pub struct Scrollable<'a, Message, Theme = Theme, Renderer = Renderer>{ /* private fields */ }
Expand description
A widget that can vertically display an infinite amount of content with a scrollbar.
§Example
use iced::widget::{column, scrollable, vertical_space};
enum Message {
// ...
}
fn view(state: &State) -> Element<'_, Message> {
scrollable(column![
"Scroll me!",
vertical_space().height(3000),
"You did it!",
]).into()
}
Implementations§
source§impl<'a, Message, Theme, Renderer> Scrollable<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> Scrollable<'a, Message, Theme, Renderer>
sourcepub fn new(
content: impl Into<Element<'a, Message, Theme, Renderer>>,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn new( content: impl Into<Element<'a, Message, Theme, Renderer>>, ) -> Scrollable<'a, Message, Theme, Renderer>
Creates a new vertical Scrollable
.
sourcepub fn with_direction(
content: impl Into<Element<'a, Message, Theme, Renderer>>,
direction: impl Into<Direction>,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn with_direction( content: impl Into<Element<'a, Message, Theme, Renderer>>, direction: impl Into<Direction>, ) -> Scrollable<'a, Message, Theme, Renderer>
Creates a new vertical Scrollable
.
sourcepub fn direction(
self,
direction: impl Into<Direction>,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn direction( self, direction: impl Into<Direction>, ) -> Scrollable<'a, Message, Theme, Renderer>
Creates a new Scrollable
with the given Direction
.
sourcepub fn id(self, id: Id) -> Scrollable<'a, Message, Theme, Renderer>
pub fn id(self, id: Id) -> Scrollable<'a, Message, Theme, Renderer>
Sets the Id
of the Scrollable
.
sourcepub fn width(
self,
width: impl Into<Length>,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn width( self, width: impl Into<Length>, ) -> Scrollable<'a, Message, Theme, Renderer>
Sets the width of the Scrollable
.
sourcepub fn height(
self,
height: impl Into<Length>,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn height( self, height: impl Into<Length>, ) -> Scrollable<'a, Message, Theme, Renderer>
Sets the height of the Scrollable
.
sourcepub fn on_scroll(
self,
f: impl Fn(Viewport) -> Message + 'a,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn on_scroll( self, f: impl Fn(Viewport) -> Message + 'a, ) -> Scrollable<'a, Message, Theme, Renderer>
Sets a function to call when the Scrollable
is scrolled.
The function takes the Viewport
of the Scrollable
sourcepub fn anchor_top(self) -> Scrollable<'a, Message, Theme, Renderer>
pub fn anchor_top(self) -> Scrollable<'a, Message, Theme, Renderer>
Anchors the vertical Scrollable
direction to the top.
sourcepub fn anchor_bottom(self) -> Scrollable<'a, Message, Theme, Renderer>
pub fn anchor_bottom(self) -> Scrollable<'a, Message, Theme, Renderer>
Anchors the vertical Scrollable
direction to the bottom.
sourcepub fn anchor_left(self) -> Scrollable<'a, Message, Theme, Renderer>
pub fn anchor_left(self) -> Scrollable<'a, Message, Theme, Renderer>
Anchors the horizontal Scrollable
direction to the left.
sourcepub fn anchor_right(self) -> Scrollable<'a, Message, Theme, Renderer>
pub fn anchor_right(self) -> Scrollable<'a, Message, Theme, Renderer>
Anchors the horizontal Scrollable
direction to the right.
sourcepub fn anchor_x(
self,
alignment: Anchor,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn anchor_x( self, alignment: Anchor, ) -> Scrollable<'a, Message, Theme, Renderer>
Sets the Anchor
of the horizontal direction of the Scrollable
, if applicable.
sourcepub fn anchor_y(
self,
alignment: Anchor,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn anchor_y( self, alignment: Anchor, ) -> Scrollable<'a, Message, Theme, Renderer>
Sets the Anchor
of the vertical direction of the Scrollable
, if applicable.
sourcepub fn spacing(
self,
new_spacing: impl Into<Pixels>,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn spacing( self, new_spacing: impl Into<Pixels>, ) -> Scrollable<'a, Message, Theme, Renderer>
Embeds the Scrollbar
into the Scrollable
, instead of floating on top of the
content.
The spacing
provided will be used as space between the Scrollbar
and the contents
of the Scrollable
.
sourcepub fn style(
self,
style: impl Fn(&Theme, Status) -> Style + 'a,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn style( self, style: impl Fn(&Theme, Status) -> Style + 'a, ) -> Scrollable<'a, Message, Theme, Renderer>
Sets the style of this Scrollable
.
sourcepub fn class(
self,
class: impl Into<<Theme as Catalog>::Class<'a>>,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn class( self, class: impl Into<<Theme as Catalog>::Class<'a>>, ) -> Scrollable<'a, Message, Theme, Renderer>
Sets the style class of the Scrollable
.
sourcepub fn name(
self,
name: impl Into<Cow<'a, str>>,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn name( self, name: impl Into<Cow<'a, str>>, ) -> Scrollable<'a, Message, Theme, Renderer>
Sets the name of the Scrollable
.
sourcepub fn description_widget(
self,
description: &impl Describes,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn description_widget( self, description: &impl Describes, ) -> Scrollable<'a, Message, Theme, Renderer>
Sets the description of the Scrollable
.
sourcepub fn description(
self,
description: impl Into<Cow<'a, str>>,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn description( self, description: impl Into<Cow<'a, str>>, ) -> Scrollable<'a, Message, Theme, Renderer>
Sets the description of the Scrollable
.
sourcepub fn label(
self,
label: &dyn Labels,
) -> Scrollable<'a, Message, Theme, Renderer>
pub fn label( self, label: &dyn Labels, ) -> Scrollable<'a, Message, Theme, Renderer>
Sets the label of the Scrollable
.
Trait Implementations§
source§impl<'a, Message, Theme, Renderer> From<Scrollable<'a, Message, Theme, Renderer>> for Element<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> From<Scrollable<'a, Message, Theme, Renderer>> for Element<'a, Message, Theme, Renderer>
source§fn from(
text_input: Scrollable<'a, Message, Theme, Renderer>,
) -> Element<'a, Message, Theme, Renderer>
fn from( text_input: Scrollable<'a, Message, Theme, Renderer>, ) -> Element<'a, Message, Theme, Renderer>
source§impl<'a, Message, Theme, Renderer> Widget<Message, Theme, Renderer> for Scrollable<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> Widget<Message, Theme, Renderer> for Scrollable<'a, Message, Theme, Renderer>
source§fn operate(
&self,
tree: &mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn Operation,
)
fn operate( &self, tree: &mut Tree, layout: Layout<'_>, renderer: &Renderer, operation: &mut dyn Operation, )
source§fn on_event(
&mut self,
tree: &mut Tree,
event: Event,
layout: Layout<'_>,
cursor: Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
_viewport: &Rectangle,
) -> Status
fn on_event( &mut self, tree: &mut Tree, event: Event, layout: Layout<'_>, cursor: Cursor, renderer: &Renderer, clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message>, _viewport: &Rectangle, ) -> Status
source§fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Theme,
defaults: &Style,
layout: Layout<'_>,
cursor: Cursor,
viewport: &Rectangle,
)
fn draw( &self, tree: &Tree, renderer: &mut Renderer, theme: &Theme, defaults: &Style, layout: Layout<'_>, cursor: Cursor, viewport: &Rectangle, )
Widget
using the associated Renderer
.source§fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor: Cursor,
_viewport: &Rectangle,
renderer: &Renderer,
) -> Interaction
fn mouse_interaction( &self, tree: &Tree, layout: Layout<'_>, cursor: Cursor, _viewport: &Rectangle, renderer: &Renderer, ) -> Interaction
source§fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
translation: Vector,
) -> Option<Element<'b, Message, Theme, Renderer>>
fn overlay<'b>( &'b mut self, tree: &'b mut Tree, layout: Layout<'_>, renderer: &Renderer, translation: Vector, ) -> Option<Element<'b, Message, Theme, Renderer>>
Widget
, if there is any.source§fn a11y_nodes(
&self,
layout: Layout<'_>,
state: &Tree,
cursor: Cursor,
) -> A11yTree
fn a11y_nodes( &self, layout: Layout<'_>, state: &Tree, cursor: Cursor, ) -> A11yTree
source§fn set_id(&mut self, id: Id)
fn set_id(&mut self, id: Id)
source§fn drag_destinations(
&self,
tree: &Tree,
layout: Layout<'_>,
renderer: &Renderer,
dnd_rectangles: &mut DndDestinationRectangles,
)
fn drag_destinations( &self, tree: &Tree, layout: Layout<'_>, renderer: &Renderer, dnd_rectangles: &mut DndDestinationRectangles, )
Auto Trait Implementations§
impl<'a, Message, Theme, Renderer> Freeze for Scrollable<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer> !RefUnwindSafe for Scrollable<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer> !Send for Scrollable<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer> !Sync for Scrollable<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> Unpin for Scrollable<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer> !UnwindSafe for Scrollable<'a, Message, Theme, Renderer>
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Dwp: WhitePoint<T>,
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