pub struct Scrollable<'a, Message, Theme = Theme, Renderer = Renderer>{ /* private fields */ }Expand description
A widget that can vertically display an infinite amount of content with a scrollbar.
§Example
use iced::widget::{column, scrollable, vertical_space};
enum Message {
// ...
}
fn view(state: &State) -> Element<'_, Message> {
scrollable(column![
"Scroll me!",
vertical_space().height(3000),
"You did it!",
]).into()
}Implementations§
Source§impl<'a, Message, Theme, Renderer> Scrollable<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> Scrollable<'a, Message, Theme, Renderer>
Sourcepub fn new(
content: impl Into<Element<'a, Message, Theme, Renderer>>,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn new( content: impl Into<Element<'a, Message, Theme, Renderer>>, ) -> Scrollable<'a, Message, Theme, Renderer>
Creates a new vertical Scrollable.
Sourcepub fn with_direction(
content: impl Into<Element<'a, Message, Theme, Renderer>>,
direction: impl Into<Direction>,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn with_direction( content: impl Into<Element<'a, Message, Theme, Renderer>>, direction: impl Into<Direction>, ) -> Scrollable<'a, Message, Theme, Renderer>
Creates a new vertical Scrollable.
Sourcepub fn direction(
self,
direction: impl Into<Direction>,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn direction( self, direction: impl Into<Direction>, ) -> Scrollable<'a, Message, Theme, Renderer>
Creates a new Scrollable with the given Direction.
Sourcepub fn id(self, id: Id) -> Scrollable<'a, Message, Theme, Renderer>
pub fn id(self, id: Id) -> Scrollable<'a, Message, Theme, Renderer>
Sets the Id of the Scrollable.
Sourcepub fn width(
self,
width: impl Into<Length>,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn width( self, width: impl Into<Length>, ) -> Scrollable<'a, Message, Theme, Renderer>
Sets the width of the Scrollable.
Sourcepub fn height(
self,
height: impl Into<Length>,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn height( self, height: impl Into<Length>, ) -> Scrollable<'a, Message, Theme, Renderer>
Sets the height of the Scrollable.
Sourcepub fn on_scroll(
self,
f: impl Fn(Viewport) -> Message + 'a,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn on_scroll( self, f: impl Fn(Viewport) -> Message + 'a, ) -> Scrollable<'a, Message, Theme, Renderer>
Sets a function to call when the Scrollable is scrolled.
The function takes the Viewport of the Scrollable
Sourcepub fn anchor_top(self) -> Scrollable<'a, Message, Theme, Renderer>
pub fn anchor_top(self) -> Scrollable<'a, Message, Theme, Renderer>
Anchors the vertical Scrollable direction to the top.
Sourcepub fn anchor_bottom(self) -> Scrollable<'a, Message, Theme, Renderer>
pub fn anchor_bottom(self) -> Scrollable<'a, Message, Theme, Renderer>
Anchors the vertical Scrollable direction to the bottom.
Sourcepub fn anchor_left(self) -> Scrollable<'a, Message, Theme, Renderer>
pub fn anchor_left(self) -> Scrollable<'a, Message, Theme, Renderer>
Anchors the horizontal Scrollable direction to the left.
Sourcepub fn anchor_right(self) -> Scrollable<'a, Message, Theme, Renderer>
pub fn anchor_right(self) -> Scrollable<'a, Message, Theme, Renderer>
Anchors the horizontal Scrollable direction to the right.
Sourcepub fn anchor_x(
self,
alignment: Anchor,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn anchor_x( self, alignment: Anchor, ) -> Scrollable<'a, Message, Theme, Renderer>
Sets the Anchor of the horizontal direction of the Scrollable, if applicable.
Sourcepub fn anchor_y(
self,
alignment: Anchor,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn anchor_y( self, alignment: Anchor, ) -> Scrollable<'a, Message, Theme, Renderer>
Sets the Anchor of the vertical direction of the Scrollable, if applicable.
Sourcepub fn spacing(
self,
new_spacing: impl Into<Pixels>,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn spacing( self, new_spacing: impl Into<Pixels>, ) -> Scrollable<'a, Message, Theme, Renderer>
Embeds the Scrollbar into the Scrollable, instead of floating on top of the
content.
The spacing provided will be used as space between the Scrollbar and the contents
of the Scrollable.
Sourcepub fn scrollbar_width(
self,
width: impl Into<Pixels>,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn scrollbar_width( self, width: impl Into<Pixels>, ) -> Scrollable<'a, Message, Theme, Renderer>
Sets the scrollbar width of the Scrollbar.
Sourcepub fn scroller_width(
self,
width: impl Into<Pixels>,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn scroller_width( self, width: impl Into<Pixels>, ) -> Scrollable<'a, Message, Theme, Renderer>
Sets the scroller width of the Scrollbar.
Sourcepub fn scrollbar_padding(
self,
padding: impl Into<Pixels>,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn scrollbar_padding( self, padding: impl Into<Pixels>, ) -> Scrollable<'a, Message, Theme, Renderer>
Sets the padding at the start and end of the Scrollbar.
Sourcepub fn style(
self,
style: impl Fn(&Theme, Status) -> Style + 'a,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn style( self, style: impl Fn(&Theme, Status) -> Style + 'a, ) -> Scrollable<'a, Message, Theme, Renderer>
Sets the style of this Scrollable.
Sourcepub fn class(
self,
class: impl Into<<Theme as Catalog>::Class<'a>>,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn class( self, class: impl Into<<Theme as Catalog>::Class<'a>>, ) -> Scrollable<'a, Message, Theme, Renderer>
Sets the style class of the Scrollable.
Sourcepub fn name(
self,
name: impl Into<Cow<'a, str>>,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn name( self, name: impl Into<Cow<'a, str>>, ) -> Scrollable<'a, Message, Theme, Renderer>
Sets the name of the Scrollable.
Sourcepub fn description_widget(
self,
description: &impl Describes,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn description_widget( self, description: &impl Describes, ) -> Scrollable<'a, Message, Theme, Renderer>
Sets the description of the Scrollable.
Sourcepub fn description(
self,
description: impl Into<Cow<'a, str>>,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn description( self, description: impl Into<Cow<'a, str>>, ) -> Scrollable<'a, Message, Theme, Renderer>
Sets the description of the Scrollable.
Sourcepub fn label(
self,
label: &dyn Labels,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn label( self, label: &dyn Labels, ) -> Scrollable<'a, Message, Theme, Renderer>
Sets the label of the Scrollable.
Trait Implementations§
Source§impl<'a, Message, Theme, Renderer> From<Scrollable<'a, Message, Theme, Renderer>> for Element<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> From<Scrollable<'a, Message, Theme, Renderer>> for Element<'a, Message, Theme, Renderer>
Source§fn from(
text_input: Scrollable<'a, Message, Theme, Renderer>,
) -> Element<'a, Message, Theme, Renderer>
fn from( text_input: Scrollable<'a, Message, Theme, Renderer>, ) -> Element<'a, Message, Theme, Renderer>
Source§impl<'a, Message, Theme, Renderer> Widget<Message, Theme, Renderer> for Scrollable<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> Widget<Message, Theme, Renderer> for Scrollable<'a, Message, Theme, Renderer>
Source§fn operate(
&self,
tree: &mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn Operation,
)
fn operate( &self, tree: &mut Tree, layout: Layout<'_>, renderer: &Renderer, operation: &mut dyn Operation, )
Source§fn on_event(
&mut self,
tree: &mut Tree,
event: Event,
layout: Layout<'_>,
cursor: Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
_viewport: &Rectangle,
) -> Status
fn on_event( &mut self, tree: &mut Tree, event: Event, layout: Layout<'_>, cursor: Cursor, renderer: &Renderer, clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message>, _viewport: &Rectangle, ) -> Status
Source§fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Theme,
defaults: &Style,
layout: Layout<'_>,
cursor: Cursor,
viewport: &Rectangle,
)
fn draw( &self, tree: &Tree, renderer: &mut Renderer, theme: &Theme, defaults: &Style, layout: Layout<'_>, cursor: Cursor, viewport: &Rectangle, )
Widget using the associated Renderer.Source§fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor: Cursor,
_viewport: &Rectangle,
renderer: &Renderer,
) -> Interaction
fn mouse_interaction( &self, tree: &Tree, layout: Layout<'_>, cursor: Cursor, _viewport: &Rectangle, renderer: &Renderer, ) -> Interaction
Source§fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
translation: Vector,
) -> Option<Element<'b, Message, Theme, Renderer>>
fn overlay<'b>( &'b mut self, tree: &'b mut Tree, layout: Layout<'_>, renderer: &Renderer, translation: Vector, ) -> Option<Element<'b, Message, Theme, Renderer>>
Widget, if there is any.Source§fn a11y_nodes(
&self,
layout: Layout<'_>,
state: &Tree,
cursor: Cursor,
) -> A11yTree
fn a11y_nodes( &self, layout: Layout<'_>, state: &Tree, cursor: Cursor, ) -> A11yTree
Source§fn set_id(&mut self, id: Id)
fn set_id(&mut self, id: Id)
Source§fn drag_destinations(
&self,
tree: &Tree,
layout: Layout<'_>,
renderer: &Renderer,
dnd_rectangles: &mut DndDestinationRectangles,
)
fn drag_destinations( &self, tree: &Tree, layout: Layout<'_>, renderer: &Renderer, dnd_rectangles: &mut DndDestinationRectangles, )
Auto Trait Implementations§
impl<'a, Message, Theme, Renderer> Freeze for Scrollable<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer> !RefUnwindSafe for Scrollable<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer> !Send for Scrollable<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer> !Sync for Scrollable<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> Unpin for Scrollable<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer> !UnwindSafe for Scrollable<'a, Message, Theme, Renderer>
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D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: Real + Zero + Arithmetics + Clone,
Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
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