Enum cosmic::iced_widget::canvas::Frame

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pub enum Frame {
    TinySkia(Frame),
}

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TinySkia(Frame)

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impl Frame

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pub fn new(renderer: &Renderer, size: Size) -> Frame

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pub fn width(&self) -> f32

Returns the width of the Frame.

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pub fn height(&self) -> f32

Returns the height of the Frame.

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pub fn size(&self) -> Size

Returns the dimensions of the Frame.

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pub fn center(&self) -> Point

Returns the coordinate of the center of the Frame.

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pub fn fill(&mut self, path: &Path, fill: impl Into<Fill>)

Draws the given Path on the Frame by filling it with the provided style.

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pub fn fill_rectangle( &mut self, top_left: Point, size: Size, fill: impl Into<Fill>, )

Draws an axis-aligned rectangle given its top-left corner coordinate and its Size on the Frame by filling it with the provided style.

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pub fn stroke<'a>(&mut self, path: &Path, stroke: impl Into<Stroke<'a>>)

Draws the stroke of the given Path on the Frame with the provided style.

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pub fn fill_text(&mut self, text: impl Into<Text>)

Draws the characters of the given Text on the Frame, filling them with the given color.

Warning: Text currently does not work well with rotations and scale transforms! The position will be correctly transformed, but the resulting glyphs will not be rotated or scaled properly.

Additionally, all text will be rendered on top of all the layers of a Canvas. Therefore, it is currently only meant to be used for overlays, which is the most common use case.

Support for vectorial text is planned, and should address all these limitations.

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pub fn with_save(&mut self, f: impl FnOnce(&mut Frame))

Stores the current transform of the Frame and executes the given drawing operations, restoring the transform afterwards.

This method is useful to compose transforms and perform drawing operations in different coordinate systems.

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pub fn with_clip(&mut self, region: Rectangle, f: impl FnOnce(&mut Frame))

Executes the given drawing operations within a Rectangle region, clipping any geometry that overflows its bounds. Any transformations performed are local to the provided closure.

This method is useful to perform drawing operations that need to be clipped.

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pub fn translate(&mut self, translation: Vector)

Applies a translation to the current transform of the Frame.

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pub fn rotate(&mut self, angle: f32)

Applies a rotation in radians to the current transform of the Frame.

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pub fn scale(&mut self, scale: impl Into<f32>)

Applies a uniform scaling to the current transform of the Frame.

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pub fn scale_nonuniform(&mut self, scale: impl Into<Vector>)

Applies a non-uniform scaling to the current transform of the Frame.

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pub fn into_geometry(self) -> Geometry

Auto Trait Implementations§

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impl Freeze for Frame

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impl !RefUnwindSafe for Frame

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impl Send for Frame

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impl Sync for Frame

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impl Unpin for Frame

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impl !UnwindSafe for Frame

Blanket Implementations§

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Real + Zero + Arithmetics + Clone, Swp: WhitePoint<T>, Dwp: WhitePoint<T>, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

Convert the source color to the destination color using the specified method.
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default.
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impl<T> Also for T

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fn also<F>(self, block: F) -> Self
where F: FnOnce(&mut Self),

Apply a function to this value and return the (possibly) modified value.
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where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

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impl<T, Res> Apply<Res> for T
where T: ?Sized,

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fn apply<F>(self, f: F) -> Res
where F: FnOnce(Self) -> Res, Self: Sized,

Apply a function which takes the parameter by value.
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fn apply_ref<F>(&self, f: F) -> Res
where F: FnOnce(&Self) -> Res,

Apply a function which takes the parameter by reference.
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fn apply_mut<F>(&mut self, f: F) -> Res
where F: FnOnce(&mut Self) -> Res,

Apply a function which takes the parameter by mutable reference.
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impl<T, C> ArraysFrom<C> for T
where C: IntoArrays<T>,

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fn arrays_from(colors: C) -> T

Cast a collection of colors into a collection of arrays.
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impl<T, C> ArraysInto<C> for T
where C: FromArrays<T>,

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fn arrays_into(self) -> C

Cast this collection of arrays into a collection of colors.
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fn borrow(&self) -> &T

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impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for U
where T: FromCam16Unclamped<WpParam, U>,

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type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
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fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
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impl<T, C> ComponentsFrom<C> for T
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fn components_from(colors: C) -> T

Cast a collection of colors into a collection of color components.
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Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromAngle<T> for T

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fn from_angle(angle: T) -> T

Performs a conversion from angle.
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impl<T, U> FromStimulus<U> for T
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fn from_stimulus(other: U) -> T

Converts other into Self, while performing the appropriate scaling, rounding and clamping.
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Performs a conversion into T.
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impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for U
where T: Cam16FromUnclamped<WpParam, U>,

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type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
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fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
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impl<T, U> IntoColor<U> for T
where U: FromColor<T>,

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fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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impl<T, U> IntoColorUnclamped<U> for T
where U: FromColorUnclamped<T>,

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fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_stimulus(self) -> T

Converts self into T, while performing the appropriate scaling, rounding and clamping.
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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

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unsafe fn deref<'a>(ptr: usize) -> &'a T

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impl<T, C> TryComponentsInto<C> for T
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type Error = <C as TryFromComponents<T>>::Error

The error for when try_into_colors fails to cast.
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fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>

Try to cast this collection of color components into a collection of colors. Read more
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type Error = Infallible

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Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T, U> TryIntoColor<U> for T
where U: TryFromColor<T>,

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fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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impl<C, U> UintsFrom<C> for U
where C: IntoUints<U>,

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fn uints_from(colors: C) -> U

Cast a collection of colors into a collection of unsigned integers.
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impl<C, U> UintsInto<C> for U
where C: FromUints<U>,

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fn uints_into(self) -> C

Cast this collection of unsigned integers into a collection of colors.
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