily compose existing renderers and create custom, type-safe fallback strategies.
Variants§
Trait Implementations§
Source§impl<A, B> Default for Renderer<A, B>
 
impl<A, B> Default for Renderer<A, B>
Source§type Compositor = Compositor<<A as Default>::Compositor, <B as Default>::Compositor>
 
type Compositor = Compositor<<A as Default>::Compositor, <B as Default>::Compositor>
The compositor of the renderer.
Source§impl<A, B> Renderer for Renderer<A, B>
 
impl<A, B> Renderer for Renderer<A, B>
Source§fn fill_quad(&mut self, quad: Quad, background: impl Into<Background>)
 
fn fill_quad(&mut self, quad: Quad, background: impl Into<Background>)
Fills a 
Quad with the provided Background.Source§fn start_layer(&mut self, bounds: Rectangle)
 
fn start_layer(&mut self, bounds: Rectangle)
Starts recording a new layer.
Source§fn start_transformation(&mut self, transformation: Transformation)
 
fn start_transformation(&mut self, transformation: Transformation)
Starts recording with a new 
Transformation.Source§fn end_transformation(&mut self)
 
fn end_transformation(&mut self)
Ends recording a new layer. Read more
Source§fn with_layer(&mut self, bounds: Rectangle, f: impl FnOnce(&mut Self))
 
fn with_layer(&mut self, bounds: Rectangle, f: impl FnOnce(&mut Self))
Draws the primitives recorded in the given closure in a new layer. Read more
Source§fn with_transformation(
    &mut self,
    transformation: Transformation,
    f: impl FnOnce(&mut Self),
)
 
fn with_transformation( &mut self, transformation: Transformation, f: impl FnOnce(&mut Self), )
Applies a 
Transformation to the primitives recorded in the given closure.Source§fn with_translation(&mut self, translation: Vector, f: impl FnOnce(&mut Self))
 
fn with_translation(&mut self, translation: Vector, f: impl FnOnce(&mut Self))
Applies a translation to the primitives recorded in the given closure.
Source§impl<A, B> Renderer for Renderer<A, B>
 
impl<A, B> Renderer for Renderer<A, B>
Source§const ICON_FONT: <Renderer<A, B> as Renderer>::Font = A::ICON_FONT
 
const ICON_FONT: <Renderer<A, B> as Renderer>::Font = A::ICON_FONT
The icon font of the backend.
Source§const CHECKMARK_ICON: char = A::CHECKMARK_ICON
 
const CHECKMARK_ICON: char = A::CHECKMARK_ICON
The 
char representing a ✔ icon in the ICON_FONT.Source§const ARROW_DOWN_ICON: char = A::ARROW_DOWN_ICON
 
const ARROW_DOWN_ICON: char = A::ARROW_DOWN_ICON
The 
char representing a ▼ icon in the built-in ICON_FONT.Source§fn default_font(&self) -> <Renderer<A, B> as Renderer>::Font
 
fn default_font(&self) -> <Renderer<A, B> as Renderer>::Font
Returns the default 
Self::Font.Source§fn default_size(&self) -> Pixels
 
fn default_size(&self) -> Pixels
Returns the default size of 
Text.Source§fn fill_paragraph(
    &mut self,
    text: &<Renderer<A, B> as Renderer>::Paragraph,
    position: Point,
    color: Color,
    clip_bounds: Rectangle,
)
 
fn fill_paragraph( &mut self, text: &<Renderer<A, B> as Renderer>::Paragraph, position: Point, color: Color, clip_bounds: Rectangle, )
Source§impl<A, B> Renderer for Renderer<A, B>
 
impl<A, B> Renderer for Renderer<A, B>
Source§impl<A, B> Renderer for Renderer<A, B>
 
impl<A, B> Renderer for Renderer<A, B>
Source§type Geometry = Geometry<<A as Renderer>::Geometry, <B as Renderer>::Geometry>
 
type Geometry = Geometry<<A as Renderer>::Geometry, <B as Renderer>::Geometry>
The kind of geometry this renderer can draw.
Source§type Frame = Frame<<A as Renderer>::Frame, <B as Renderer>::Frame>
 
type Frame = Frame<<A as Renderer>::Frame, <B as Renderer>::Frame>
The kind of 
Frame this renderer supports.Source§fn new_frame(&self, size: Size) -> <Renderer<A, B> as Renderer>::Frame
 
fn new_frame(&self, size: Size) -> <Renderer<A, B> as Renderer>::Frame
Creates a new 
Self::Frame.Source§fn draw_geometry(&mut self, geometry: <Renderer<A, B> as Renderer>::Geometry)
 
fn draw_geometry(&mut self, geometry: <Renderer<A, B> as Renderer>::Geometry)
Draws the given 
Self::Geometry.Auto Trait Implementations§
impl<A, B> Freeze for Renderer<A, B>
impl<A, B> RefUnwindSafe for Renderer<A, B>where
    A: RefUnwindSafe,
    B: RefUnwindSafe,
impl<A, B> Send for Renderer<A, B>
impl<A, B> Sync for Renderer<A, B>
impl<A, B> Unpin for Renderer<A, B>
impl<A, B> UnwindSafe for Renderer<A, B>where
    A: UnwindSafe,
    B: UnwindSafe,
Blanket Implementations§
Source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
    T: Real + Zero + Arithmetics + Clone,
    Swp: WhitePoint<T>,
    Dwp: WhitePoint<T>,
    D: AdaptFrom<S, Swp, Dwp, T>,
 
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
    T: Real + Zero + Arithmetics + Clone,
    Swp: WhitePoint<T>,
    Dwp: WhitePoint<T>,
    D: AdaptFrom<S, Swp, Dwp, T>,
Source§fn adapt_into_using<M>(self, method: M) -> Dwhere
    M: TransformMatrix<T>,
 
fn adapt_into_using<M>(self, method: M) -> Dwhere
    M: TransformMatrix<T>,
Convert the source color to the destination color using the specified
method.
Source§fn adapt_into(self) -> D
 
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
method by default.
Source§impl<T, Res> Apply<Res> for Twhere
    T: ?Sized,
 
impl<T, Res> Apply<Res> for Twhere
    T: ?Sized,
Source§impl<T, C> ArraysFrom<C> for Twhere
    C: IntoArrays<T>,
 
impl<T, C> ArraysFrom<C> for Twhere
    C: IntoArrays<T>,
Source§fn arrays_from(colors: C) -> T
 
fn arrays_from(colors: C) -> T
Cast a collection of colors into a collection of arrays.
Source§impl<T, C> ArraysInto<C> for Twhere
    C: FromArrays<T>,
 
impl<T, C> ArraysInto<C> for Twhere
    C: FromArrays<T>,
Source§fn arrays_into(self) -> C
 
fn arrays_into(self) -> C
Cast this collection of arrays into a collection of colors.
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for Uwhere
    T: FromCam16Unclamped<WpParam, U>,
 
impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for Uwhere
    T: FromCam16Unclamped<WpParam, U>,
Source§type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar
 
type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar
The number type that’s used in 
parameters when converting.Source§fn cam16_into_unclamped(
    self,
    parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>,
) -> T
 
fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>, ) -> T
Converts 
self into C, using the provided parameters.Source§impl<T, C> ComponentsFrom<C> for Twhere
    C: IntoComponents<T>,
 
impl<T, C> ComponentsFrom<C> for Twhere
    C: IntoComponents<T>,
Source§fn components_from(colors: C) -> T
 
fn components_from(colors: C) -> T
Cast a collection of colors into a collection of color components.
Source§impl<T> Downcast for Twhere
    T: Any,
 
impl<T> Downcast for Twhere
    T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
 
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert 
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
 
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert 
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
 
fn as_any(&self) -> &(dyn Any + 'static)
Convert 
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
 
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert 
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSync for T
 
impl<T> DowncastSync for T
Source§impl<T> FromAngle<T> for T
 
impl<T> FromAngle<T> for T
Source§fn from_angle(angle: T) -> T
 
fn from_angle(angle: T) -> T
Performs a conversion from 
angle.Source§impl<T, U> FromStimulus<U> for Twhere
    U: IntoStimulus<T>,
 
impl<T, U> FromStimulus<U> for Twhere
    U: IntoStimulus<T>,
Source§fn from_stimulus(other: U) -> T
 
fn from_stimulus(other: U) -> T
Converts 
other into Self, while performing the appropriate scaling,
rounding and clamping.Source§impl<T> Instrument for T
 
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
 
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
 
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T, U> IntoAngle<U> for Twhere
    U: FromAngle<T>,
 
impl<T, U> IntoAngle<U> for Twhere
    U: FromAngle<T>,
Source§fn into_angle(self) -> U
 
fn into_angle(self) -> U
Performs a conversion into 
T.Source§impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for Uwhere
    T: Cam16FromUnclamped<WpParam, U>,
 
impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for Uwhere
    T: Cam16FromUnclamped<WpParam, U>,
Source§type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar
 
type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar
The number type that’s used in 
parameters when converting.Source§fn into_cam16_unclamped(
    self,
    parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>,
) -> T
 
fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>, ) -> T
Converts 
self into C, using the provided parameters.Source§impl<T, U> IntoColor<U> for Twhere
    U: FromColor<T>,
 
impl<T, U> IntoColor<U> for Twhere
    U: FromColor<T>,
Source§fn into_color(self) -> U
 
fn into_color(self) -> U
Convert into T with values clamped to the color defined bounds Read more
Source§impl<T, U> IntoColorUnclamped<U> for Twhere
    U: FromColorUnclamped<T>,
 
impl<T, U> IntoColorUnclamped<U> for Twhere
    U: FromColorUnclamped<T>,
Source§fn into_color_unclamped(self) -> U
 
fn into_color_unclamped(self) -> U
Convert into T. The resulting color might be invalid in its color space Read more
Source§impl<T> IntoStimulus<T> for T
 
impl<T> IntoStimulus<T> for T
Source§fn into_stimulus(self) -> T
 
fn into_stimulus(self) -> T
Converts 
self into T, while performing the appropriate scaling,
rounding and clamping.Source§impl<T, C> TryComponentsInto<C> for Twhere
    C: TryFromComponents<T>,
 
impl<T, C> TryComponentsInto<C> for Twhere
    C: TryFromComponents<T>,
Source§type Error = <C as TryFromComponents<T>>::Error
 
type Error = <C as TryFromComponents<T>>::Error
The error for when 
try_into_colors fails to cast.Source§fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>
 
fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>
Try to cast this collection of color components into a collection of
colors. Read more
Source§impl<T, U> TryIntoColor<U> for Twhere
    U: TryFromColor<T>,
 
impl<T, U> TryIntoColor<U> for Twhere
    U: TryFromColor<T>,
Source§fn try_into_color(self) -> Result<U, OutOfBounds<U>>
 
fn try_into_color(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined
range, otherwise an 
OutOfBounds error is returned which contains
the unclamped color. Read moreSource§impl<C, U> UintsFrom<C> for Uwhere
    C: IntoUints<U>,
 
impl<C, U> UintsFrom<C> for Uwhere
    C: IntoUints<U>,
Source§fn uints_from(colors: C) -> U
 
fn uints_from(colors: C) -> U
Cast a collection of colors into a collection of unsigned integers.
Source§impl<C, U> UintsInto<C> for Uwhere
    C: FromUints<U>,
 
impl<C, U> UintsInto<C> for Uwhere
    C: FromUints<U>,
Source§fn uints_into(self) -> C
 
fn uints_into(self) -> C
Cast this collection of unsigned integers into a collection of colors.